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[OOC] What Happens In Seattle...

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El Lanzador

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« Reply #15 on: <11-19-14/2210:02> »
Got into a car accident. Will post tomorrow.
“Pride, envy, avarice - these are the sparks have set on fire the hearts of all men.” ― Dante Alighieri, Inferno

SnowDragon

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« Reply #16 on: <11-19-14/2214:58> »
Oh shit. You okay?

Sabato Kuroi

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« Reply #17 on: <11-20-14/0217:00> »
@El Lanzador I hope you're ok mate!


@GM
I roll knowledge architecture the moment Bnc feeds us the image  of the trainyard.I want to see if I can think of good spots for silent entry etc
Architecture Knowledge for the trainyard: 4d6t5 2

In case you didn't see that earlier post...can you please tell me if I found any  good spots?
« Last Edit: <11-20-14/0218:54> by Sabato Kuroi »

SnowDragon

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« Reply #18 on: <11-20-14/0236:08> »
@GM
I roll knowledge architecture the moment Bnc feeds us the image  of the trainyard.I want to see if I can think of good spots for silent entry etc
Architecture Knowledge for the trainyard: 4d6t5 2

In case you didn't see that earlier post...can you please tell me if I found any  good spots?

Whoopsie.

Anywhere close to the railroad tracks is a good spot, the noise and the shape of the trains will cover your approach from just about any vector, including straight up the road to the former car parks from where the van is parked now. The structure in the middle where Wasteland's team is has no windows and few doors (one on this side, facing you, and one directly the other side).

Sabato Kuroi

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« Reply #19 on: <11-20-14/0247:47> »
Ok thanks!

@team
Do you think we should cover both entries/exits?

SnowDragon

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« Reply #20 on: <11-20-14/0255:34> »
Can I determine when the last commlink activity had occured? Since when is the communication dead, that is. Especially interesting: Had there been any communication with Armstrong?


For Volker, Last commlink activity appears to have been when Wasteland's 'link dialed Armstrong's business number.

SgtBoomCloud

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« Reply #21 on: <11-20-14/0934:59> »
@El Lanzador. Holy drek!  Hope everything is okay!

@snowdragon.  Thanks for the info :)

@sabato.  I'm open to hashing that out IC, but I have a feeling Krestov is going in the front.  Just a hunch ;)

SquirrelDude

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« Reply #22 on: <11-20-14/1134:08> »
Ok thanks!

@team
Do you think we should cover both entries/exits?
I'm always a bit hesitant to split the adventuring party team, but that's probably for the best in this situation. If there is someone in there waiting for us, I don't want them having an easy escape route out.
"normal speech"
"under your breath"
thought
Astral
"Matrix/email/..."
"sub-vocal"
" translated foreign language" (Foreign Language)

SgtBoomCloud

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« Reply #23 on: <11-20-14/1146:08> »
Luckily, splitting the team doesn't mean we are cut off, thanks to modern communication technology and ranged weaponry :D

Also, in conformance with party wishes, I am right to assume this convo is all happening en route. Yes?

Volker

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« Reply #24 on: <11-20-14/1236:15> »
@El Lanzador: Best wishes!
@SnowDragon: I also checked the time, but I assume that's okay.

Here's my Matrix perception test. Basically I'll go to where we head and look around for ANY online objects (including helicopters ^^), filtering out working drones, trying to identify them and also mark them in our map. Basically what's most interesting is commlinks, smartgun systems, unusual drones (and helicopters).

Matrix perception test: 13d6t5 2
Wow -.- impressive

@team: Shouldn't this conversation take play IT in the IT thread?


Just to have it mentioned somewhere: bnc's biomonitor is set to automatically send a report to Krestov's link as soon as bnc's vitals get alarming.
« Last Edit: <11-20-14/1300:44> by Volker »
"normal speech"
whisper/"under your breath"
thought
"Matrix/email/..."
"sub-vocal"
"foreign language"

SgtBoomCloud

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« Reply #25 on: <11-20-14/2119:58> »
Just to have it mentioned somewhere: bnc's biomonitor is set to automatically send a report to Krestov's link as soon as bnc's vitals get alarming.

This is confirmed.  It would take 6-7 combat rounds to reach her without Running tests due to distance, but that is the setup :)

Meanwhile, I go to brush up on combat rules, namely damage soaking and the finer points of ranged combat :D

EDIT: (noted that sheet got posted up on the 1st page of this thread.  Adjusted weight to accurately match a troll of his size.  Snowdragon, would you prefer I put background up here or pm it to you?)

El Lanzador

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« Reply #26 on: <11-20-14/2252:54> »
I live. There was police reporting, insurance denying, and setting up repair.

*Sigh

I will seriously try to post in the morning. I just have to sleep now...
“Pride, envy, avarice - these are the sparks have set on fire the hearts of all men.” ― Dante Alighieri, Inferno

Volker

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« Reply #27 on: <11-20-14/2328:25> »
I live. There was police reporting, insurance denying, and setting up repair.

*Sigh

I will seriously try to post in the morning. I just have to sleep now...

Don't strain yourself. It's a fun game, but it's just a game. Take care of yourself first, mate.


Since our chars are supposed to know each other, whereas we don't know anything about them, I allowed myself to create another thread where our chars can, if their players want, get to know each other. This might improve our roleplaying also, since we get a feel for our comrade's chars.

Here they are
OOC
IC.
« Last Edit: <11-21-14/0031:50> by Volker »
"normal speech"
whisper/"under your breath"
thought
"Matrix/email/..."
"sub-vocal"
"foreign language"

Sabato Kuroi

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« Reply #28 on: <11-21-14/0210:00> »
@El Lanzador
don't worry mate, get some rest


@all

I  think we should roll dice in the IC thread so the GM won't have to scan the OOC for our rolls, because it's a bit of a mess, naturally :p

.What do you think?

Volker

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« Reply #29 on: <11-21-14/0222:03> »
Let the ringbearer decide. Um, the GM, I mean.
"normal speech"
whisper/"under your breath"
thought
"Matrix/email/..."
"sub-vocal"
"foreign language"