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[5eOoC] 2075/6: Stormy Waters [Persistent World; recruitment always open]

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Imladir

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« Reply #4695 on: <12-09-16/1043:30> »
Annex appears to be over the 24 points for attributes in case in you didnt notice.

Could be that karma was used to raise Intuition & Logic to 3.
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Stuttrboy

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« Reply #4696 on: <12-09-16/1045:28> »
Karma expenditures are listed in spoilers, its all skills
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft

Imladir

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« Reply #4697 on: <12-09-16/1050:02> »
Oh, I didn't check the spoiler.
Next time I'll read everything before I answer :o
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Aria

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« Reply #4698 on: <12-13-16/1803:09> »
Sorry folks, one of my little ones has been in hospital for a couple of nights, but is home now and on the mend. Normal IC services should resume tomorrow!
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obidancer

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« Reply #4699 on: <12-13-16/2131:03> »
No worries. Hope every thing is OK now with your kid. Wishing the best of recovery!
Rick Deckard - Circles of Fate
Kachina - Shaking the Shadows

adamu

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« Reply #4700 on: <12-15-16/0114:35> »
Al's first initiative will be 22, but I am dropping that to 17 to use the Full Offense maneuver. I remember how hard to hit these guys are so also pre-Edging the attack.
Free to Center, free to call shot vitals, complext to melee.

Attacking Shadow on ful offense: 23d6h5 9

DV is 11P plus net hits, Spirit Claw cancels out magical immunities.

Haven't heard if this is the same F9 butthead as in the gardens, or if things work the same way here, so haven't rolled his defense...


Jack_Spade

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« Reply #4701 on: <12-15-16/0300:37> »
Jo, Ini:  ;)
Ini: 16+4d6 30
Free Action to activate Adrenalin Surge to raise that to 32
Simple Action: Attribute Boost AGI: Ini: 8d6t5 3 [8d6t5=6, 4, 1, 3, 5, 6, 4, 1]
Free Action: Select Custom EX-EX
Rapid Draw Warhawk: Rapid Draw: 15d6t5 8
Simple Action: Draw and Shoot at Nighmare
AGI 8 Skill 6 Smartlink 1
Shoot: 15d6t5 9 [15d6t5=6, 6, 1, 5, 1, 4, 3, 3, 5, 5, 4, 6, 5, 6, 6] (At the Limit)
DV 12 (9 Base +2 EX-EX +1 Custom) AP -3
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Aria

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« Reply #4702 on: <12-15-16/0836:56> »
Are you allowed two free actions a phase?  I'm probably misremembering SR4...not that it is an issue as you are ninja'ing Al's dramatic attack either way :P

For reference, assuming you want to roll def rolls for the spirits you encounter here, they are all Fc 9 but don't get any Immunity to Normal Weapons due to being on the metaplane...so no, I'm not being kindly GM here  8)

Here's the link: https://stormy-waters-2075.obsidianportal.com/wikis/metaplanar-madness

So, shadow 1 is dispatched in mere moments!  But not without crimping your plans  ::)

Now, it might be entertaining to slug fest it out with these guys but in the long run not that productive as each one is a hard fight but you aren't far off one-shotting them.  So I propose that we get a bit cinematic until the real 'big bad' turns up where your actions should be more at the will of Fate.  They are literally stepping out of people's shadows to attack them or use their nefarious powers so you've got plenty of ammunition for good story telling without rolling for every combat phase...that is unless you really want to do it that way?!?  As ever, I want people to have fun (and be challenged) so let me know what you think!

I think it might make for a more epic conclusion to CoF, perhaps, although probably not, in time for the inevitable break for Christmas.  Fear not though, I'm already planning the future escapades of Al, Isaint, Robyn and Deckard to take you to strange and exotic locales (although probably not as much as Below or a wacky metaplane ;D)

« Last Edit: <12-15-16/0839:35> by Aria »
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Jack_Spade

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« Reply #4703 on: <12-15-16/0844:01> »
Story telling is fine by me - I can't rely to much on the dice gods (or St. George perhaps?) to give me more of those rolls.

And congratulations on wasting the priest - that really does crimp our style.

Isaint's and Al's second Free Action comes courtesy or the Perfect Timing quality (It's part of my collection of "do more in less time" powers and qualities  ;) )

And I can't wait for what comes next (especially now that Cutting Aces is out and I might actually get a chance to give Isaint a nice suit to wear)  ;D
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

adamu

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« Reply #4704 on: <12-15-16/0919:14> »
Yeah, I'm cool with storytelling - just let us know when you want us to go back to dice.

And, just to clarify - that was the priest's blood that got spewed all over us, right? Not the shadow's?

Mercy Merchant

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« Reply #4705 on: <12-15-16/1009:39> »
Robyn's Initiative:  Initiative: 10+1d6 14  So 14 and 2IP.

She is not very well represented in the meat world.
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Aria

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« Reply #4706 on: <12-15-16/1139:21> »
@Adam: yes, priest's blood!

@Mercy: there is a matrix here, there are almost certainly defence systems tied in to it that you could suborn! Better than using your whip in a crowd, even if you can see this time ;D
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Jack_Spade

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« Reply #4707 on: <12-15-16/1747:55> »
Before I post my next insane idea, I've got a question:
This room is large enough to contain a few hundred people + two full grown dragons, correct? So far the dragons haven't done anything to prevent the attacks, right?

And finally: To leave this plane we need to walk back to where we entered it, correct?

talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Jack_Spade

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« Reply #4708 on: <12-16-16/0339:23> »
Since Al partially answered the question, here my stupid idea.

Normally I wouldn't have even a spec of a chance to talk to a dragon, but I think this case varants the use of the rule to add street cred to your social roles:

Cha 3 Etiquette 1 Edge 5 Street Cred 31
Etiquette Check: 40d6h5 23 [40d6h5=[6, 4], 1, 2, 3, 3, 5, [6, 4], 5, [6, 5], 3, [6, 6, 1], 3, [6, 3], 5, 4, 2, 2, 1, 3, 4, 1, [6, 5], 4, 1, [6, 3], [6, 2], 5, 1, 2, [6, 2], 3, 5, 5, 2, 4, 5, [6, 6, 2], 1, [6, 1], 5]

Do I have his attention? 8)
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

adamu

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« Reply #4709 on: <12-16-16/0729:38> »
Ah hah!

The dread Street Cred card!
A thoroughly broken rule from devs still locked into the paradigm that players change characters like underwear and that no legit GM would ever allow a character to have over a hundred karma anyway.

I myself have been saving my triple-digit social bonus for just in case some rules-lawyer player-character pornomancer tries to use dice to make Al do something he didn't want to do.
(There have been a couple of times in this campaign when I thought that might happen!)
At that point I was going to play the Street Cred Nuclear Option.

But I think being faced with a Great Dragon is another time when it is appropriate to go for it!!!
Great idea!

 

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