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[OOC]FAMILY Matters

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RagallachMC

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« on: <11-16-14/2235:12> »
Welcome to the game everyone!

A few quick points:

- I want this to be fun for me and all of you.  If there's something that's not fun, let me know.

- I haven't GM'd an SR game since 3e, so I'm still learning the rules.  If you feel like I missed something or handled it wrong or just botched it, let me know and we'll fix it.

- I want to tell a cool and fun story.  I hope you all do as well.  Let's be respectful of each other and give everyone a chance to chime in and contribute.

-know the rules for your characters.  That will help me out a lot.

-Let's keep IC as clean as possible.  All dice rolling an ooc chatter should be in here.

Looking forward to where this game goes.


Imveros

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« Reply #1 on: <11-16-14/2300:26> »
First off i"m stoked we are getting this puppy ready to fly!

Secondly, did you have any specific way you wanted us to post? Specific color coding for interactions or will anything fly as long as we lay it out ahead of time or in the signature?

i assume we are using invisible castle for rolls?
No trees were harmed in the creation of this message, but a large number of electrons were terribly inconvenienced.

"normal speech" thought "Matrix"   whisper "Subvocal" "Foreign Language"

Volker

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« Reply #2 on: <11-16-14/2311:24> »
I totally agree. If there are any rules, suggestions or anything you'd like to take over from RR's and my group, feel free to do so.
"normal speech"
whisper/"under your breath"
thought
"Matrix/email/..."
"sub-vocal"
"foreign language"

RagallachMC

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« Reply #3 on: <11-16-14/2314:31> »
First off i"m stoked we are getting this puppy ready to fly!

Secondly, did you have any specific way you wanted us to post? Specific color coding for interactions or will anything fly as long as we lay it out ahead of time or in the signature?

i assume we are using invisible castle for rolls?

I'd like to see different colors for the different ways to communicate.  I like the setup in Voler/RR's game but As long as it's easy to follow in the posts, I can work with it.

Use whichever online dice roller you'd like or roll them analogue style.  We can all trust each other not to fudge rolls.  Just post the dice rolls here.

Volker

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« Reply #4 on: <11-16-14/2316:57> »
GM info: Freeze is always hungry due to an augmentation I really don't know what its called in English. And due to him being a troll.
"normal speech"
whisper/"under your breath"
thought
"Matrix/email/..."
"sub-vocal"
"foreign language"

Raven Runner

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« Reply #5 on: <11-17-14/1506:54> »
We got multiple trolls hu?  Sweet!

I've been busy and not paying real close attention so I have no idea what other folks are playing...at this point that's seems fine since we haven't met.  That said, at some point once our characters are working together, it would be cool to have the character info we want to share in some central place...maybe we already have this and I missed it, in which case I apologize for confusing everyone :)

- Raven

RagallachMC

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« Reply #6 on: <11-17-14/1546:29> »
I think the only 2 who didn't post their sheets in the old thread were you and Shrazkil.  But I agree that having the char sheets in one place will make things easier.  Especially for me :)

So if everyone would copy and paste their sheets into the ooc thread, I'd appreciate it.

And, Dave is the only troll in the group. 

Shrazkil

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« Reply #7 on: <11-17-14/1615:20> »

Raven Runner

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« Reply #8 on: <11-17-14/1716:38> »
I'm still tweaking some minor stuff, but nothing that's a game changer.  Just a skill point here and there and some descriptive fluff.  Trying to get the "feel" right, if ya know hat I mean :)

== Info ==
Street Name:
Name: Dave
Movement: 8/16
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Troll
Composure: 4
Judge Intentions: 5
Lift/Carry: 18 (135 kg/90 kg)
Memory: 4
Nuyen: 2275

== Priorities ==
Metatype: A - Any metatype
Attributes: B - 20 Attributes
Special: D - Adept or Aspected Magician
Skills: C - 28 Skills/2 Skill Groups
Resources: E - 6,000¥

== Attributes ==
BOD: 9
AGI: 4
REA: 5 (7)
STR: 9
CHA: 2
INT: 3
LOG: 2
WIL: 2
EDG: 3
MAG: 5

== Derived Attributes ==
Essence:                   6
Initiative:                10 + 3d6
Rigger Initiative:         10 + 3d6
Astral Initiative:         6 + 2d6
Matrix AR Initiative:      10 + 3d6
Matrix Cold Initiative:    3 + DP + 3d6
Matrix Hot Initiative:     3 + DP + 4d6
Physical Damage Track:     13
Stun Damage Track:         9

== Limits ==
Physical:                  12
Mental:                    3
Social:                    4
Astral:                    4

== Active Skills ==
Animal Handling            : 0                      Pool: 1
Archery                    : 6 [Bow]                Pool: 13 (15)
Armorer                    : 0                      Pool: 1
Automatics                 : 1                      Pool: 5
Blades                     : 0                      Pool: 3
Clubs                      : 0                      Pool: 3
Con                        : 0                      Pool: 1
Cybercombat                : 0                      Pool: 1
Demolitions                : 0                      Pool: 1
Disguise                   : 0                      Pool: 2
Diving                     : 0                      Pool: 8
Escape Artist              : 0                      Pool: 3
Etiquette                  : 3                      Pool: 5
Exotic Melee Weapon        : 1 [Bow]                Pool: 5
First Aid                  : 0                      Pool: 1
Forgery                    : 0                      Pool: 1
Free-Fall                  : 0                      Pool: 8
Gunnery                    : 0                      Pool: 3
Gymnastics                 : 1                      Pool: 5
Hacking                    : 0                      Pool: 1
Heavy Weapons              : 1                      Pool: 5
Impersonation              : 0                      Pool: 1
Instruction                : 0                      Pool: 1
Intimidation               : 0                      Pool: 1
Leadership                 : 0                      Pool: 1
Longarms                   : 1                      Pool: 5
Navigation                 : 0                      Pool: 2
Negotiation                : 0                      Pool: 1
Perception                 : 1 [Hearing]            Pool: 4 (6)
Performance                : 2 [DJ]                 Pool: 4 (6)
Pilot Ground Craft         : 0                      Pool: 6
Pilot Watercraft           : 0                      Pool: 6
Pistols                    : 1                      Pool: 5
Running                    : 1                      Pool: 10
Sneaking                   : 1 [Urban]              Pool: 5 (7)
Survival                   : 1 [Urban]              Pool: 3 (5)
Swimming                   : 1                      Pool: 10
Throwing Weapons           : 1                      Pool: 5
Tracking                   : 0                      Pool: 2
Unarmed Combat             : 6 [Kyujutsu]           Pool: 12 (14)

== Knowledge Skills ==
Area Knowledge: Seattle    : 2                      Pool: 5
English                    : N                      Pool: 0
Music                      : 4                      Pool: 7
Shadow Community           : 3 [Safe Houses]        Pool: 6 (8)

== Contacts ==
Sandy (2, 1)

== Qualities ==
Adept
Incompetent (Electronics)
Thermographic Vision
Toughness

== Powers ==
Enhanced Accuracy (skill) (Archery)
Freefall Rating: 1
Improved Ability (skill) (Unarmed Combat) Rating: 2
Improved Ability (skill) (Archery) Rating: 3
Improved Reflexes 2
Killing Hands
Pain Resistance Rating: 2

== Lifestyles ==
Where I sleep  1 months

== Armor ==
Armor Jacket                        12
Helmet                              2

== Weapons ==
Bow (Rating 9)
   Pool: 13 (15)   Accuracy: 7   DV: 11P   AP: -2   RC: 3
Unarmed Attack
   Pool: 12   Accuracy: 12   DV: 9P   AP: -   RC: 3

== Martial Arts ==
Kyujutsu
   +Close Quarter Firearms (Archery)

== Commlink ==
Meta Link (ATT: 0, SLZ: 0, DP: 1, FWL: 1)
Meta Link (ATT: 0, SLZ: 0, DP: 1, FWL: 1)

== Gear ==
Arrow: Standard (Bows) Rating 1 x20
Backpack
Case for Bow
Crowbar
Flashlight
Quiver
Survival Kit

== Description ==
Most folks just see Dave as another troll, big, heavy, and strong. Oh, and you can't forget the horns!

== Background ==
Dave grew up as a troll in Redmond, the child of two human parents Dave was left to live on the streets, where other kids helped her find her way. The human kids assumed all trolls where male which resulted in her name, Dave, which has stuck to this day.

She never had enough money to buy a decent gun, but an older Japanese man taught her to use a bow, and she would hunt rats for food, which actually tast good, especially when the're cooked over a flaming barrel and then dunked in soy syrup.

As she got older she got into music and started doing some DJ work for local troll friendly bars...but we all know that doesn't pay, so she took advantage of her archery skill and physical ability and started getting security work in the underworld. Over time she made a few connections, and is now focusing on Shadowrunning. She enjoys the teamwork, and the chance to improve her skills by practicing on real live targets.

== Concept ==
Troll, light tank, adept, unarmed combat and archery.

== Notes ==
Dave lives on the top level of small old parking garage in a primarily abandoned area, she sleeps in the top entrance near the stairs and a long dead elevator.

Raven Runner

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« Reply #9 on: <11-17-14/1755:08> »
Dave's trying to see how long it will take to get to The Hangar by walking and public transport, including time to swing by the "loft" (aka where Dave sleeps) to drop off the bow and the raccoon.  Dave is also trying to see if she can recall anything about the Hangar place.

She's making a knowledge local check for this, not sure if you want a single check or two separate ones so I'm rolling two and you can combine the check and use the first roll if you want, your call :)

Knowledge Local (pool of 5): 6 6 3 1 6 (3 Successes)

and again, if you want a second check specifically about The Hangar

Knowledge Local (pool of 5): 2 2 5 5 6 (3 Successes)

NOTE: Got this free dice app, looks legit but I've never really used it before, so who knows, I'm really not a huge fan of digital dice.  I just moved and don't have my real dice so I'll be buying some new ones asap!  In the mean time if any one has suggestions for a dice roller let me know :)

Volker

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« Reply #10 on: <11-17-14/2136:12> »
Shapechange spell force 4:
Roller   Volker
Character   MacC
Campaign   Family Affair
Description   Shapechange spell
Results   16d6t5: 5 [16d6t5=5, 2, 6, 1, 4, 5, 3, 4, 3, 3, 4, 6, 4, 5, 3, 3]

Shapechange spell: 16d6t5 5


Roller   Volker
Character   MacC
Campaign   Family Affair
Description   Drain (DV = 2)
Results   12d6t5: 3 [12d6t5=2, 1, 4, 5, 4, 5, 2, 5, 4, 4, 2, 4]

Successful, no drain.
"normal speech"
whisper/"under your breath"
thought
"Matrix/email/..."
"sub-vocal"
"foreign language"

Imveros

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« Reply #11 on: <11-17-14/2212:53> »
== Info ==
Street Name: Sterling
Name: John Locklear
Movement: 12/24
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Male Age 28
Height 5'11" Weight 185
Composure: 9
Judge Intentions: 11
Lift/Carry: 5 (30 kg/20 kg)
Memory: 7
Nuyen: 15150

== Priorities ==
Metatype: D - Human or Elf
Attributes: B - 20 Attributes
Special: E - Mundane
Skills: C - 28 Skills/2 Skill Groups
Resources: A - 450,000¥

== Attributes ==
BOD: 3
AGI: 4 (6)
REA: 3 (5)
STR: 2
CHA: 6
INT: 5
LOG: 3
WIL: 3
EDG: 5

== Derived Attributes ==
Essence:                   3.15
Initiative:                10 + 3d6
Rigger Initiative:         10 + 3d6
Astral Initiative:         
Matrix AR Initiative:      10 + 3d6
Matrix Cold Initiative:    5 + DP + 3d6
Matrix Hot Initiative:     5 + DP + 4d6
Physical Damage Track:     10
Stun Damage Track:         10

== Limits ==
Physical:                  4
Mental:                    5
Social:                    7
Astral:                    7

== Active Skills ==
Animal Handling            : 0                      Pool: 5
Archery                    : 0                      Pool: 5
Armorer                    : 0                      Pool: 2
Automatics                 : 6 [Machine Pistols]    Pool: 12 (14)
Blades                     : 0                      Pool: 5
Clubs                      : 0                      Pool: 5
Computer                   : 0                      Pool: 2
Con                        : 6 [Fast Talk]          Pool: 12 (14)
Cybercombat                : 0                      Pool: 2
Demolitions                : 0                      Pool: 2
Disguise                   : 2                      Pool: 7
Diving                     : 0                      Pool: 2
Escape Artist              : 0                      Pool: 5
Etiquette                  : 6 [Corporate]          Pool: 12 (14)
First Aid                  : 0                      Pool: 2
Forgery                    : 0                      Pool: 2
Free-Fall                  : 0                      Pool: 2
Gunnery                    : 0                      Pool: 5
Gymnastics                 : 0                      Pool: 5
Hacking                    : 0                      Pool: 2
Heavy Weapons              : 1                      Pool: 7
Impersonation              : 1                      Pool: 7
Instruction                : 0                      Pool: 5
Intimidation               : 2                      Pool: 8
Leadership                 : 1                      Pool: 7
Longarms                   : 0                      Pool: 5
Navigation                 : 0                      Pool: 4
Negotiation                : 6 [Bargaining]         Pool: 12 (14)
Palming                    : 2                      Pool: 8
Perception                 : 1                      Pool: 6
Performance                : 0                      Pool: 5
Pilot Ground Craft         : 0                      Pool: 4
Pilot Watercraft           : 0                      Pool: 4
Pistols                    : 0                      Pool: 5
Running                    : 0                      Pool: 1
Sneaking                   : 2                      Pool: 8
Survival                   : 0                      Pool: 2
Swimming                   : 0                      Pool: 1
Throwing Weapons           : 0                      Pool: 5
Tracking                   : 0                      Pool: 4
Unarmed Combat             : 0                      Pool: 5

== Knowledge Skills ==
Area Knowledge: Seattle    : 3                      Pool: 9
English                    : N                      Pool: 0
Gangs                      : 1 [Seattle]            Pool: 7 (9)
Japanese                   : 2                      Pool: 8
Politics                   : 2 [Corporate]          Pool: 6 ( 8 )
Security Tactics           : 2 [Corporate]          Pool: 6 ( 8 )
Sioux                      : 3                      Pool: 9

== Contacts ==
Amber Midthunder (3, 4)
Domino Walker (2, 5)
Karen King (6, 1)
MacCallister (5, 2)

== Qualities ==
Addiction (Moderate) (Novacoke)
Allergy (Uncommon, Mild) (Gold)
Consummate Professional
First Impression
Prejudiced (Specific, Biased) (Hermetic Mages)
SINner (National) (Sioux Nation)

== Lifestyles ==
High  1 months

== Cyberware/Bioware ==
Datajack
Mnemonic Enhancer Rating 1
Muscle Toner Rating 2
Platelet Factories
Sleep Regulator
Smartlink
Synaptic Booster Rating 2
Tailored Pheromones Rating 3

== Armor ==
Chain Mail                          8
Custom Ballistic Mask               2
Forearm Guards                      1
Mortimer of London: Argentum Coat   4
   +Concealability
   +Custom Fit (Stack)
   +Fire Resistance 5
   +Insulation 4
   +Nonconductivity 5

== Weapons ==
Ares Alpha
   +Gas-Vent 3 System
   +Shock Pad
   +Sling
   +Smartgun System, Internal
   Pool: 12   Accuracy: 7   DV: 11P   AP: -2   RC: 7
Grenade: High Explosive
   Pool: 5   Accuracy: 4   DV: 16P (-2/m)   AP: -2   RC: 1
Grenade: Thermal Smoke
   Pool: 5   Accuracy: 4   DV: (10m Radius)   AP: -   RC: 1
Remington Suppressor
   +Concealable Holster
   +Gas-Vent 3 System
   +Smartgun System, External
   +Sound Suppressor
   +Spare Clip
   +Spare Clip
   Pool: 12 (14)   Accuracy: 8   DV: 7P   AP: -1   RC: 4
Survival Knife
   Pool: 5   Accuracy: 5   DV: 4P   AP: -1   RC: 1
Unarmed Attack
   Pool: 5   Accuracy: 4   DV: 2S   AP: -   RC: 1

== Commlink ==
Meta Link (ATT: 0, SLZ: 0, DP: 1, FWL: 1) x3
Transys Avalon (ATT: 0, SLZ: 0, DP: 6, FWL: 6)

== Gear ==
Ammo: APDS (Machine Pistols) x60
Ammo: Gel Rounds (Machine Pistols) x60
Ammo: Regular Ammo (Assault Rifles) x100
Contacts Rating 3
   +Vision Enhancement Rating 3
Earbuds Rating 3
   +Audio Enhancement Rating 3
Fake SIN Rating 4
   +Fake License (Restricted Cyberware License) Rating 4
   +Fake License (Firearms License) Rating 4
   +Fake License (Concealed Carry Permit) Rating 4
Glasses Rating 4
   +Image Link
   +Vision Magnification
   +Thermographic Vision
   +Flare Compensation
Grenade: High Explosive x2
Grenade: Thermal Smoke x3
Medkit Rating 6
   +Medkit Supplies
Novacoke x5
Respirator Rating 6
Sim Module
Slap Patch, Stim Patch Rating 6 x3
Slap Patch, Trauma Patch

== Vehicles ==
Hyundai Shin-Hyung (Sport Sedan)
   +Autosoft (Clearsight) Rating 6
   +Autosoft ([Hyundai Shin-Hyung] Maneuvering) Rating 6
   +Sensor Array Rating 2
« Last Edit: <11-17-14/2343:06> by Imveros »
No trees were harmed in the creation of this message, but a large number of electrons were terribly inconvenienced.

"normal speech" thought "Matrix"   whisper "Subvocal" "Foreign Language"

Volker

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« Reply #12 on: <11-17-14/2305:01> »
Cheers, Omae, here’s my char:

MacC

General Info

Street name: MacC, or just Mac
Metatype: Dwarf
Profession: Shaman
Nuyen: way too few

Curriculum Vitae

January 7th, 2053. That’s my birthday. And about the only data you’re going to get from me. Data drains life of every event the way a vampire sucks blood from a human being, leaving behind but a dead, meaningless shell.
That’s a better way to start my story: One freezing morning my mum woke up and immediately felt the time has come. She would become a mother. My dad was already at work – supplements department at DocW’s, a job as boring as he is. As far as I know it was our neighbour (the mean one, with the kittens) who brought her to the hospital. She laboured for almost three days until she finally gave birth to Fitzgerald McConnan (a name I thought was her revenge for my making her suffer) in the middle of a cruelly cold winter night. This tells you two things about me:
a)   She could have had the doctors do an emperor’s cut, but her will never gave in. She passed this attribute on to me.
b)   I tend to hurt people who are close to me.

I’m a Dwarf. That said, you know everything about my childhood. I was teased by the long ones (that is, until they found out that Dwarves are stronger than humans or pixies). I was forced to excel in maths, handle computers, live a boneless life. Things became interesting, however, when I reached puberty. Or so I thought. It was most classic. My father, prone to synthowhiskey (which made me furious) told me off. Bad marks, I s’pose. Maths would be my guess. I had had a real bad day. A fight with some friends, problems at school – adolescence stuff. Mum was going to stand up for me, but that only made things worse: Dad was already drunk. I was close to tears already, just about to scream when Dad made the mistake: He started yelling at my mother. A roar of fury burst out of my lungs – and the whiskey glass shattered into a thousand pieces (a trick I was never again able to pull off). The scene froze. And my ordeal began.
A Dwarf. A corpses‘ brat. You guess: mage or shaman? Right. I was moved to a magical highschool quite immediately. Geometrical formulae, hypothetical interplanar maps, statistics and Awakened rates, biometrical functions of auraless bodies, theories on the reciprocal influence of mana tides and radiation. It killed me. Every exam on Alchemical Analysis, every page of our Hermetical Heritage textbook, every word spat out by our Lex Arcana professor took away a quantum of my passion, my lust for magic. This was not my life. But funny enough, it was school as showed me my path.
I remember it as distinctly as my first kiss: the moment when I turned the page of Hermetical Heritage, yawning, and saw the chapter headline: The Shamanic tradition. In that instant my life changed. I thought it a myth, Howling Coyote a legend (I was still a kid, mind you, chummer). I got focussed again, passionate as only a Dwarf can be. I spent my whole time reading: research an shamanism, magical history books, silly novels about Red Indian shamans and Spanish witches, esoteric manuals. There was more drek than not, but still, it helped me find my way. And it felt right.
I became obsessed by the search for my totem. What would it be? Serpent? Gator? Hopefully not Rat! I fast-forward to when I found Him. I was sitting on the terrace of the school canteen, feeding pigeons, lost in thoughts. Not Pigeon, please not Pigeon. Is Pigeon even a totem? I watched these plump, ugly creatures with disgust, looked into those hollow, red eyes with contempt. Then a crow appeared and stole some crumbs. It was beautiful, black and perfect. I smiled, but then a movement shattered the kindling thought. Some pigeons had stirred, my crow fled. Not Crow then, I thought, sighing. Then I paused. Finding your totem wasn’t about turning a cat into a lion, it was about finding yourself. I remembered those greedy, clever eyes and imagined it reflecting my image. I haven’t been a fighter my whole life, except when I had to. When bigger boys bullied me, I decided to flee rather than fight. I grew restless. Whenever I saw one of those beautiful birds, it was like Crow greeting me.
I can’t remember how I met Wiz Wes. He was some uncle’s friend or so. Still reckoning my fascination to be just a boy’s fantasies, they allowed me to meet my future mentor, a Raven shaman. Talking to him was just incredible. He understood me. He was so wise and everything he said made perfect sense. And, better still: He accepted me as his student, for ¥ 500 an hour, to be paid later, and a favor, should he ever need one. In the meanwhile my payment was symbolic: a crow feather in the 2nd week, a comic book in the 3rd, a grain of orichalcum in the 4th, a good story in the 5th. I only realized later that my first one was more than symbolic: a ring, woven from my hair – in case I should forget to honor our trade. I was in Wiz Wes‘ hands, and there was little I could do about it.
The case was different for Jerry, though.
I fled home as soon as I was able to cast one or two spells. My hope of living with Wesley turned out to be an illusion. He was my teacher, but he was not going to adopt me. So I laboured on construction sites to pay my soyburgers and cokes. Of course I used magic to lift heavy stuff. And of course such a thing can’t go unnoticed forever. A workmate fingered me on my boss, Jerry.
He altered my payment. Halved it, that is. If I quit or caused any trouble, he’d blow the whistle on me. Luckily, I already knew how to change into my totem’s bird, a crow. So I began to steal to earn my living. And swore revenge. I’m not a cliché Dwarf, but there’s one thing that is true to most of us, including me. We’re stubborn. And patient. My revenge came, when Wiz Wes taught me the Crow’s Voice spell, which allowed me to manipulate a person’s thoughts. It would not yet work on people with a strong will. Jerry, however, was prey.
I traced him home, using my Shapechange spell. I dropped the spell, sitting stark naked in a side alley, peering through his window, when I wove the spell. I forced him to transfer all the money he owed me to my account, doubling the sum. And I made him set fire in his living room before I left.
Next day in the morning I made sure he understood I would come again should he do something funny. And we talked about my salary. I might have lied about my capacity of calling spirits to hunt him down even in jail.
I used the money to pay Wiz Wes. After a year or so I quit my job and started to do shadowy magic stuff. Another two years later I quit my apprenticeship and became a full-grown shadowrunner. In the meantime I had a lot of Firsts: my first run, my first spirit, my first preparation, my first sex, my first kill, and so on. Nothing you wouldn’t expect my type to do, and nothing worth wasting your or my time on any longer.
So, this is me: MacC, or just Mac, Dwarven Crow shaman, shadowrunner and a pain in the ass for everyone who thinks they can fuck with me. That is, except they can, really. I know when to peck, but also when to just spread my wings…
 

Appearance

MacC is as tall as 1.22 (more ore less exactly 4 ft) and rather skinny. But since he’s wearing wide clothes, his exact figure can only be guessed.
The Dwarf’s face is slim, unlike his fleshy nose, and his chin is pointy enough to poke your eye out (assuming your eyes are at 3 ft 6“ height). Normally, MacC’s face is neatly shaven.

Although he’s no older than 22 or 23, there are already small wrinkles around his eyes, and his eyebrows are rather bushy. Although he seems a little grumpy sometimes, taken as a whole he is a very charming person (yep, that’s deliberately ambiguous ^^). His voice is a deep and strong bass, his gace is strong, but not intense in a rude way. He is very self-confident, and every movement, every glance, every word indicates he’s determined.

Today, the Dwarf‘s wearing a black T-shirt displaying a really daft looking cartoon elf with protruding ears, holding a dandelion between his sheepishly grinning teeth. And a fleshy hand, pointing a gun at his head. Over this shirt, he’s wearing a black lined coat with an very broad collar. The coat is a little bit too long for MacC: it stretches over his knees and covers half of his big hands. The wide dark sleeves give the impression of wings when he stretches his arms. Mac’s wearing sneakers and a simple necklace with a metallic pendant displaying a raven’s head.

Stats

== Attributes ==

BOD   3
AGI   3
REA   1
STR   3
WILL   6
LOG   4
INT   3
CHA   6
EDG   1
   

== Limits and derived stats ==

INI   4+D6
Astral INI   6+2D6
Mental Limit   6
Physical   3
Social   8
Physical CM   10
Stun CM   11

== Active Skills ==

Conjuring Skill Group   5
Spellcasting (Manipulation)   6 (8)
Con   5
Stealth   4
Pistols   3
Etiquette   2
Negotiation   5
Counterspelling   4
Disguise   1
Sneaking   5
Perception   2
Astral Combat   4
Alchemy   4
Assensing   3

== Knowledge Skills ==

Magic Theory (Professional)   5
Critters (Academic)   4
English   (Language)   N
Japanese (Language)   3
   
Eastern Philosophy (Interest)   3
Awakened sports games (Interest)   2
Myths and Legends (Interest)   3
Shaman community jackpoints (Interest)   3

== Spells ==
(x means: also acquired for Alchemy)
Shapechange   x
Wings (Levitate)   x
Crow's Voice (Control Thoughts)
Crow's Dreams (Alter Memory)
Phantasm   x
Stoning Gaze (Petrify)
Armor   
Force Wall (Physical Barrier)
   
   
== Contacts ==

Mr Dee (Talismonger, C3/L3)
Wiz Wes (Raven shaman, C2/L2)
Freeze (Trool Street Samurai, C3/L5)

== Qualities ==

Focused Concentration IV
Mentor Spirit (Crow)
Legal SIN (Seattle)
Prejudiced against Elves
Mild Allgergy to Synthahol

== Lifestyle ==

Low, alas.

== Gear ==
Knife
Trodes
Fichetti Security 600
   Laser Sight (included)
Hidden arm slide
Quick-draw holster
2 clips à 30 standard ammo
2 clips à 30 gel ammo
Lined Coat
Commlink: Sony Emporer
2 Stimpatches Lvl 3
Fake Licence IV (gun)
"normal speech"
whisper/"under your breath"
thought
"Matrix/email/..."
"sub-vocal"
"foreign language"

Imveros

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« Reply #13 on: <11-17-14/2342:41> »
forgot to roll starting wealth! Going to assume all of you forgot as well!

5d6 * 500

5d6=21

21*500 = 10500

I will go and edit my sheet with that $ added
No trees were harmed in the creation of this message, but a large number of electrons were terribly inconvenienced.

"normal speech" thought "Matrix"   whisper "Subvocal" "Foreign Language"

Shrazkil

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« Reply #14 on: <11-17-14/2353:44> »
Here is mine.
\http://orokos.com/roll/232902