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[OOC, SR5] Splintered state

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Celtibero

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« on: <03-30-14/2100:51> »
good evening, morning , whatever is in you location when you are reading this chummers.

so, start date: To be announced

roster:
1- Triskavanski - Pirate Captian "Lucky Dog" Corma
2- martinchaen - Moto (rigger)
3-bewilderbeast -  Bad Johnny Juju
4- jackVII - Baron Mojo
5- vandarl - Count Zorro

Backup players
6- Jim1701
7-p1exor

-This topic will be used for anything out of character related to the game. I encourage everyone to use this thread to bounce ideas off of each other, and possibly discuss previous interactions each characters may have had with each other.

-This topic will also be used for general random chat.
« Last Edit: <03-30-14/2127:11> by Celtibero »
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martinchaen

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« Reply #1 on: <03-30-14/2117:47> »
I'll start off with the background story on Moto
[spoiler=Character Background]
Yoshiro Nakahara was born in Neo-Tokyo to reasonably well-to-do parents, considering his heritage. Despite having the majority of humans looking down (literally and figuratively) on him and the rest of the Koborokuru population of the Japanese Imperial State, Yoshiro managed to prosper in the State schooling system. Earning a reputation as something of a prodigy student, the young dwarf was enrolled at a prestigious Neo-Tokyo university with backing from a privately funded think tank at only 15 years of age.

Graduating with honors at only 21 years of age with bachelors degrees in chemistry and computer science,  masters degrees in materials science and artificial intelligence, a civil engineering degree in mechanical engineering, and a doctorate in robotics, Yoshiro  was quickly snapped up by the megacorp subsidiary Mitsuhama Automatronics, where he would spend the next few years working for their R&D department. During his employment, he received several cyberware and bioware implants to further enhance his value to the company.

During a routine excursion to the Mitsuhama-Benget Mining aquacology in the Sea of Japan, Yoshiro was severely traumatized when an exterior pressure door malfunctioned and water quickly began flooding the airlock he and his team were in. Maintenance techs were on-site almost immediately but were unable to open the internal door due to safety protocols, and helplessly stood by and watched as the dwarf jacked in to the airlock himself. After several minutes, despite suffering from early stages of hypothermia by the now chest-high (for the dwarf) water levels, Yoshiro managed to override the faulty mechanism and close the outer door which allowed the inner door to open, saving not only himself but his two fellow researchers. Despite an outward calm, the experience shook him deeply and he spent months in therapy trying to overcome the fear of water the experience had left him with. He never visited an aquacology again nor spent any time on or in water, and dedicated the next few years of his life to work focusing on developing better matrix security protocols.

At age 26, after 5 years of frustration with restrictions placed on his research and boredom with the endless simulations and a lack of proper field tests of his designs, Yoshiro finally decided to end his employment with the company, and over a period of several months secretely arranged his own extraction. A daring night-time raid performed by shadowrunners hired at Yoshiro's own initiative took the corporate subsidiary by surprise, and the dwarf took some time travelling the world to enjoy his new-found freedom. Before long, however, he grew restless and settled down in Seattle hoping to elude his former superiors as well as their competitors.

With all of his savings and the funds he had appropriated during his escape, Yoshiro assumed a new identity and set up shop in Puyallup, focused on continuing his work without corporate interference this time. He decided to specialize in auto repair and modification, providing a cover for him to secretly work on improving his designs at his own pace and on his own time. Due in large part to his natural talents with machines the business flourished, and soon he was taking only the work he wanted without having to worry about bills.

Yoshiro soon realized that research and development was far more challenging than he had expected without the advanced and specialized equipment and near endless resources of a megacorporation at his disposal, and quickly came to the conclusion that he would need to expand his sphere of influence if he was to make any real progress. Opportunity came when a well connected client contacted him for an elaborate modification job; he performed the work beyond expectations, and asked for a a simple favor instead of the agreed upon sum of money as payment.

The client, a female Nordic Giant named Tora Halvardsdottir who went by the alias Valkyrie, was intrigued by the dwarfs proposal, and took it to one of her contacts in the shadows. Yoshiro assumed another fake identity and became Moto, Rigger Extraordinaire; he further customized his vehicle and extensively modified some of his utility drones with hardware and software of his own designs, and soon began working the shadows in earnest.[/spoiler]

[spoiler=Character Description and current details]
Yoshio, now living under the name Kenji and going by the street name Moto, is a male Koborokuru of Japanese decent. Of average height and weight for his metatype, he is still concerned that his former corporate overlords is looking for him, and as such rarely ventures outside of his workshop except in the safety of his rigger enabled vehicle, preferring to interact with the world using one of his many drones. He also uses these drones to keep his property secure, maintaining constant surveillance and overwatch, with drones overlooking and patrolling the perimiter of his workshop 24/7.

Moto's native tongue is Japanese and while he does speak (albeit brokenly) a few other languages his ability to communicate with others can be somewhat lackluster.

Clients seeking to make use of his talents are at this point by referral only, though he will perform any repair jobs or modification work, no matter how exotic, as long as the client can provide payment and exotic parts, if needed.

Moto is driven by a thirst for knowledge and a curiosity that lends itself well to research and design. He thrives when challenged to come up with unusual designs, or when he comes across new and/or secret schematics during a run. Though he has yet to purposefully sabotage data to keep information to himself, he has on several occasions copied prototype schematics and state of the art research papers and applied them to his own research and development.

In spite of his rather significant academic knowledge, Moto is fairly closeted and prefers the company of his drones to other metahumans. He will often sleep in the safety of his rigger cocoon if and when he can sleep, eschewing such trivial pleasures as soft sheets and pillows as they allegedly "interferes with" his "creative process".[/spoiler]

In summary;
It's possible that other characters would have worked with Moto in the past, as he's worked as a wheelman and surveillance specialist for some years at this point.

PS:
Celtibero, I believe you're looking for the word "roster", as "rooster" refers to a male bird ;)

Celtibero

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« Reply #2 on: <03-30-14/2126:48> »
you are correct, but you can blame Sincereagape as i ripped off part of his OOC thread :D
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Celtibero

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« Reply #3 on: <03-30-14/2128:02> »
nope, did not rip that part off :D just blame me for doing it and blaming him in the process :D
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Triskavanski

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« Reply #4 on: <03-30-14/2129:37> »
John Cormac

https://docs.google.com/document/d/17zBi0AddmW_HRtLJguO0eZqLhbRHWS4R0Vrnv6D1f54/edit

He's basically a dude who got a little too obsessive with the idea of being a pirate. Everything he own in his rather large house is actually based off Caribbean pirates, and he does own the entire collect of Pirates of the Caribbean, Hook, Pirates and the like.

Sadly this obsession of his has landed him in a bid of a debt streak, causing him to have to start running in the shadows. He's got a reputation of being a bit loud and flashy for a shadow runner, which actually comes in use when he fights dishonestly, as people expect him to be rather loud and flashy, so when he's not.. he's practically invisible.

One of the weapons his carries, an 1855 Springfield musket, is probably his most dreadful weapon. Dubbed the One Shot Sure-Kill Final attack weapon (He does get into a bit of the 'ranger' shows as well) due to its unusually high accuracy. A feat that science cannot explain. Not even magic can explain it. He's the only person capable of the amazing shots. But like a true action hero pirate ranger guy, he only brings it out once in combat, usually.
Concepts are great, but implementation sucks. Why not improve it?

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JackVII

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« Reply #5 on: <03-30-14/2242:47> »
@Celtibero: Where does the story start? I have Baron Mojo set up to begin play in Seattle, but I can easily bump him somewhere else. I left his past deliberately vague. He was a runner in Boston, bad stuff happenedTM, and he fled to wherever the story starts, down on his luck with basically the clothes on his back. He's partial to other Awakened folks, so it's possible he knows any of the other spellcasters/adepts in the crew (which would appear to be Bewilderbeast's Bad Johnny Juju).
« Last Edit: <03-31-14/0745:28> by JackVII »
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Celtibero

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« Reply #6 on: <03-31-14/0441:59> »
it starts in Seattle.
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JackVII

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« Reply #7 on: <03-31-14/0934:43> »
Thanks, looks like I don't really need to change much then.

@Bewilderbeast: Baron Mojo is most likely to know Juju, if anyone. We could share a mutual talismonger contact pretty easily. If you have someone in mind, just let me know and I'll change it. The one I have listed is a dwarf shaman talismonger named Susan Hecker. Their relationship is basically a business one, Mojo collects and sells hermetic reagents to her for her shop. As for Juju's past, the Baron is far enough down the morality scale that he's actually intrigued by the few whispers he's heard and wonders how well the "blood magic" experiment worked out.
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Triskavanski

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« Reply #8 on: <03-31-14/1132:35> »
John might know people. You might know john, you probally heard rumors

Concepts are great, but implementation sucks. Why not improve it?

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JackVII

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« Reply #9 on: <03-31-14/1147:01> »
Ah, didn't realize you were an adept. It's possible, although Baron Mojo has little time for what he perceives as tom-foolery. I think his initial reaction would be to avoid someone with such an obsession.

With that said, it's possible Mojo may wonder if you're possessed or something, which would certainly intrigue him. :D
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Bewilderbeast

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« Reply #10 on: <03-31-14/1225:41> »
@Bewilderbeast: Baron Mojo is most likely to know Juju, if anyone. We could share a mutual talismonger contact pretty easily. If you have someone in mind, just let me know and I'll change it. The one I have listed is a dwarf shaman talismonger named Susan Hecker. Their relationship is basically a business one, Mojo collects and sells hermetic reagents to her for her shop. As for Juju's past, the Baron is far enough down the morality scale that he's actually intrigued by the few whispers he's heard and wonders how well the "blood magic" experiment worked out.
I like that idea. I had a generic talismonger contact worked out, but that could just as easily be Susan Hecker. Johnny would basically be a regular customer on friendly terms; he'd probably blow a big chunk of nuyen on spirit binding materials whenever he got a big payday. What's Susan Connection rating? We should probably try to keep that consistent.

At any rate, I've made some tweaks to Johnny's skills and gear. Here's the updated character:

Metatype: C (Elf 3)
Magic: D (Magic 2 Aspected Conjurer)
Attributes: B (20)
Skills: A (46/10)
Resources: E (6,000) + 10,000 from Karma

Karma: 25
+7 Bad Rep (rumored to have murdered his girlfriend in a ritual; was actually a drug overdose)
+5 Distinctive Style (skin is a patchwork of tattoos)
+7 Spirit Bane (Spirits of Man; appear to him as his dead girlfriend)
+4 Mild Addiction to Bliss
+3 Biased against Wagemages
-5 Mentor Spirit: Thunderbird
-30 for Magic 5 -> 6
-5 for nuyen
-10 for Edge 1 -> 2

ATTRIBUTES
Body 3
Agility 4
Reaction 3
Strength 2
Willpower 5
Logic 2
Intuition 4
Charisma 8
Essence 6
Magic 6
Edge 2


SKILLS
Influence Skill Group 6
Stealth Skill Group 4
Summmoning 6
Binding 6
Banishing 6
Automatics 6
Con 6
Intimidation 5 (+2 from Thunderbird)
Running 5
Assensing 3
Perception 3


KNOWLEDGE SKILLS (12 free Points)
English (N)
Spanish 4 (Language)
Spirits 3 (Professional)
Magical Theory 2 (Academic)
Awakened Community 2 (Street)
Drug Dealers 1 (Street)

GEAR
Fake SIN Rating 4 (-10,000) w/ Fake Awakened License 4 (-800), Fake Weapon License 4 (-800), Fake Concealed Carry License 4 (-800)
Contacts w/ Image Link (-225)
Renraku Sensei (-1,000) w/ Subvocal Microphone (-50)
Lined Coat (-900)
Ceska Black Scorpion (-270) w/ Laser Sight (-125)
100 normal ammo (-200)
50 gel rounds (-125)
3 spare clips (-15)
1 month squatter lifestyle (-500)
4 doses of bliss (-60)

15,870 nuyen spent, 130 nuyen remaining

CONTACTS
Mr. Snow -Fixer, Loyalty 2 Connection 4 Mr. Snow is a well-connected fixer who has been organizing shadowruns for a long time. Although they've worked together several times, Johnny knows very little about him, which is just the way Mr. Snow likes it. He is curt, professional, and more than a little paranoid. He communicates primarily through the Matrix, which is where he gets his street name from; his video commcalls display only a screen of snowy static. Johnny has met the man in person only a couple times. He assensed him and detected no magic or cyberware. He appeared to be a normal human male in his early 40s with a predilection for dark clothing and intrigue.
Susan Hecker -Talismonger, Loyalty 3, Connection 2 Hex is a dwarf shaman following the Bear totem. She runs a small shop on the outskirts of the Redmond Barrens simply called Hex. It's a small run-down shop that serves the small Awakened population of the Barrens. Given the general lack of cash flow among the population, the majority of the goods are reagents and supplies for creating lodges and circles, rather than foci or other expensive goods. She can create foci and spell formulae on commission. 
Claw -Ganger Lieutenant, Loyalty 4, Connection 3 After leaving the orphanage, Johnny and Julissa got wrapped up in a wiz gang, where Johnny met Claw. An elven adept with a dangerous affinity for monowhips, Claw was an enforcer for the two-bit gang. Eventually, the gang leader made some stupid choices and got the wiz gang tied up in a turf war with a larger gang; an endeavor that meant certain doom for everybody involved. Together, Johnny and Claw conspired to rebel against the gang's leadership and make a plea for peace for the surviving gang members. It worked, and Claw eventually joined the ranks of the encroaching gang. The two aren't exactly friends, but they hold a deep respect for one another as two men who owe each other their lives. Claw is well-connected in the criminal underworld, but in many ways still a Barrens kid. He wears an armor jacket and bears a hideous facial scar, rumored to be from a tangle with a barghest.
Adam Smits-Drug Dealer, Loyalty 1, Connection 2 An independent drug dealer that supplies Johnny's Bliss. He's heard Johnny swear he's going to quit a hundred thousand times, and he didn't care and didn't believe it after the first. An imposing troll with no gang affiliations, as far as Johnny is aware, he has an annoying habit of casually playing video games in AR windows even while conducting business.
Erin Warsong -Smuggler, Loyalty 1, Connection 2Erin is pretty for an ork, slim but muscular. She's also an excellent smuggler. She specializes in weapons, but is willing to move just about anything if the price is right. The exception is BTLs; she will refuse any deal where BTLs are part of the equation. Anybody who asks twice gets a fist to the face.
« Last Edit: <03-31-14/1252:43> by Bewilderbeast »
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JackVII

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« Reply #11 on: <03-31-14/1230:49> »
I had her at a 2/1, but had some left over karma, so I bumped her to a 3/2. I need to flesh out my other contact, a rat shaman ganger.

ETA: I just modified my current Charsheet in the organizing thread with a bio on Hex (Susan Hecker). Let me know if that works. I can, of course, adjust it if not.
« Last Edit: <03-31-14/1243:53> by JackVII »
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Triskavanski

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« Reply #12 on: <03-31-14/1246:59> »
I need contacts
Concepts are great, but implementation sucks. Why not improve it?

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martinchaen

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« Reply #13 on: <03-31-14/1716:59> »
I've included a single fixer contact as Moto would only have worked the shadows as an actual runner for a relative short amount of time.

Valkyrie (real name Tora Halvardsdottir, a nordic female Giant in her mid-30s) works as an import/export agent in Seattle, and also runs the Emerald City shadows as a fixer specializing in transport and surveillance. Moto has been working as Valkyrie's go-to mechanic and customization wizard for about a year and a half, and in the past few months he's also completed the the odd as wheelman and/or surveillance expert on her behalf.

Bewilderbeast

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« Reply #14 on: <04-01-14/0101:07> »
Feel free to plunder any of Bad Johnny Juju's contacts, for anybody interested. I will happily adjust connection levels to accomodate.
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