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[OOC] For the Long Run

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RHat

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« Reply #15 on: <03-18-14/0227:13> »
It's right there in the middle with 5 hits. You had a max of ¥25,000 to get from negotiations, but there is a possibility of more in the run.

Yeah, something about this had "alternative revenue stream" written all over it.

Was just asking because I generally base my judgments around karma:nuyen equivalency, under which a four-share on this is about the same as 2 Karma.  Just trying to figure an idea of how that figure sounds in character, though.
« Last Edit: <03-18-14/0228:48> by RHat »
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HydroRaven

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« Reply #16 on: <03-18-14/0244:34> »
For Shark, specifically, he could reason it as 1/6th of his debt for a run  ???

But depending on Patch's matrix search, it should give your character more incentive to go on the run.
« Last Edit: <03-18-14/0246:47> by HydroRaven »
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TheDarkMessiah

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« Reply #17 on: <03-18-14/1055:37> »
Magpie is just really, really poor. He needs the money just to keep his landlord happy and his drugs flowing at the moment :D

Any money helps; hence he didn't actually ask for many details of the run - just that one was happening ;)
“Fearlessness is better than a faint heart for any man who sticks his nose out-of-doors. The length of my life and the day of my death were fated long ago.”

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RHat

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« Reply #18 on: <03-18-14/2211:31> »
Kinda just assuming the bouncer's alright with the team coming back for the sake of expediency.
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HydroRaven

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« Reply #19 on: <03-18-14/2310:22> »
We'll assume he clears things with you when people arrive at the door.
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cr4kp0t

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« Reply #20 on: <03-23-14/0606:53> »
sorry for the slow replies guys been away for a few days and have had limited access to my PC.

New post will be going up in IC soon.
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Csjarrat

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« Reply #21 on: <03-26-14/0813:50> »
@GM any chance you could do a quick sketch in Paint to show rough layout of building/grounds and where the cameras are?
also, what time is it now?
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HydroRaven

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« Reply #22 on: <03-26-14/1957:17> »
It's close to 2 am. There are other cameras in the streets, but the ones that can see you entering or leaving the parlour are on the sketch.

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HydroRaven

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« Reply #23 on: <03-27-14/0447:53> »
Alright, did anyone want to do anything before we close this day and move on to Patch's guest?
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Csjarrat

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« Reply #24 on: <03-27-14/0449:53> »
no, i was just wondering, could i see any graves in the land adjacent to the funeral home or is it a crematorium?
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HydroRaven

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« Reply #25 on: <03-27-14/0459:14> »
Only buildings, no graves next to it.
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Csjarrat

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« Reply #26 on: <03-27-14/0500:28> »
ok so just a service at the building tomorrow and then on to a separate graveyard then?
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RHat

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« Reply #27 on: <03-27-14/0529:25> »
Probably off to a crematorium, if there isn't one on site.  Given the existence of the Shedim, I've got to assume cremation's become the norm.  Probably the reason for the wards, too.
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TheDarkMessiah

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« Reply #28 on: <03-27-14/0533:12> »
I, OOCly, figured Shedim may be the reason, but despite knowing how to do magic, Magpie isn't really trained in theory and magical history (though he may pick it up with Karma as the game goes on).

On the other hand, I keep forgetting that Logic 2 isn't -terrible-, it's just average. Average is below average for runners :D
“Fearlessness is better than a faint heart for any man who sticks his nose out-of-doors. The length of my life and the day of my death were fated long ago.”

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RHat

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« Reply #29 on: <03-27-14/0536:09> »
Technically, 3 is average, or at least it is if I remember the table right.  But 2 isn't terrible, no.
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