== Info ==
Street Name: Johnny Lash
Name: Tyson Hughes
Movement: 10/20
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Troll
Composure: 6
Judge Intentions: 6
Lift/Carry: 17 (120 kg/80 kg)
Memory: 5
Nuyen: 5
== Priorities ==
Metatype: A - Any metatype
Attributes: B - 20 Attributes
Special: D - Adept or Aspected Magician
Skills: C - 28 Skills/2 Skill Groups
Resources: E - 6,000¥
== Attributes ==
BOD: 9
AGI: 5
REA: 4 (6)
STR: 8
CHA: 3
INT: 3
LOG: 2
WIL: 3
EDG: 2
MAG: 6
== Derived Attributes ==
Essence: 6
Initiative: 9 + 3d6
Rigger Initiative: 9 + 3d6
Astral Initiative: 6 + 2d6
Matrix AR Initiative: 9 + 3d6
Matrix Cold Initiative: 3 + DP + 3d6
Matrix Hot Initiative: 3 + DP + 4d6
Physical Damage Track: 13
Stun Damage Track: 10
== Limits ==
Physical: 11
Mental: 4
Social: 5
Custom Ballistic Mask [+1] (Only for intimidation, Must be visible)
Astral: 5
== Active Skills ==
Animal Handling : 0 Pool: 2
Archery : 0 Pool: 4
Armorer : 0 Pool: 1
Automatics : 0 Pool: 4
Blades : 0 Pool: 4
Clubs : 0 Pool: 4
Computer : 0 Pool: 1
Con : 0 Pool: 2
Cybercombat : 0 Pool: 1
Demolitions : 0 Pool: 1
Disguise : 0 Pool: 2
Diving : 0 Pool: 8
Escape Artist : 0 Pool: 4
Etiquette : 1 Pool: 4
Exotic Melee Weapon : 6 Pool: 12
First Aid : 0 Pool: 1
Forgery : 0 Pool: 1
Free-Fall : 0 Pool: 8
Gunnery : 0 Pool: 4
Gymnastics : 2 Pool: 7
Hacking : 0 Pool: 1
Heavy Weapons : 0 Pool: 4
Impersonation : 0 Pool: 2
Instruction : 0 Pool: 2
Intimidation : 6 [Physical] Pool: 9 (11)
Leadership : 0 Pool: 2
Longarms : 0 Pool: 4
Navigation : 0 Pool: 2
Negotiation : 0 Pool: 2
Perception : 3 Pool: 6
Performance : 0 Pool: 2
Pilot Ground Craft : 1 [Bike] Pool: 7 (9)
Pilot Watercraft : 0 Pool: 5
Pistols : 6 [Revolvers] Pool: 11 (13)
Running : 2 Pool: 10
Sneaking : 0 Pool: 4
Survival : 1 Pool: 4
Swimming : 2 Pool: 10
Throwing Weapons : 0 Pool: 4
Tracking : 0 Pool: 2
Unarmed Combat : 3 Pool: 8
== Knowledge Skills ==
Alcohol : 1 [Beers] Pool: 4 (6)
English : N Pool: 0
Gangs : 1 [Seattle] Pool: 4 (6)
Spanish : 3 [Speak] Pool: 6 ( 8 )
== Contacts ==
Nick Ryder (3, 1)
Three-Fingers (3, 2)
== Qualities ==
Adept
Distinctive Style
Thermographic Vision
Uneducated
== Powers ==
Berserk
Combat Sense Rating: 1
Critical Strike (Exotic Melee Weapons)
Improved Ability (skill) (Exotic Melee Weapon ()) Rating: 1
Improved Reflexes 2
Rapid Draw
Riposte Rating: 1
== Lifestyles ==
Flop house 1 months
== Armor ==
Armor Jacket 12
+Nonconductivity 4
Custom Ballistic Mask 2
== Weapons ==
Bullwhip
+Personalized Grip
Pool: 12 Accuracy: 7 DV: 10P AP: +3 RC: 3
Knucks
Pool: 8 Accuracy: 11 DV: 9P AP: - RC: 3
Ruger Super Warhawk
+Laser Sight
+Quick-Draw Holster
+Speed Loader
Pool: 11 (13) Accuracy: 6 DV: 9P AP: -2 RC: 3
Unarmed Attack
Pool: 8 Accuracy: 11 DV: 8S AP: - RC: 3
== Martial Arts ==
The Cowboy Way
+Knucklebreaker (Blast Out of Hands)
== Commlink ==
Renraku Sensei (ATT: 0, SLZ: 0, DP: 3, FWL: 3)
+Sim Module
+Trodes
+Subvocal Mic
+AR Gloves
== Gear ==
Ammo: Gel Rounds (Heavy Pistols) x30
Fake SIN (Tyson Hughes (UCAS)) Rating 3
+Fake License (Adept License) Rating 3
+Fake License (Pistol License) Rating 3
+Fake License (Concealed Carry Permit) Rating 3
Glasses Rating 3
+Image Link
+Vision Magnification
+Flare Compensation
==Appearance==
Age: 20
Height: 9'2"
Weight: 1000 lbs
Eyes: Green
Hair: Bald with curled ram like horns

That minus the smoke stacks and a whip in place of the second pistol
Nick Ryder (3, 1)
Officer Ryder was a rare find in the metroplex. An honest cop. He was out to single handedly rid the streets of crime and wasn't willing to cut any corners to do so. Needless to say this upset his superiors, to whom cutting corners was SOP. After stepping on one to many toes, Detective Ryder found himself on and Barrens Beat. A literal death sentence. His first day on the beat he interrupts a mugging. Four orks beating on the most strangely dressed troll. The orks were too busy telling that slotting fragger to mind his own damn business between rib kicks to see Ryder round the corner and let off a few shots from his trusty side arm. Johnny, grateful to his new rescuer, brought him out for a few drinks. Over their beers they discovered a mutual interest in cleaning up the streets. Johnny calls on him when things need to be handled "on the books" and Ryder calls on Johnny when things need to be handled "off the books"
Three-Fingers (3, 2)
Three fingers runs an honest to ghost saloon out on the edge of tourist town. Johnny was drawn there as soon as he could afford his first fake ID. Cowboy memorabilia dots the walls and a mechanical bull adorns the bars back corner with pride. Noticing Johnny's "natural talents" and fashion sense, he hires him to bounce from time to time during the busy season. Best part is that Johnny usually takes his pay in drinks. It's a win win for them both.