It's basically an assist to understanding the value of the runner and/or team. I understand - believe me, I understand!! - wanting players to have to come to grips with different Johnsons' pay rates, how much different corporations are willing to pay, that sort of thing. However, after you get 100, 200, 500 karma under your belt, after you've been through hell and back and have both the scars and the street cred to prove it, after you can slip into an MCT zero-zone without being spotted and then out again with your target
without being spotted - when you can consistently perform without the target corporation ever knowing you were even there - a player and a character should expect to be
worth more. Fastjack isn't going to get hired to heist the plans for a prototype and get paid the same amount as New Jack in the City; New Jack is fresh on the scene, while Fastjack has a reputation for a) getting the job done, b) getting it done fast, and c) getting it done right.
And that skill and reputation should have a commesurate increase of payment. Let me quote something from ol' Shadowland 6, back in the day:
>>>>>[ Have you ever seen some of their published adventures, and the sort of thing expected of a so-called "average" Shadowrunner?
Dude, I'm all for scraping the gutter cyberpunk, trust me. But when you reach a certain level of karma and nuyen, the game takes on a different feel. In D&D, for the first few levels, goblins are scary motherfuckers and a +1 dagger is a rare prize. But sooner or later, the GM has to up the ante, y'know?
That happens in every game. ]<<<<<
- Talondel (09:24:54/07-29-2064)
(Talondel is our own Critias, for what it's worth.)
The above is a handy measure for the GM to help gauge around what amount the runners should be paid. If it helps, this should also help scale how dangerous the opposition is; nobody's going to pay 'Jack to grab the formula for a new stuffer from Podunk Brands, Ltd. He'll be going after something nova-hot. But if the PCs are getting paid 25k + 2k/net hit a head to snatch the top scientist in the field from an ultra-paranoid corporation - which is a 'run scaled to their capabilities - then the GM maybe needs to take another look at how much he's paying them.
Booms and busts, drama and mystery are great. I entirely support it. Johnson screws you over, or is very pleased and gives you a bonus credstick and a promise to contact you in the near future. Or he sends you off to
Fantasy Island both as a bonus
and to help get you out of the way of irate locals. But as I said - these formulas help the GM determine a ballpark value that the street and the corps put on the work of the runner. Where you go from there is up to you, but I know Hawatari as of 2074 isn't going to take a piddly little 10k gig when she's worth ten times that amount, proven by her own ups and downs, successes and failures.