Let me start by saying welcome to the game

and welcome to the boards also.
I am not a matrix master by any means, but a couple things popped out at me just looking at your character and discription.
1) you can only have 35 pts worth of negative qualities (only 35 pts worth of positive also) not sure what your totals on these are, but the negative seems to have a lot of them there so I think you are over the limit.
2) you mention having 2 active fake SIN, but I don't see them listed in your gear. They are expensive, but necessary. Also your fake license needs to either be tied to your real SIN or one of the fake SIN
3) there are many people who say you won't live long with a 1 edge. It is the get another chance card. I played a character for quite some time with only a 1 edge so I don't think it is absolutely needed, but it definitely helps when you are starting out.
4) The Doc Wagon contract is nice, but pricey and you need to realize that it means you will have an armband on telling them where you are at all times (so they know where to send the help) though they won't enter into another corp's facility to save you so it's up to you if you think it is worth it. I bought it at first all the time now I don't usually bother for what it is worth
Hope these help. I know there will be people who will give you more ideas on the technomancer part so good luck, and again welcome