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[OOC, SR5] Splintered state

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Bewilderbeast

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« Reply #301 on: <05-20-14/0224:57> »
Johnny just keeps heading to the back exit, figuring he can bluff his way past any horny hobos or ganger guards.
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JackVII

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« Reply #302 on: <05-20-14/1137:15> »
Waiting to see how/if the hobo responds to the ork arrival. Also, do we have an ETA on when Johnny would be arriving?
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martinchaen

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« Reply #303 on: <05-20-14/1156:05> »
The ork who just exited, is that Dana? Moto and anyone who's been watching his feeds should be able to recognize her if it is...

Celtibero

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« Reply #304 on: <05-20-14/1211:31> »
you can do a perception roll (-2 for light) but you can (almost) safely assume its her.
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JackVII

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« Reply #305 on: <05-20-14/1247:07> »
Wait, is that our Roadmaster or someone else's Roadmaster that just turned the corner?
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Celtibero

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« Reply #306 on: <05-20-14/1250:52> »
ask the driver :)
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JackVII

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« Reply #307 on: <05-20-14/1252:12> »
I don't recognize if it is the vehicle I was just in 10 minutes ago? I just confused as far as the glaring deal and the non-specific location of the voice shouting.
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Celtibero

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« Reply #308 on: <05-20-14/1257:20> »
ok seriously, it's Moto's roadmaster, shouting voice is coming from the corner in your side of the building no perception roll, single ork. the voice is loud, chances are that more will listen.
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JackVII

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« Reply #309 on: <05-20-14/1308:52> »
Cool. Do we need to roll initiative yet?
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Celtibero

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« Reply #310 on: <05-20-14/1321:56> »
i guess that would be about right :D
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Bewilderbeast

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« Reply #311 on: <05-20-14/1333:02> »
9 for initiative: http://orokos.com/roll/194760
Yeah, a combat monster Johnny is not. Hopefully not everybody will be dead by the time his IP comes around...
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martinchaen

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« Reply #312 on: <05-20-14/1342:34> »
Wait wait wait, I have the ork ganger target locked and I've been tracking his every move. I think it's safe to say that he hasn't noticed the drone tracking him in the air 400m up, so I definitely would get an ambush attack on him before he even moves his arm inside the jacket...

With that in mind, I'm posting my response. This would be the right time for everyone to head to the Roadmaster ASAP...

[EDIT]
Moto Jumped In Ambush roll: 14d6t5 6
Target number 3; Moto is not surprised...

Moto Jumped In Initiative: 12+4d6 21
Inititative roll could have gone better (two 2s, a 1, and a 4), but I'll take it...

Actions:
Free Action: Send Message (DNI)

Complex Action:
Firing a Semi-Auto Burst (3 rounds), with a -2 for visibility as per the perception roll, a -4 for the Ammo Whammy called shot Bulls-Eye Burst, and 3 Edge.

Sensor lock from earlier gives target a -6 to defend, though he shouldn't be getting a defense roll at all given the ambush. If we're using RG6 from Run And Gun, the shot gets +3 DV from the -6 defense reduction. If not, I'm fairly confident he's still dead given my roll...

Jumped In Gunnery, Edge [NA]: Firing Alpha-1's Crockett EBR at locked target: 21d6t5 11
Jumped In Gunnery, Edge [NA]: Re-rolling 6s: 9d6t5 3
Jumped In Gunnery, Edge [NA]: Re-rolling 6s again: 2d6t5 0

So, that's 14 net hits from the attack because of Edge, which makes the modified DV 12 + 14, with a base AP of 3 augmented to 9 for the called shot plus 4 for APDS. The total attack therefore is 26P -13AP. Pretty sure the ork is dead...
« Last Edit: <05-20-14/1413:30> by martinchaen »

Bewilderbeast

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« Reply #313 on: <05-20-14/1422:55> »
Dead? More like a fine pink paste on the sidewalk!
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martinchaen

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« Reply #314 on: <05-20-14/1426:32> »
Nah, that only happens in movies; armor piercing rounds fired at human targets have a tendency to kill by concussive trauma, as the shock wave caused by the round passing through the body simply destroys the tissue surrounding the trajectory of the round.

In my estimation, the ork will have a single bullet wound despite the three rounds due to the called shot, but it'll run from the top of his head down through his spine or something equally gruesome. :D
« Last Edit: <05-20-14/1434:18> by martinchaen »