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[5e OOC] Kindred Bond

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Malevolence

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« Reply #210 on: <02-18-15/2222:43> »
Looking around in the Matrix near the house for icons or data streams of interest. This should also alert me to any hidden icons.
Encoding 9 + Logic 6 + VR 2 - Noise 2 = 15 [Limit 7]
Matrix Perception: 15d6t5 6
Also, 2 more dice because I forgot signal scrub negates the 2 noise:
Two whoops dice: 2d6t5 1
Woo! Reached my limit. 7 hits total.
« Last Edit: <02-18-15/2224:23> by Malevolence »
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Malevolence

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« Reply #211 on: <02-19-15/0441:21> »
@Ryo:
Is there any relevant info from my 2 months of surveillance? Traffic patterns, people they might have met with, etc? Is this area always ultra low traffic, or is tonight a special case?
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Scawire

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« Reply #212 on: <02-19-15/1818:45> »
Sorry some times when I'm busy I'm a bit vague.

The point of the data havens and the search was to find out...

Primarily who's the shot callers in this area of the Redmon Barrens

First who's the gang or underworld organization in charge.
-who is who in that organization

Second is there anyone else in a position of power in this part of the Barrens.
-Who are they and what do they do.

That would be the main reason for the data haven search and the search in the matrix. In order to help the team know the players down here better. I hope that answers your question.
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Ravensoracle

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« Reply #213 on: <02-19-15/2301:19> »
@Ryo:

Would Skynet's search among the house be considered a teamwork test or it's own seperate test?

If teamwork then he maxes out th number of dice I can roll at 6. I believe sinec I spent edge they would also have Pushing the limit apply. I will make the roll Ryo to save time and if it is correct then use it. If I am wrong then disregard.

 Teamwork perception (6d6.hitsopen(5,6)=4)

Combined with my previous rolls:

Perception to study the scene. Intuition 4 + Perception 6 + Specifically Looking 3 + Pushing the Limit 5: [Limit 6 for sensor Array, Edge Spent] (18d6.hitsopen(5,6)=4)

Not the best roll for the dice but not bad. I didn't add the enhancements for the contacts ro earbuds since I was using the sensor to overcome the poor conditions.

Analyzing the evidence with the Forensic skill Logic 8 + Mnemonic Enhancer 3 + Forensics 4 + Analytical Mind (17d6.hits(5)=4) Limit Mental 8

Edit: Meant to preview not post. I will wait to post IC for the results of my rolls and to give Koshnek a chance to post IC so he is not left behind.

Edit 2: For ease of reference here is the sensor array being used.

Sensor Array Rating 6
   +Ultrasound
   +Atmosphere Sensor
   +Geiger Counter
   +Cyberware Scanner
   +Olfactory Sensor
   +Radio Signal Scanner
   +MAD Scanner
   +Motion Sensor
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Ryo

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« Reply #214 on: <02-20-15/1512:15> »
Perception 6 + Intuition 5 + Vision Enhancement 1 (Thermo); This is from the driver seat of the Roadmaster
Perception (Crime scene): 12d6t5 5

I'll assume you're using the Roadmaster's headlights to eliminate the darkness penalty, at least within their range.

And for the drones on autopilot:
Pilot 3 + Clearsight 6 = 9
K = Kanmushi, R = Rotodrone, F = Fly-spy, Fs = Fly-spy w/ sprite (same dice pool, so no real difference)
Drone Perception [K, R, F, Fs]: 4#9d6t5 2 2 1 3

Presumably, this was with the Radar sensor.

Encoding 9 + Intuition 5 - Control Rig 3 + VR 2 + Diagnostics 5 - Noise 2 = 22 [Sensor 3 + CR 3 + Diagostics 1 = Limit 7] using Ultrasound and Laser Range Finders (hidden rooms or other structural abnormalities)
Kanmushi Perception: 22d6t5 7
On the nose!

Hell of a roll. You spend several minutes getting a thorough map of the building with your drones, which the rest of the team will be able to reference for their own rolls, such as Architecture, Forensics, or Tactics and similar rolls to gauge how things went down here.

@Ryo: For future upgrades, I'd like to add speakers to some of my drones so that I can talk to people without having to send them anonymous messages/AROs on their commlink. How would that work, especially if I wanted to electronically disguise my voice? A video display could also work.

There aren't any speakers in the gear, so I'd say treat it as the same cost as a microphone. Electronically disguising your voice would probably be an Electronic Warfare roll, so Decoding for you.

Which actually gives me an idea. Can a device create an ARO? Since I have marks on the cruiser, could I have it create an ARO directed at the detectives that would be tied to it and not my persona?

Yes, Devices can create AROs. It's quite common for people to just drop tags around that display AROs for anyone to see, so you can hack a device and make it display public messages, or even play audio/video, without sending a message to a specific recipient.


Ok, so I don't have my book and I'm not sure this roll was good enough to hear the rotodrone. If it's not let me know, and I'll edit it out ASAP.
Perception to notice the Roto Drone: 12d6t5 2
Edit 3: This wasn't a visual perception check. I didn't use my Visual spec either, so I also did not include a darkness modifier. Thorn doesn't look at the officers, or back, or up at the sky. He just passes them silently.

Nobody ever accused rotors of being silent. It's also really close by, so you hear it.

General assensing roll. Right now he's just looking at the overall picture, and looking at individual auras until he finds something worth digging deep into. I included the Aura Reading spec.
First, general Assensing roll on site: 21d6t5 10 7 (Hit the limit)

Holy shit, I forgot how many dice you have on Assensing. Results of that will be in my next IC post.

Edit: Is there away to get the roller to record 1's? I have not been checking, but I just went my recent rolls over the past week or two, and I seem to be good. I don't want to glitch and miss it. I'm not a cheater :D.

I check your rolls for 1s. You're good.

Edit 2: Thorn is probably the face-y one, but he really doesn't care what they're doing. The only thing he cared about with regards to them is not getting to fool with them. Well, unless he wanted to make the Detective look bad/make his intimidating strategy backfire. Should I have rolled to resist pranking for that, or will you call for things like that yourself, Ryo?

I will make calls for that myself if I feel it's relevant. Right now, there's not much need for that, as you're already scaring the crap out of them.

Edit 4: I'm not at my book, how long does it take for Cram to kick in, and how long does it last? I would like to pop one before Thorn steps out of the truck, but I don't want to add content to a completed post without permission...even if it was only a little while ago :p.

Cram takes 10 minutes to kick in and lasts 12-Body hours. Feel free to say you took a shot of it.

Looking around in the Matrix near the house for icons or data streams of interest. This should also alert me to any hidden icons.
Encoding 9 + Logic 6 + VR 2 - Noise 2 = 15 [Limit 7]
Matrix Perception: 15d6t5 6
Also, 2 more dice because I forgot signal scrub negates the 2 noise:
Two whoops dice: 2d6t5 1
Woo! Reached my limit. 7 hits total.

You see nothing of particular interest. In fact, you see surprisingly few icons at all. Even the nodes you'd expect from nearby residences, like household appliances and basic locks, are conspicuously absent. The matrix is practically a deadzone going out to at least 100 meters. The only icons of note are your own, those of your group, and the devices the two Knight Errant detectives are carrying.

@Ryo:
Is there any relevant info from my 2 months of surveillance? Traffic patterns, people they might have met with, etc? Is this area always ultra low traffic, or is tonight a special case?

Thinking back on your 2 months of surveillance, you recall this area being a lot busier than this. The neighboring buildings had a few dozen squatters each that you recall, and there was a relatively robust homeless population that would wander through from time to time, settling down in any given alley for the night and moving on. In fact, the building three doors down from here is a BTL den run by one of the local gangs, and was always a hotspot of activity at all hours. Now it looks abandoned. You've never seen this neighborhood so empty.

@Scawire:

Stix is aware that this area of the Redmond Barrens is the turf of the Basement Breakers, a neighborhood gang that claims most of the northern Bargain Basement as their turf, and largely deal in drugs, BTLs and protection rackets in the area. The leader of the gang is an Ork who goes by Frenzy, and is said to operate out of an old abandoned gun store about three blocks north of your current location. He has several subordinates that coordinate the drug trade in the Basement, and the one in charge of this area is a human named Sideways. He runs a BTL den a few doors down from your current position.

Other people in power in this area of the barrens are the ghoul gang the 162s. They operate sporadically throughout the Redmond Barrens, but are rumored to be based in the Bargain Basement, and quite frequently clash with the Basement Breakers over territory, and there's a sore spot with the Breakers over the way the 162s keep stealing corpses of their fallen comrades.

there's also some Mafia influence in the area, but not much, and mostly in the south of the Basement. There isn't much of value in the neighborhood that would interest the Mafia, and the Breakers control most of the region.

@Ravensoracle

You can treat it as a teamwork if you like, as everyone can benefit from the mapping he's doing, but its more likely to be a resource on which to roll your own related tests studying the building.

I'll post the results of these scans in the IC.

Ryo

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« Reply #215 on: <02-20-15/1819:22> »
@Ravensoracle and Koshnek

You've still got an Active Link going, so you're both immediately aware of all of eachother's thoughts on your respective discoveries. You can basically treat any OoC discussion between you two as IC knowledge, because you two are communicating telepathically instantaneously, sharing all thoughts.

I also want both of you to roll Intuition + Willpower.

Ravensoracle

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« Reply #216 on: <02-20-15/1836:56> »
Intuition 4 + Will 3 (7d6.hits(5)=0)

That was a bust

Edit: working on a longer reply post but it will be later tonight once I get a chance to go through all the info. Thinking of using the map to do a trid representation using the SKynet's map.

11d6.hits(5)=3 Computer roll to edit a copy of the map so everyone has a walkthrough of what happened.
« Last Edit: <02-20-15/1841:38> by Ravensoracle »
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Ryo

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« Reply #217 on: <02-20-15/1842:32> »
Intuition 4 + Will 3 (7d6.hits(5)=0)

That was a bust

Yeah, that's not good.

You've had the Active Link going for so long at this point, Detective is beginning to lose track of which thoughts are his own and which belong to Thorn.

Intuition 4 + Will 3 (7d6.hits(5)=0)
Edit: working on a longer reply post but it will be later tonight once I get a chance to go through all the info. Thinking of using the map to do a trid representation using the SKynet's map.

11d6.hits(5)=3 Computer roll to edit a copy of the map so everyone has a walkthrough of what happened.

You successfully make a file for the walkthrough map.

Malevolence

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« Reply #218 on: <02-20-15/1856:24> »
There aren't any rules in 5e for modifying vehicles beyond weapon mounts and a half-assed bit on sensors - Stolen Souls provides more modifications, but no rules for applying them (short of the general rule form the Core book concerning repair tasks) or any rules about how they impact capacity. Presumably the speaker only borrow the cost of a microphone, and not the requirement to be installed as part of a sensor or sensor array. Microphones are 50¥ per capacity/rating. Is there any reason to get more than a capacity/rating 1 speaker?


Alternatively, a trid projector presumably does audio as well. For 200¥, could I bolt that on to a drone? It is listed as a comm accessory, so I doubt it is large, but nothing indicates how large it is. What would you say is the smallest drone size you could feasibly mount speakers or trid projectors on? Also, if I wanted to just slap on a single sensor (mic) instead of using the RFID trick, how would you rule that as far as skill/threshold and cost and size limitations, etc?


This is all strong houserule territory, and if you'd rather not deal with it, I can work around it (using RFID tag mics and having the drone transmit audio in AROs).
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Ravensoracle

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« Reply #219 on: <02-20-15/1939:10> »

Yeah, that's not good.

You've had the Active Link going for so long at this point, Detective is beginning to lose track of which thoughts are his own and which belong to Thorn.


I am going to wait for Koshek to post before I give my IC post for that.

@Koshnek, please include some of Thron's thoughts and feelings at the scene for me to play off of. thanks
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Zweiblumen

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« Reply #220 on: <02-20-15/1946:40> »
@mal I think Ryo is working up some docs for that. He wrote up some stuff for weapons for me and is getting armor to us. Guessing he'll do drones/vehicles as well.
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Malevolence

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« Reply #221 on: <02-20-15/2006:58> »
Yeah, I thought he might be, so I guess my last line should be more of a "if you don't want to deal with this NOW..."
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Malevolence

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« Reply #222 on: <02-20-15/2035:57> »
@Ryo - let me know if you want me to make any rolls for my IC. Largely they things he's looking for are probably pretty obvious, but if you wan't me to roll to make sure I don't glitch or something, just say.
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Koshnek

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« Reply #223 on: <02-20-15/2059:21> »
Int + Wil: 11d6t5 1

Oh shit, we're becoming one Entity haha.

I may not get posted until tomorrow. It depends on if I'm going out tonight, I'm not sure yet.

I'm thinking based off the IC that they mowed everyone but Elden down from outside, and they went in and recovered him from there. I won't know completely until I post, but I don't imagine he will care much for the dead team. His concern won't show until he starts cluing in on Eldens staircase fight. Those are  my initial thoughts anyhow.
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Ryo

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« Reply #224 on: <02-20-15/2127:32> »
Yeah, I'm planning to have the creation rules ready by the next mission, as it isn't really relevant for this one. Drone and Vehicle rules are on my list. My rules are largely based on 4th edition, since the mod rules there were pretty robust and functional.

@Ryo - let me know if you want me to make any rolls for my IC. Largely they things he's looking for are probably pretty obvious, but if you wan't me to roll to make sure I don't glitch or something, just say.

Only things that would require rolls would be the new things you're looking for: points of entry/exit for your hypothesized stealth unit, the way the fight played out with Elden, what was used to burn the bodies, and so on. Roll whatever you feel would be applicable: Forensics, Tactics, Chemistry, or just Perception.

Int + Wil: 11d6t5 1

Oh shit, we're becoming one Entity haha.

Yeah, not great. You are also starting to feel strange, and are having difficulty telling where you end and Detective begins. You also hear a strange buzzing noise in the back of your mind, and as you notice it, The Detective notices as well, due to sharing all your thoughts, especially as you begin to bleed through into one another's minds. You collectively realize that the sound has actually been there for awhile now, and has just been progressively building in intensity as time has progressed with your Active Link. Now that you're paying attention to it, it's hard to ignore. It's giving you a headache.

@Everyone Else: Perception checks to notice the Bonded Pair behaving strangely; Threshold 4. Waffe gets +3 for specifically looking, since he has repeatedly stated he's keeping an eye on them. Everyone else gets -2 for being distracted with their investigation.

@Mal: Is your fly-spy checking one of the random buildings, or the BTL den?
« Last Edit: <02-20-15/2131:17> by Ryo »