@Aria - just a quick question -
your earlier preview of enemy actions in Combat Turn 2 included a second Pulse spell.
Did not see that in the new, fully detailed sequence.
Oversight?
Or didn't end up happening?
(Obviously I would prefer the latter...)
Hasn't happened, yet...

Updated:
1.222 Al?
20 Van 2 launches drone swarm 6xrota drones with narcojet rifles
18 Arthur fires at Jackhammer’s barghest (6 hits, -8 Def, DV12, +4AP) def 5D = 2 hits (resist 26D = 8 hits, edge re-roll +6hits = 2 damage, total 7)
15 Handler orders barghests to attack
15 Attacker by SW corner ‘waits’ for Isaint and shoots at him as he rounds the corner, Isaint Def
9 5 with -5D long burst Ares Alpha APDS [A5(7), 11P, -6AP] 20D 8 hits limited to 7, 2 net hits! They seem to be taking the gloves off!
15 Attacker inside building emergency patching his mate
12 Isaint charges towards SW corner of building going full def – gets shot, see above!
11 Robyn hunting for RCC, you find it!
8 Deckard Fling knife at barghest (knife swerves, it got counterspelled!!!)
8 Barghest attack Jackhammer (5Agi+8Att+2Charge-2damage = 13D)
8 Barghest attack Isaint (5Agi+8Att+2Charge-2damage = 13D) Isaint Def 8
4 Jackhammer?
xx Yukika?
??Enemy decker homing in on Robyn’s deck (using the same principals Jack mentioned) Log+Sleaze resist roll please!