NEWS

LFG UK

  • 132 Replies
  • 34466 Views

griffalo

  • *
  • Newb
  • *
  • Posts: 32
« Reply #75 on: <06-18-14/1228:14> »
I don't mind, it avoids the whole "So you're all in the same tavern one night" setup.

Csjarrat

  • *
  • Prime Runner
  • *****
  • Posts: 5108
  • UK based GM + player
« Reply #76 on: <06-18-14/1241:38> »
@taejix, you'll probably want to swap your spells back to the original loadout.
also, blackbird form; happy with the below stats?
BOD 1
STR 1
AGI 4/1       (flying, landed)
REA 6
CHA 3
INT {as normal}
LOG {as normal}
WIL {as normal}
Speech
Thought
Matrix
Astral
Mentor

Taejix

  • *
  • Chummer
  • **
  • Posts: 188
« Reply #77 on: <06-18-14/1327:46> »
@taejix, you'll probably want to swap your spells back to the original loadout.
also, blackbird form; happy with the below stats?
BOD 1
STR 1
AGI 4/1       (flying, landed)
REA 6
CHA 3
INT {as normal}
LOG {as normal}
WIL {as normal}

I'm the guy who end up with the TM. Blackbird is, regrettably, going to be sitting on the sidelines. :P

You're probably thinking of freerunner's mystic adept.

Csjarrat

  • *
  • Prime Runner
  • *****
  • Posts: 5108
  • UK based GM + player
« Reply #78 on: <06-18-14/1335:31> »
@taejix, you'll probably want to swap your spells back to the original loadout.
also, blackbird form; happy with the below stats?
BOD 1
STR 1
AGI 4/1       (flying, landed)
REA 6
CHA 3
INT {as normal}
LOG {as normal}
WIL {as normal}

I'm the guy who end up with the TM. Blackbird is, regrettably, going to be sitting on the sidelines. :P

You're probably thinking of freerunner's mystic adept.
derp. apologies!
Speech
Thought
Matrix
Astral
Mentor

Taejix

  • *
  • Chummer
  • **
  • Posts: 188
« Reply #79 on: <06-18-14/1339:43> »
It's cool, we all have our derpy moments.

EDIT For instance, I forgot to remove the firearms licence from Roundabout's gear (most of his sheet was copy-pasted from one I made earlier). Which I have done so, and used that and some leftover cash to pump his Fake SIN up to rating 4.
« Last Edit: <06-18-14/1349:38> by Taejix »

freerunner

  • *
  • Newb
  • *
  • Posts: 27
« Reply #80 on: <06-18-14/1633:22> »
I'm ready to go I think. I've re-rejigged my spells, swapped influence skill group for outdoors, got some armour from run and gun and swapped my sporting rifle for one with a clip.

att:b magic:a mystic adept-shamanic skills:c race:d elf 0 res:e
b 3, a 7, r 3, s 2, w 3, i 5, l 1, c 7
edge 1, essence 6, magic 6
composure: 10, judge intentions: 12,
lifting/carrying: 5, memory: 4
phys: 4(5) mental: 4  social: 8
Phys track: 10  stun track : 10  overflow : 3
armour: 14/16 with helmet , soak dice pool: 17
Defence dice pool: 13  movement rate: 14/28
init: 7+1d6 (12+3d6 4 hits increase reflexes sustained through improved concentration)

skills 10 magic points + 28/2 ;
spellcasting 6 (12dp), counterspelling 5, longarms 5 (12dp), con 4 (11dp), outdoors (survival, navigation, tracking) sg 2 (9dp), perception 5 (10dp), sneaking 3 (10dp), unarmed combat 6 (13dp), summoning 4 (10dp)

spells 10:
increase reflexes / physical / touch / sustained / force
heal / mana / touch / permanent / force - 4
increase charisma / physical / touch / sustained / force-3
mind probe / mana / touch / sustained / force
improved invisibility/ physical / los / sustained / force-1
physical mask / physical / sustained / touch / force-1
levitate / physical / sustained / los / force-2
Clout / indirect / stun / physical / instant / los / force-3
ball lightning / physical / instant / los / force-1
control thoughts / Mana / sustained / los / force-1

karma 34: 6pp (30), 4 resources

+ve qualities: improved concentration 4 (16), 
-ve qualities (25): allergy moderate (8) uncommon platinum (2), corporate sin (15)

knowledge+language skills (int+log) x 2; 12:
sperethiel 4, small unit tactics 4, magical theory 4

adept skills 6pp: improved accuracy - longarms .25pp, combat sense level 6 3pp,  improved potential - physical limit .5pp, nerve strike (stolen souls) 1pp, attribute boost agility .25pp, mystic armour 2 1pp

contacts; fixer 6/1, talismonger 6/1, police detective shaman 3/4

gear 14000:
Springfield m1a sporting rifle, 60 s+s ammo 3 clips, 100 regular ammo 5 clips, shock gloves, trodes (in wig), Ares victory globetrotter armour jacket, Sony emperor comlink, fake sin rating 2, fake firearms licence rating 2, fake magic use licence rating 2, contact lens with image link and flare compensation, flash bang grenade,  thermal smoke grenade, flash pak, helmet, 3 silver cred sticks, 1 month low lifestyle
Springfield m1a; acc 7/dam12p(10s)/ap-1(-5)/sa/ammo 20c
Shock gloves; acc phys(5)/dam8Se/ap-5/10charges
Ares victory globetrotter; 12 / holster / 4 nonconductivity
« Last Edit: <06-18-14/1645:10> by freerunner »

Csjarrat

  • *
  • Prime Runner
  • *****
  • Posts: 5108
  • UK based GM + player
« Reply #81 on: <06-19-14/0532:18> »
Right gents, IC post is going to go up today.
Henry, being the face, will get the call from the fixer and rally the team.
Please can everyone pick a home city in the north (north of derby).
Your contacts will be based in that city, higher connection ratings obviously means their influence travels further.
please can I also have a brief bio of each of your contacts (age, name, how you met, personality traits etc) as its me that has to RP them lol :-)
Speech
Thought
Matrix
Astral
Mentor

griffalo

  • *
  • Newb
  • *
  • Posts: 32
« Reply #82 on: <06-19-14/0634:01> »
Flash Henry is based in the Manchester part of Merseysprawl.

As for his contacts:

Craig "Paco" Packham, Fixer
Connection 4, Loyalty 3
Age: 25

An on-again, off-again boyfriend - currently off - Paco is an Ork that's a major cog in Merseysprawl's black market. He occasionally bartends in clubs just to meet new faces, which is where he ran into Henry. For now the two of them try to keep things strictly business.

Victor Adebayo, Yardie Boss
Connection 3, Loyalty 2
Age: 30

Vicious and violent, the two have nevertheless bonded over their shared love of gambling. Henry has acted as liaison for his gang in the past, facilitating drugs and guns being moved between London and Edinburgh.

Mr. Johnson
Connection 2, Loyalty 2
Age: 40

A well-heeled middle-aged troll who fronts a prestigious tailor, Mr. Johnson offers Henry the occasional run when he comes in to be measured for his shirts.

Dr. Niro Siriwardene
Connection 2, Loyalty 2
Age: 60

A costly mistake in patient treatment saw the kindly Dr. Siriwardene bumped from prestigious private doctor to the wealthy to disgraced street doc. Still, Henry has been visiting him since he was a child and is loath to trust anyone else when it comes to patching him and his cyberware up.

Taejix

  • *
  • Chummer
  • **
  • Posts: 188
« Reply #83 on: <06-19-14/0746:24> »
Let's say Roundabout is from the Glasgow Scotsprawl. Which would mean his old man mostly smuggled to and from the Tir.

And for the contacts:

Classy Harry (Harry Trentworth), Connection 2 Loyalty 3
An old drinking buddy of Roundabout's da. He's a middle aged dwarf and a small time smuggler. He mostly works sneaking things in and out of Tir Na Nog, but he's been known to make the odd trip to further afield. He's not classy at all, despite the name, and can usually be found drinking at whichever pub seems least likely to ask him to pay his tab.

Will (William Boyd), Connection 4 Loyalty 3
Another of his old man's drinking buddies, Will is an elf who knows people. He mostly works with smugglers and black marketeers but he's met a fairly wide variety of folks over the years. He's a bit neater than most of the folks he hangs around with, though not by much 'cause he'll still drink the same piss they're serving as beer, and occasionally tries to affect a bit of class. He's happy enough to help Roundabout find work, both because it's for a good cause - he still owes the old man a couple of pints - and because it might be a way for him to build up a few favours outside of his usual circles. He's about forty years old.
« Last Edit: <06-19-14/0751:14> by Taejix »

Csjarrat

  • *
  • Prime Runner
  • *****
  • Posts: 5108
  • UK based GM + player
« Reply #84 on: <06-19-14/1211:33> »
thanks gents, just need yours freerunner!
first post is up btw :-)
game is called Northern soul, please click the "notify" button on the bottom panel, it'll let you know when the thead has been updated so you don't have to check every five mins
Speech
Thought
Matrix
Astral
Mentor

freerunner

  • *
  • Newb
  • *
  • Posts: 27
« Reply #85 on: <06-19-14/1441:21> »
Done in a bit of a hurry, but here they are

gryphon grew up and now lives in Leeds.

fixer
Contact 6 loyalty 1
Cassandra Wilmots, elf, in her 50s

attractive, flirtatious and charming, she's used to getting what she wants. no one knows her real age as she looks in her twenties but has the business mind of someone much older. gryphon met her as part of a bodyguarding mission, he he hasn't had many dealings with her but liked what he saw.

police investigator / shaman
contact 3 loyalty 4
Phil 'Spectre' Drummond , 32 , human

became friends with gryphon when they worked together, spectre grew disillusioned before gryphon did and decided to go the lawful route by joining the police force. A family man now, he's fairly settled in Leeds though his job had him working long hours and traveling fair distances. He dresses formally and is fairly restrained, more recognisable as a police officer than a shaman, he tries to fit in as best he can.

talismonger, 49, dwarf

Rodney "lightning rod" McTavish

a rat like shaman dwarf, he has never been known to smile and has no sense of humour. He's snappy and bad tempered but straight enough with his now large customer base. He escaped from the Scottish dead zone but his family didn't. He now runs a magic shop in Leeds. Gryphon had known him since he was young but it's always been a business only relationship.




Csjarrat

  • *
  • Prime Runner
  • *****
  • Posts: 5108
  • UK based GM + player
« Reply #86 on: <06-19-14/1525:03> »
Brill, thanks all. It's about 9.50am Sunday morning in-game.
The fast trains will get you to the meet on time (with plenty of time from leeds) but only just in time from Edinburgh. Taking cattle class is free with lifestyle of low or higher, first class is a 100.
« Last Edit: <06-19-14/1549:36> by Csjarrat »
Speech
Thought
Matrix
Astral
Mentor

Csjarrat

  • *
  • Prime Runner
  • *****
  • Posts: 5108
  • UK based GM + player
« Reply #87 on: <06-20-14/0434:15> »
@ all, don't forget to roll for starting nuyen!
Speech
Thought
Matrix
Astral
Mentor

Taejix

  • *
  • Chummer
  • **
  • Posts: 188
« Reply #88 on: <06-20-14/1720:41> »
That brings up something I probably should have asked earlier. What's the convention for rolling dice here?

Csjarrat

  • *
  • Prime Runner
  • *****
  • Posts: 5108
  • UK based GM + player
« Reply #89 on: <06-20-14/1748:17> »
sorry gents, invisible castle please.
copy and paste the BBCODE output into your posts.
if you've never used it before,
to make it roll 3 dice and count successes of a 5+, you'd input:
3d6.hits(5)

EDGE is slightly different, we'll cross that bridge when we come to it!
Speech
Thought
Matrix
Astral
Mentor