I'm ready to go I think. I've re-rejigged my spells, swapped influence skill group for outdoors, got some armour from run and gun and swapped my sporting rifle for one with a clip.
att:b magic:a mystic adept-shamanic skills:c race:d elf 0 res:e
b 3, a 7, r 3, s 2, w 3, i 5, l 1, c 7
edge 1, essence 6, magic 6
composure: 10, judge intentions: 12,
lifting/carrying: 5, memory: 4
phys: 4(5) mental: 4 social: 8
Phys track: 10 stun track : 10 overflow : 3
armour: 14/16 with helmet , soak dice pool: 17
Defence dice pool: 13 movement rate: 14/28
init: 7+1d6 (12+3d6 4 hits increase reflexes sustained through improved concentration)
skills 10 magic points + 28/2 ;
spellcasting 6 (12dp), counterspelling 5, longarms 5 (12dp), con 4 (11dp), outdoors (survival, navigation, tracking) sg 2 (9dp), perception 5 (10dp), sneaking 3 (10dp), unarmed combat 6 (13dp), summoning 4 (10dp)
spells 10:
increase reflexes / physical / touch / sustained / force
heal / mana / touch / permanent / force - 4
increase charisma / physical / touch / sustained / force-3
mind probe / mana / touch / sustained / force
improved invisibility/ physical / los / sustained / force-1
physical mask / physical / sustained / touch / force-1
levitate / physical / sustained / los / force-2
Clout / indirect / stun / physical / instant / los / force-3
ball lightning / physical / instant / los / force-1
control thoughts / Mana / sustained / los / force-1
karma 34: 6pp (30), 4 resources
+ve qualities: improved concentration 4 (16),
-ve qualities (25): allergy moderate (

uncommon platinum (2), corporate sin (15)
knowledge+language skills (int+log) x 2; 12:
sperethiel 4, small unit tactics 4, magical theory 4
adept skills 6pp: improved accuracy - longarms .25pp, combat sense level 6 3pp, improved potential - physical limit .5pp, nerve strike (stolen souls) 1pp, attribute boost agility .25pp, mystic armour 2 1pp
contacts; fixer 6/1, talismonger 6/1, police detective shaman 3/4
gear 14000:
Springfield m1a sporting rifle, 60 s+s ammo 3 clips, 100 regular ammo 5 clips, shock gloves, trodes (in wig), Ares victory globetrotter armour jacket, Sony emperor comlink, fake sin rating 2, fake firearms licence rating 2, fake magic use licence rating 2, contact lens with image link and flare compensation, flash bang grenade, thermal smoke grenade, flash pak, helmet, 3 silver cred sticks, 1 month low lifestyle
Springfield m1a; acc 7/dam12p(10s)/ap-1(-5)/sa/ammo 20c
Shock gloves; acc phys(5)/dam8Se/ap-5/10charges
Ares victory globetrotter; 12 / holster / 4 nonconductivity