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Can a respirator or gas mask be built into a ballistic mask?

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Poindexter

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« on: <06-02-14/2308:08> »
if not, would this be a bad houserule?
why or why not?
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martinchaen

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« Reply #1 on: <06-03-14/0014:08> »
Yes, and yes. Run & Gun has the rules you're looking for.

Poindexter

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« Reply #2 on: <06-03-14/0238:06> »
PAGE 86!!! YES! i been LOOKING for that!!!
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martinchaen

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« Reply #3 on: <06-03-14/0823:29> »
You're welcome ;)

I'm not sure I would allow a gas mask AND a respirator to be built into the ballistic mask, as they seem kind of overlapping, but it's not too far out to think that the respirator filters could simply be closed completely and the internal air supply (heh, Superstar!) turned on to switch functionality from respirator to gas mask. But, this would be up to GM as far as I'm concerned.
« Last Edit: <06-03-14/0825:32> by martinchaen »

Novocrane

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« Reply #4 on: <06-03-14/1016:04> »
On a related note ... how much does the internal air tank cost for armour? Is it as much as the cyberware?

martinchaen

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« Reply #5 on: <06-03-14/1028:32> »
That is an excellent question, Novocrane. I'd go with the cyberware cost.

No other book lists the cost of a plain air tanks. Lots of equipment comes with it, but you can't just buy an air tank according to the book.

The reason I'd go with the cost of the cyberware is because you're effectively integrating a tank into a suit of armor; it's more than just strapping any old compressed air tank on the back of an armored vest, it's literally making it a part of the armor and that's going to be more expensive than just a tank.

LionofPerth

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« Reply #6 on: <06-03-14/1109:38> »
Correct me if I am wrong, but doesn't the gas mark gear entry specify the cost for additional tanks? I believe it was listed as 40 nuyen each, one hour capacity.

I would question why you would choose both, as the respirator only provides a plus Rating to tests to resist, while a gas mask is immunity. Unless you're up to your eyeballs with Tyrant GM Inc, you should just go for the gas mask to be honest.
When in doubt, C4.

martinchaen

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« Reply #7 on: <06-03-14/1132:32> »
A gas mask "only" lasts for 1 hour from you put it on. A respirator lasts forever ;)

That being said, the entry for the gas mask specifically states that the two cannot be combined, so I'd veto combining a gas mask and a respirator in a ballistic mask at my table.

And cool, I was thinking of SR4 where the cost for a replacement tank was never statted. Now that it's statted for SR5, I have an answer for an SR4 player of mine, so thanks! Still doesn't stat "larger" tanks, but I'd just go with a straight multiplayer of (# of hours = Rating) and cost = (Rating * 40¥), availability -.
« Last Edit: <06-03-14/1156:14> by martinchaen »

LionofPerth

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« Reply #8 on: <06-03-14/1319:48> »
A gas mask "only" lasts for 1 hour from you put it on. A respirator lasts forever ;)

That being said, the entry for the gas mask specifically states that the two cannot be combined, so I'd veto combining a gas mask and a respirator in a ballistic mask at my table.

And cool, I was thinking of SR4 where the cost for a replacement tank was never statted. Now that it's statted for SR5, I have an answer for an SR4 player of mine, so thanks! Still doesn't stat "larger" tanks, but I'd just go with a straight multiplayer of (# of hours = Rating) and cost = (Rating * 40¥), availability -.

Well, I'd take immunity to be honest, while I have plenty of situations where the Runners will be out there for far more than an hour, if the average runs needs more than one or two of these? I'd have to wonder what the designer was thinking. It would smell of screwing the players over for the sake of screwing them over.

Not to say the respirator isn't useful, just.... I don't know, the extra grade of protection with a little bit of planning and that plan mostly works. I know my preference.
When in doubt, C4.

martinchaen

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« Reply #9 on: <06-03-14/1323:01> »
There's also the ambiguity of dual-vector toxins and protection/immunity against only one vector. We still haven't got real clarity from the devs what was intended here.

For example, what happens when a character with gear providing Immunity against inhalation vector toxins is hit by a toxin with both Inhalation and Contact vectors?

A respirator is also a much more common sight due to rampant pollution. Fluff seems to indicate that you could be walking down the streets of Seattle wearing a respirator and no one would look twice; a gas mask stands out more in a crowd. That's not always a relevant consideration, of course, but it is A consideration.

LionofPerth

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« Reply #10 on: <06-03-14/1327:13> »
There's also the ambiguity of dual-vector toxins and protection/immunity against only one vector. We still haven't got real clarity from the devs what was intended here.

For example, what happens when a character with gear providing Immunity against inhalation vector toxins is hit by a toxin with both Inhalation and Contact vectors?

A respirator is also a much more common sight due to rampant pollution. Fluff seems to indicate that you could be walking down the streets of Seattle wearing a respirator and no one would look twice; a gas mask stands out more in a crowd. That's not always a relevant consideration, of course, but it is A consideration.

True, though I'd argue, if you're on a Run, you're already being conspicuous, so you're loosing nothing by going for it.

Respirator for the day job, gas mask for the night job?
When in doubt, C4.

martinchaen

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« Reply #11 on: <06-03-14/1401:28> »
Definitely a good idea to pack a gas mask if you're planning on using gas, or if you know there's a good chance the opponent will.

firebug

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« Reply #12 on: <06-03-14/1531:20> »
Hmm, these things make me wonder...  Can you apply the YNT Softweave upgrade to armor add-ons?  Like to your helmet so it has 9 slots instead of 6?

Oh and one big benefit of a respirator over a gas mask is that you don't need to activate it.  By which I mean, since it has a limit, you cannot be benefiting from it constantly, while you can use a respirator all the time.  This is important because if you get hit with a gas grenade out of nowhere, you're not going to have time to put on/activate your gas mask before you breathe it in (probably).
I'm Madpath Moth on reddit (and other sites).  Feel free to PM me errata questions!
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Senko

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« Reply #13 on: <06-03-14/1634:02> »
There's also the ambiguity of dual-vector toxins and protection/immunity against only one vector. We still haven't got real clarity from the devs what was intended here.

For example, what happens when a character with gear providing Immunity against inhalation vector toxins is hit by a toxin with both Inhalation and Contact vectors?

A respirator is also a much more common sight due to rampant pollution. Fluff seems to indicate that you could be walking down the streets of Seattle wearing a respirator and no one would look twice; a gas mask stands out more in a crowd. That's not always a relevant consideration, of course, but it is A consideration.

True, though I'd argue, if you're on a Run, you're already being conspicuous, so you're loosing nothing by going for it.

Respirator for the day job, gas mask for the night job?

Really I take the view if your being conspicuous on a run your doing it wrong. Well unless your job is to be obvious.

Xenon

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« Reply #14 on: <06-04-14/0100:05> »
A 2014 gas mask (a system where you breathe the surrounding gas after it have been filtered) is actually what SR5 like to call a Respirator.


SR5 gas mask is actually a full-mask re-breather-system.

Since you are not using it at different surrounding pressure you will not need a diligent gas like a re-breather used for underwater diving... and if it work anything like a 2014 re-breather the "air supply" will be a small volume (less than ~3 cubic inch or ~0.05 liters) of compressed 100% oxygen (just to keep up the oxygen partial pressure in the breathing gas) plus a scrubber filter that you need to fully replace every hour or so (unless they found another way to remove carbon dioxide from the breathing gas).

I would imagine that in the world of SR they would sell both the compressed oxygen and scrubber filter together as a complete package (which is probably the one-hour-clean-air-supply-replacement for 40¥ the book mention).

Only thing you need if you want to use the system under water would be a small tank of diligent gas (a few liters of compressed regular air) so it can match the surrounding pressure during descent.