I checked the last 8 pages and didn't see these issues posted so, I'll post them.
Edit: More Spoilers. For Space Saving
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Nationalities
UCAS
Does not give +1 Computer
Secondary Language is blank, not shown as [OtherLangauge]
General UCAS
Does not give +1 Logic
Does not give +1 Etiquette
Canada
Does not give +1 Body
Does not give +1 Navigation
Does not give +1 Survival
Does not give +1 Etiquette
Denver (UCAS sector)
Does not give +1 Intuition
Does not give +2 Knowledge:Denver
Does not give +1 Etiquette
Seattle
Does not give +1 Reaction
Does not give +1 Perception
Does not give +1 Intimidation
Gives +1 instead of +2 to Knowledge: Seattle
SINless
Does not give +1 Agility
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CAS
Is missing the three regions.
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Tir Tairngire
Is missing the two Demographics
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NAN
Incorrectly gives +1 to Knowledge: UCAS instead of +1 to Knowledge: NAN
Algonkian-Manitou Council
Does not give +1 to Outdoors Group
Does not give +1 to Blades
Does not give +1 to Unarmed
Language skills gained are shown as blank entries, instead of [Language] and [OtherLanguage]
Athabaskan Council
Does not give +1 to Body
Does not give +1 to Survival
Language skills gained are shown as blank entries, instead of [Language] and [OtherLanguage]
Pueblo Corporate Council
Does not give +1 to Electronics Skill Group
Language skills gained are shown as blank entries, instead of [Language] and [OtherLanguage]
Salish-Shidhe Council
Does not give +1 Logic
Does not give +1 Survival
Language skills gained are shown as blank entries, instead of [Language] and [OtherLanguage]
Sioux Nation
Does not give +1 to Outdoors Group
Language skills gained are shown as blank entries, instead of [Language] and [OtherLanguage]
Trans-Polar Aleut Nation
Does not give +2 Exotic Melee Weapon(Harpoon)
Does not give +1 Perception
Does not give +1 Survival
Tsimshian Nation
Does not give +1 Strength
Does not give +1 Blades
Language skills gained are shown as blank entries, instead of [Language] and [OtherLanguage]
Denver
Does not give Intuition +1
Does not give Computer +1
*Denver doesn't actually have a language associated with it in the book, but I'm guessing that is awaiting errata
Las Vegas
Does not give +1 Perception
Does not give +1 Etiquette
Does not give a primary Augean
Does not give a +1 to [OtherLanguage]
Salt Lake City
Does not give +1 Artisan
Does not give +1 Computer
Does not give +1 Etiquette
Does not give +1 Negotiation
Does not give +1 Perception
*Like Denver, it doesn't have any languages in the book.
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Formative Years
Arcology Living
Does not give +1 Perception
Corp Drone
Does not give +1 Perception
Farm Living
Does not give +1 Industrial Mechanic
Fugitive
Does not give +1 to Reaction
Does not give +1 to Intuition
Does not give +1 to Willpower
Does not give +1 to Perception
Does not give +1 to Sneaking
Does not give +2 to Knowledge:[City]
Isolated Rural Upbringing
Does not give +1 to Body
Does not give +1 to Strength
Does not give +1 to Blades
Does not give +1 to Unarmed Combat
Does not give +1 to Running
Military Brat
Does not give +1 Reaction
Does not give +1 Strength
Does not give +1 Negotiation
Does not give +1 Perception
Orphan
Does not give +1 Willpower
Does not give +1 Computer
Does not give +1 Survival
Rich Kid
Does not give +1 Charisma
Does not give +1 Artisan
Lists [Any] twice instead of Knowledge:[Any] and Language:[Any]
Street Urchin
This one throws up an unhandled exception
It only gives the paranoia quality.
White Collar
Does not give +1 Logic
Does not give +1 Charisma
Does not give Etiquette (Professional) specialization
Lists [Any] twice instead of Knowledge:[Any] and Language:[Any]
Early Emergence
Does not give +1 Intuition
Does not give +1 Compiling
Does not give +1 Decompiling
Does not give +1 Software
Does not give +1 Knowledge:[Matrix Related]
Part of the Machine
Does not give +1 Logic
Does not give +1 Computer
Does not give +1 Software
Slave
Does not give +1 Agility
Does not give +1 Intuition
Does not give +1 Con (Fast Talking Specialization)
Does not give +1 Etiquette
Does not give +1 Perception
Does not give +1 Running
Does not give +1 Sneaking
Does not give +1 Unarmed
Bag of Organs
Does not give Flashbacks quality
Does not give Uneducated quality
Does not give 32k worth of Bioware
Child of the Shadows
Does not give +1 Intuition
Does not give +1 Computer
Does not give +1 Con
Does not give +1 First Aid
Does not give +1 Perception
Teen Years
Corporate Education
Does not give attribute or active skill increases
Farm Living
Does not give +1 Body
Does not give +1 Intuition
Does not give +1 Longarms
Does not give +1 Pistols
Gang Warfare
Only gives +2 Blades and +2 Knowledge:[City]
High School
Does not give +1 Athletics Skill Group
Incorrectly gives +2 instead of +1 Chemistry
Does not give +2 Software
Does not give any of the knowledge skills
Home Tutored
Does not give +1 Chemistry
Incorrectly gives +2 instead of +3 to any two Knowledge:[Any]
Isolated Rural Upbringing
Offers a choice for Incompetent: Electronics
Does not give +1 Blades
Does not give +1 First Aid
Does not give +1 Gymnastics
Does not give +1 Longarms
Does not give +1 Outdoors skill group
Does not give +1 Sneaking
Magical Education
*Doesn't yet have the functionality for the different kinds of awakened, assuming this is not a bug, but simply not put in yet.
Doesn't differentiate the Knowledge [Any] from Language [Any]
Military School
Gives an unhandled Exception
Does not give anything
Preparatory School
Does not give +1 Chemistry
Does not give +1 Etiquette
Doesn't differentiate Knowledge[Any] from Language[any]
Street Kid
*The book lists the Quality 'Enemy' despite that not being a quality.
Does not give +1 Body
Does not give +1 Willpower
Does not give +1 Clubs
Does not give +1 Etiquette
Does not give +1 Gymnastics
Does not give +1 Intimidation
Does not give +1 First Aid
Does not give +1 Negotiation
Does not give +1 Perception
Does not give +1 Running
Hacker Club
Does not give +1 Hacking
Does not give +1 Hardware
Does not give +1 Electronic Warfare
Does not give +1 Knowledge [Matrix-Related]
Technomancer Boarding School
Only gives +1 Knowledge[Technical]
Test Subject
Does not give +1 Body
Does not give +1 Logic
Does not give +1 Biotechnology
Does not give +1 Cybertechnology
Does not give +16k in augments
Factory Child Worker
Does not give +1 Agility
Does not give +1 Body
Does not give +1 Reaction
Does not give +1 Perception
Does not give +1 Armorer
Does not give 15k in Cyberlimbs.