@Mercedes
You see stars as the impact knocks you to the ground.
[OOC: You're knocked prone because the damage you took is bigger than your body. You need to make a Bod+Will (2) test with wound modifiers to stand up.]
@Everyone
[OOC: Shaman's Action Phase:]
The Shaman just keeps on stumbling away. He's now 24m from car. He attempts to call in for help but his contact list is gone thanks to B.B.'s little corrupt program.
2nd IP for those who can act.
Initiative Score update: CT 2, IP 2: Guard1-14, B.B.-10, Cynthia-10, Mercedes-10, Guard2-5, Shaman-2, Woofer-unc.
Wounds: Guard2{6S(-2/4CT)}, Shaman{5S(-2/4CT), 5P(-1 BA), 3P}, Woofer{10S(unc.)}, Mercedes{6P(prone)}
Delayed Actions: B.B.(all)
[OOC: Guard1 is running and he's now 16 m from car.]
All of a sudden a loud explosion to the north rips through the night and you hear some yells coming from inside and around the buildings.
Initiative Score update: CT 2, IP 2: Guard1-14, B.B.-10, Cynthia-10, Mercedes-10, Guard2-5, Shaman-2, Woofer-unc.
Wounds: Guard2{6S(-2/4CT)}, Shaman{5S(-2/4CT), 5P(-1 BA), 3P}, Woofer{10S(unc.)}, Mercedes{6P(prone)}
Delayed Actions: B.B.(all)