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[OOC] Chicago Depths: Rolls and discussion

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Sentinemodo

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« Reply #435 on: <04-14-11/0630:30> »
Done reading the IC part.

I think there is no way for a second Doberman to follow us. The flying drone do not have the capacity to lift it?
What is the actual status of the first Doberman ammo? It is enough to reload the clip ( I seem to have 1000 rounds in equipment), or is he completely empty?

What's the sensors are telling me? (about the Holland, and the nearby surroundings, I don't want to be surprised by another bunch of spirits). I'm using dobermans sensors (Clearsight 3 - I assume this is just standard visual magnification)
What is happening at the outside? How much to the top of the tower? did the trid map building completed?

Sorry for a small delay ;)

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Kontact

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« Reply #436 on: <04-14-11/1704:34> »
It is enough to reload the clip ( I seem to have 1000 rounds in equipment), or is he completely empty?

Yeah, etherial never told me what stuff he was bringing, so you can decide what seems appropriate.  A few hundred, whatever.

What's the sensors are telling me? (about the Holland, and the nearby surroundings, I don't want to be surprised by another bunch of spirits). I'm using dobermans sensors (Clearsight 3 - I assume this is just standard visual magnification)
What is happening at the outside? How much to the top of the tower? did the trid map building completed?

Hooray, the drones are back!  Clearsight is an autosoft for the drone.  It's basically a skill level of 3 in perception if the drone acts on its own.  If you're looking through the drone's sensors, you use its sensor rating (3) and your own perception, (whatever that is) plus any vision modifiers (including the actively looking modifier.)  As of now you are in lowlight conditions.

Check out page 247 of SR4a.  That is your drone action bible.

As to what the drone sees, it's the same as anyone else sees.  They don't have astral access...  Medium drones don't even have radar - Just some cameras.
The blimp can't see into the windows.  They're designed to absorb most of the light passing through them.
« Last Edit: <04-14-11/1709:11> by Kontact »

Crossbow

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« Reply #437 on: <04-14-11/1704:52> »
Sorry I have been somewhat MIA, computer crashed hard, still not fully recovered, will be here when I can.

Crossbow

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« Reply #438 on: <04-14-11/1716:13> »
Welcome to the new guys, and it was Machete and Digger that traumatized Devoted, no reason to speak ill of the dead.  Trying to catch up IC before this piece of junk dies.  (Got a notebook in route, will be back in action full bore in a week or so)

Sentinemodo

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« Reply #439 on: <04-14-11/1912:23> »
It is enough to reload the clip ( I seem to have 1000 rounds in equipment), or is he completely empty?

Yeah, etherial never told me what stuff he was bringing, so you can decide what seems appropriate.  A few hundred, whatever.
Ingram smartgun Xs have 32 ammo clips. And I don't think Doberman is able to reload a clip by itself.
I'll take additional 15 clips 460 rounds

Quote
What's the sensors are telling me? (about the Holland, and the nearby surroundings, I don't want to be surprised by another bunch of spirits). I'm using dobermans sensors (Clearsight 3 - I assume this is just standard visual magnification)
What is happening at the outside? How much to the top of the tower? did the trid map building completed?

Hooray, the drones are back!  Clearsight is an autosoft for the drone.  It's basically a skill level of 3 in perception if the drone acts on its own.  If you're looking through the drone's sensors, you use its sensor rating (3) and your own perception, (whatever that is) plus any vision modifiers (including the actively looking modifier.)  As of now you are in lowlight conditions.

Check out page 247 of SR4a.  That is your drone action bible.

As to what the drone sees, it's the same as anyone else sees.  They don't have astral access...  Medium drones don't even have radar - Just some cameras.
The blimp can't see into the windows.  They're designed to absorb most of the light passing through them.

Cool, it seems that the doberman is better in spotting things than myself :D
I hope there will be some cool drone upgrades stashed around :) *hint, hint*
Sorry for a small delay ;)

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Kontact

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« Reply #440 on: <04-14-11/2045:37> »
15 loaded clips in pocket?  :o 
Well I'll see if I can give you that much action.  :P


inca1980

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« Reply #441 on: <04-14-11/2051:51> »
Hope his belt is on really tight cuz that would pull most peoples cargo pants right down.

Kontact

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« Reply #442 on: <04-14-11/2233:36> »
Alright Xzyl, time for Devoted to resist some more Confusion.

Roll willpower.
You are looking for 6d6.hits(5) → [4,4,3,1,6,2] = (1)
One hit.

Xzylvador

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« Reply #443 on: <04-15-11/0311:19> »
What, why?!! Run away!
Only willpower? Supposing I can't just buy a hit: Devoted's Willpower vs. Insect. (5d6.hits(5)=5)
Ahaha, take that you fiend! I needed that 1 edge refreshed, thanks Kontact ;)


Man... when the law of averages catches up on my characters, I don't want to be anywhere near these boards.
« Last Edit: <04-15-11/0323:06> by Xzylvador »

Sentinemodo

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« Reply #444 on: <04-15-11/0333:51> »
Kontact,

can I switch into van sensors or doberman sensors to listen to the people down there.
alternatively how long will it take to lower the blimp into hearing range?
I am not sure how good the matrix connection is to do it remotely and we're surely outside the signal ratings.
Sorry for a small delay ;)

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Kontact

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« Reply #445 on: <04-15-11/0341:09> »
Ahaha, take that you fiend! I needed that 1 edge refreshed, thanks Kontact ;)

 :o
You're damn right you did.  Joe was a good player, but really sloppy with edge.
Anyway, it's always your right to do so, but especially in the case of a massive critical success like that, feel free to type up the account of Devo mentally slapping Ms. Buggybee's crazy-stare straight into the ground.

Sentinemodo

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« Reply #446 on: <04-15-11/0346:26> »
15 loaded clips in pocket?  :o 
Well I'll see if I can give you that much action.  :P

Since I have more 30 of them, it would be a waste to leave them. :)
I just hope I won't be near that flamethrower with 400 rounds of explosive ammo in the pockets.
I tought of the over the should ammo belt with attached clips, but I'll manage with less, 5?.
Sorry for a small delay ;)

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Kontact

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« Reply #447 on: <04-15-11/0350:37> »
Kontact,

can I switch into van sensors or doberman sensors to listen to the people down there.
alternatively how long will it take to lower the blimp into hearing range?
I am not sure how good the matrix connection is to do it remotely and we're surely outside the signal ratings.

There's no wifi inhibition on the buildings and the car's well withing 400m, so a signal 3 device should be able to communicate with the van/drone just fine.  The van isn't really parked nearby, or equipped with microphone sensors.  The drone should have a sound sensor, I'll even say it has a speaker, for communicating (usually stuff like  HALT! IDENTIFY YOURSELF!)  :P  You could roll it out to meet the armed crowd, but it's the van's primary defense against theft.  (well, that and the two guys inside who, if they were recognized as mob goons would probably get the whole team killed.

As to the clips, I'm not really concerned.  Its just, that's 45 full bursts.  Takes a whole lot of combat to need that. ;D
« Last Edit: <04-15-11/0403:39> by Kontact »

Xzylvador

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« Reply #448 on: <04-15-11/0357:22> »
Ah, cool. Haven't had the chance to describe much mental or majikal mumbojumbo yet.
Truth be told though, if you don't mind doing so, I'd like to ask you to handle this one.
I'm still a bit too unfamiliar with this whole bug spirit thing and too confused as to what exactly is going on...  and I imagine Devo is too. (Currently reading Feral Cities, Chicago, will go over bug spirits after that) That success though I think was fueled by his anger -both at himself for failing Ruckus and at the bugs for killing him- and his devotion to Tyr to exact revenge and get "justice".

... metagamey: are we still in combat? I think most of us assumed that bug caught inside Holland's magic or the FAB or something... if there's still a threat around, we should probably deal with it, no?

Was also wondering how you wanted dice and actions handled. So far most of it in this game has been rolling and saying character actions in OOC with you writing the storytelling on IC; didn't want to break that trend... besides I like your storytelling style in this game. But I guess you answered that now.

Sentinemodo

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« Reply #449 on: <04-15-11/0400:31> »
Can the drone zoom in the faces of the sniper - and record he feed? I'm thinking of finding some facial recognition software to understand what he is saying by the moves of lips.

What about the blimp? how low would it have to be to catch the sound?
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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runners: Caretaker Jerry