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[OOC, SR5] Splintered state

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Bewilderbeast

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« Reply #270 on: <05-12-14/1359:18> »
For the record, Johnny is waiting for some confirmation from Dana that 312 is Oxy's room. Or to otherwise be directed to Oxycode's room.
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JackVII

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« Reply #271 on: <05-12-14/1550:25> »
For the record Trisk, I am going to do my best not to knock you out or something if you do something crazy. ;)
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martinchaen

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« Reply #272 on: <05-12-14/1711:49> »
Moto is standing by with Suppressive Fire :D

Celtibero

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« Reply #273 on: <05-12-14/1716:03> »
To surpress whom exactly ?  :)
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martinchaen

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« Reply #274 on: <05-12-14/1729:22> »

Celtibero

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« Reply #275 on: <05-12-14/1812:11> »


My bad on the description, it has a skylight in the middles of the building, the "fire escape" or "VIP" entrance is in the SE corner, the stairwell being in the back.

hope my crude drawing is more enlightening :D
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JackVII

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« Reply #276 on: <05-12-14/1817:43> »
I'm actually really lost, but I guess it isn't important. LOL

Is that area with the arrows supposed to be the stairwell in the back? It connects to the elevator area then?
« Last Edit: <05-12-14/1821:35> by JackVII »
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Celtibero

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« Reply #277 on: <05-12-14/1825:36> »
yes :) i told you it was crude :D
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martinchaen

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« Reply #278 on: <05-12-14/1830:13> »
Ooooh. So that means the Orks that are inside the hotel are hanging out near the rear entrance, seeing as how they are near the elevator? Shit, that might change some things...

[EDIT]
Hehehe, also, Celtibero, you've put the South East entrance on the South West corner ;)

Celtibero

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« Reply #279 on: <05-12-14/1834:36> »
typo, the drawing is correct (you really dont want to see the hand drawn.....) SE should read SW.... its like when they say for you to raise the right hand you raise the left... then an annoyed voice goes "your other right..." :D
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Vandarl

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« Reply #280 on: <05-12-14/2041:21> »
Running the scann on the door area, lets make sure the camera is dead!

http://orokos.com/roll/192195
Results   13d6t5: 6 [13d6t5=6, 2, 5, 4, 6, 4, 5, 1, 5, 5, 1, 2, 3]

Celtibero

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« Reply #281 on: <05-12-14/2045:53> »
you don't spot any icon :)
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Triskavanski

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« Reply #282 on: <05-13-14/0012:42> »
guh.. I though the elevator was more towards the front of the damn thing. Obviously, I should have go in through the front instead.
Concepts are great, but implementation sucks. Why not improve it?

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Bewilderbeast

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« Reply #283 on: <05-13-14/0057:16> »
Johnny does not have lockpicks or skill at picking locks, so he's asking Count Zorro if he has some way of remotely unlocking the door. He's asking Moto, too, because he's not entirely sure how the Matrix works, haha.

Perception check to see if he can smell Oxycode's meat rotting beyond the door. 2 hits: http://orokos.com/roll/192337
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martinchaen

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« Reply #284 on: <05-13-14/0832:36> »
Vandarl
I think Bewilderbeast just asked if you could open door 312 if it's locked; he's already right outside the door :)