p. 121: Neoteny
should not be modified by "freaks" because the character looks like a normal child / tween and uses the rules under Neoteny for social situations.
p. 111 - 122: The following
should (logically, when compared to "feathers") be modified by "freaks": 360 Degree Eyesight, Animal Pelage, Bone Spikes, Claws, Dermal Alteration, Dermal Deposits, Elongated Limbs, Fangs, Frog Tongue, Functional Tail, Goring Horns, Greasy Skin, Monkey Paws, Photo-metabolism, Thorns, Webbed Digits, Striking Skin Pigmentation, and Unusual Hair.
p. 135: Banshee is based on an elf, so it should have a min Charisma of 3 in the table to match with what was done with other infected.
p.

: General rules clarification request: Character build with Sum to 10: 4: Human(9) + 4: Magic(6) + Nosferatu = Max Essence of 18, therefore beginning permanent Magic of up to 15? Similar question with other variable-essence characters.
UPDATE: Additional Errata: 12/20/14
p. 103: "Creating a Changling":
a) The 1st paragraph, 3rd sentence states the Surge Class "indicates the karma limit". The 4th sentence states selecting the Surge Class "determine the actual Karma cost of this variation". It is unclear whether this is saying the same thing, and in any case, there is only one (## Karma) next to each Surge Class in sentence 2. At the end of this paragraph, it states that the cap on the positive qualities for Class 1 is 30, which apparently contradicts the 2nd and 4th sentences, where it's capped out at 10. If this is the actual cap, then no cap is given for Surge Classes 2 and 3. The example to the right implies that the Surge Class must be bought with free character karma per the (## Karma) next to the Surge Class in sentence 2, then all positive metagenic qualities are paid for with negative metagenic qualities. However, the first paragraph under "Positive Metagenic Qualities" on p. 111 states "Depending upon the class of SURGE picked when choosing to be a changeling, characters get a balance of metagenic Karma to use in selecting these qualities and balancing them with Negative Metagenic Qualities" which implies that the (## Karma) next to each Surge Class is the "balance" cap. The first paragraph under "Negative Metagenic Qualities" on p. 119 appears to support this with "These qualities are the price for those cool advantages of the Positive Metagenic Qualities", implying that there is no other price in free karma for Surge.
b) The remainder of the 1st paragraph on p.103 discusses rolling randomly to find out one or both sides of the +/- qualities, but then the next paragraph states that the two totals must match or have a net cost of 1 from the character's free karma pool. This is almost impossible to affect because the random rolls will result in sums that don't match within this tight of a bracket.
c) The last paragraph of p. 103 then throws down guidelines describing Surge Classes vs. categories of metagenic traits, though these metagenic categories aren't then associated to the actual metagenic qualities in the tables or descriptions of said qualities. The fluff descriptions of the Surge Classes on p.101 also don't supply actual lists for said categories.
p. 111: Table title should be "6 to 15 Karma" not "3 to 5 Karma" as in the previous table on p. 110.