NEWS

[OOC, SR5] Splintered state

  • 379 Replies
  • 90614 Views

JackVII

  • *
  • Prime Runner
  • *****
  • Posts: 2852
  • Ah-ah... Temper, Temper
« Reply #210 on: <05-01-14/2053:34> »

ok on rolls... you guys are throwing so much (rolls) it might be be kinda difficult to keep track of them all or include them in a reply :) iŽll resolve them by relevance, some rolls i might even ignore or just reply in general way, for instance Oxycode, fact is he really is a small time crook, the chances that a matrix search reveal anything useful (on the given time frame) are slim at best.
No problem, man. I don't have a problem if you just want to post OOC stuff that isn't going to get us anywhere or that we've exhausted.

ETA: @Celtibero, can you clarify something?
Quote
As soon as the Baron enters the building, he sees that the more "luxurious" side of the motel has four floors of rooms in a U-shaped configuration: each floor has fifteen rooms against the west wall, five rooms against the south wall and another fifteen rooms against the west wall. A narrow metal catwalk with a weak-looking railing provides access to each of the rooms on each level. A stairwell in the north-east corner and a elevator on the south-west corner allow easy access between floors. there is single metal security door on the NW corner, 1st floor. The feed from the drones clearly showing a stair leading directly outside in the back of the building.
Fifteen rooms on the west wall is mentioned twice. Is it supposed to be (using North-South-East-West): Lobbyx5x15x15? Trying to sketch up a map to upload. See attached, is that correct?
« Last Edit: <05-01-14/2153:16> by JackVII »
|DTG|Place|Address in Brackets
"Dialogue"
PC/NPC Names
>>Matrix/Comm
"Astral"
<<Text/Email>>
Thoughts/Subvocal

JackVII

  • *
  • Prime Runner
  • *****
  • Posts: 2852
  • Ah-ah... Temper, Temper
« Reply #211 on: <05-01-14/2220:43> »
Not sure if I am in Room 312, but I imagine I'll find it at some point. When I do, I plan on assensing all auras in the room. Just let me know how many assensing rolls I need to make.
|DTG|Place|Address in Brackets
"Dialogue"
PC/NPC Names
>>Matrix/Comm
"Astral"
<<Text/Email>>
Thoughts/Subvocal

Celtibero

  • *
  • Omae
  • ***
  • Posts: 430
« Reply #212 on: <05-01-14/2225:28> »
there was plenty of information that i had to post, some of it i left behind i reckon, i assume you and motos's drone "arrive" at room 312 at pretty much the same time (give or take), thus i was going to handle that part tomorrow.
Thought
Speech
Matrix
Astral

JackVII

  • *
  • Prime Runner
  • *****
  • Posts: 2852
  • Ah-ah... Temper, Temper
« Reply #213 on: <05-01-14/2234:34> »
Cool. If I have the time to assense in the room, here are 5 rolls in advance:

Assensing Rolls for Room #312: 5#9d6t5 3 0 3 4 3
|DTG|Place|Address in Brackets
"Dialogue"
PC/NPC Names
>>Matrix/Comm
"Astral"
<<Text/Email>>
Thoughts/Subvocal

martinchaen

  • *
  • Guest
« Reply #214 on: <05-02-14/0814:44> »
ok on rolls... you guys are throwing so much (rolls) it might be be kinda difficult to keep track of them all or include them in a reply :) iŽll resolve them by relevance, some rolls i might even ignore or just reply in general way, for instance Oxycode, fact is he really is a small time crook, the chances that a matrix search reveal anything useful (on the given time frame) are slim at best.

compiling the data for the post gents :)
Sure thing, Celtibero; I'll just keep rolling for stuff I think makes sense as that sometimes influences how I play (like the drone command for Romeo-2 meaning it got stuck somewhere and me reacting accordingly), and if it doesn't matter to the game you can just ignore them.

Fifteen rooms on the west wall is mentioned twice. Is it supposed to be (using North-South-East-West): Lobbyx5x15x15? Trying to sketch up a map to upload. See attached, is that correct?
Seconded; I'm a little unsure of where the outside entrance that is not the lobby is; I would have thought the security door to the outside would have been opposite from the lobby, but I could  very well be wrong on that. Good job on the map, though, JackVII! :)

Also, I presumed the door to the room wasn't open, so I'd have looked for an air vent or something similar to make my way in; feel free to let me know if I can't actually make it into the room and I'll edit my post.

Checking sensor feeds from all drones and vehicles before entering the room.
Drone Perception [3]: Alpha-1: 9d6t5 1
Roto-drone in the sky armed with Crockett EBR, hovering at 300m (apparently forgot to use it's vision magnification; silly dog brain!)

Drone Perception [3]: Romeo-2: 9d6t5 2
Fly-Spy making it's rounds outside Novelty Hills

Drone Perception [3]: Omega-1: 9d6t5 6
Ares Roadmaster, making sure no one tries to steal her... :D


Romeo-1 (Moto Jumped In) Rolls:
Jumped In Perception (Running Silent) [6]: Visually searching room 312, specifically looking for an Ork and/or a commlink: 19d6t5 6
Not much to say here, surveying the physical layout of the room and looking for a drugdealing ork and his commlink, essentially :)

Matrix Perception Test (Running Silent) [6]: Nearby vicinity of room 312: 10d6t5 3
Looking for any icons that are running silent in/near room 312

Vandarl

  • *
  • Newb
  • *
  • Posts: 83
« Reply #215 on: <05-02-14/1309:58> »
Hacking the dwarf
http://orokos.com/roll/188516 Results   11d6: 37 [11d6=1, 4, 3, 5, 4, 3, 3, 6, 1, 6, 1] 3 successes, limit 6 (sleeze 4 + Exploit)] 2 marks
http://orokos.com/roll/188518 Results   15d6: 57 [15d6=2, 5, 3, 4, 5, 2, 6, 2, 3, 5, 5, 1, 4, 6, 4] 6 successes, limit 6 1mark, 3 marks total
matrix perception on dwarf's commlink
http://orokos.com/roll/188519 Results   11d6: 36 [11d6=6, 6, 6, 1, 2, 1, 2, 2, 4, 3, 3] 3 successes, limit 4

Hacking orc 1
http://orokos.com/roll/188520 Results   15d6: 55 [15d6=3, 3, 2, 5, 4, 6, 6, 5, 6, 1, 3, 3, 3, 4, 1] 5 successes, limit 6, 1 mark
http://orokos.com/roll/188521 Results   15d6: 65 [15d6=3, 1, 6, 4, 6, 5, 4, 3, 5, 4, 6, 2, 6, 6, 4] 7 successes, limit 6, 1 mark, 2 marks total
http://orokos.com/roll/188523 Results   15d6: 49 [15d6=4, 6, 2, 5, 5, 2, 2, 4, 1, 2, 4, 3, 3, 2, 4] 3 successes, 1 mark, 3 marks total
http://orokos.com/roll/188524 Results   11d6: 42 [11d6=6, 4, 3, 4, 5, 1, 5, 5, 1, 3, 5] 5 successes, limit 4

At this moint, assuming neither the dwarf not the ork have high end commlinks I should have effective control of them. The dwarfs will be monitored and shut down to prevent call outs as needed.

Bewilderbeast

  • *
  • Omae
  • ***
  • Posts: 957
« Reply #216 on: <05-02-14/1423:03> »
Just a heads up, I have some old friends in town this weekend. Might be too busy to post properly, but I'll try to keep an eye on the proceedings. Saturday or Monday morning I should have free time to get another post up, at which point Johnny will exit the vehicle and make his "sales pitch."
"Dialogue"
<<Matrix/Comm>>
"Astral"
Thoughts

martinchaen

  • *
  • Guest
« Reply #217 on: <05-02-14/1547:56> »
No worries, Bewilderbeast. I don't think we've got any further actions planned until we get more info from Celtibero, and this means he can take a short break :D

Good stuff so far, everyone! :)

Triskavanski

  • *
  • Ace Runner
  • ****
  • Posts: 2249
« Reply #218 on: <05-02-14/1551:33> »
I need to rig john up with some chemicals, like a hallusination smoke toxin,  or something. As well as make a hallows dirge
Concepts are great, but implementation sucks. Why not improve it?

Triskavanski's House Rules

Celtibero

  • *
  • Omae
  • ***
  • Posts: 430
« Reply #219 on: <05-02-14/2044:56> »

ETA: @Celtibero, can you clarify something?

Fifteen rooms on the west wall is mentioned twice. Is it supposed to be (using North-South-East-West): Lobbyx5x15x15? Trying to sketch up a map to upload. See attached, is that correct?

correct :)
Thought
Speech
Matrix
Astral

martinchaen

  • *
  • Guest
« Reply #220 on: <05-02-14/2048:01> »
Ah, so the security door is more like a side door?

Celtibero

  • *
  • Omae
  • ***
  • Posts: 430
« Reply #221 on: <05-02-14/2130:12> »
which security door?
Thought
Speech
Matrix
Astral

JackVII

  • *
  • Prime Runner
  • *****
  • Posts: 2852
  • Ah-ah... Temper, Temper
« Reply #222 on: <05-02-14/2133:15> »
I think he is talking about the one described to be in the NW corner of the 1st floor of the building.

Clarification: Does the form lying on the bed have no aura at all? That would mean he is dead. I just want to make sure I understand what you intend. Thanks!
|DTG|Place|Address in Brackets
"Dialogue"
PC/NPC Names
>>Matrix/Comm
"Astral"
<<Text/Email>>
Thoughts/Subvocal

Celtibero

  • *
  • Omae
  • ***
  • Posts: 430
« Reply #223 on: <05-02-14/2135:29> »
:D that's exactly it :D

Edit: referring to the body
« Last Edit: <05-02-14/2143:46> by Celtibero »
Thought
Speech
Matrix
Astral

Celtibero

  • *
  • Omae
  • ***
  • Posts: 430
« Reply #224 on: <05-02-14/2138:04> »
the one on the 1st floor, yes, yes, it gives access to a stairway in the back of the building.
Thought
Speech
Matrix
Astral