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[5e] Circle of Heaven [OOC]

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gilga

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« Reply #255 on: <01-27-15/0934:55> »
Bah, I don't know. Where I google it I find many heated discussions about it some even turn to what we know about medicine and how the human body works with their either claim. Quite a lot to digest for the first time I try to do a rigger.
 
The version that say that mental attributes replace the physical ones when jumping in is taken from the astral rules.  In the astral logic replace agility and intuition replace reaction. Then they say when in VR you have no control over your body  (in a similar way to astral projection) so physical attributes should be replaced by mental ones in VR.

Overall - it seems like no one really knows and everyone do house rules. I'll change IT if we house rule it to be agility + reaction so she can still drive/ fight with drones as they are super fun to move around like chess pieces in combat.


Siren

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« Reply #256 on: <01-27-15/0954:22> »
Actually, I do prefer logic while jumped in.  Good call.

Siren

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« Reply #257 on: <01-27-15/1007:03> »
Ivory and Baro should roll Initiative.

gilga

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« Reply #258 on: <01-27-15/1014:17> »
Initiative Ivory (jumped in): 13+4d6 28
Initiative drone 1: 6+4d6 22
Initiative drone 3: 6+4d6 22
Initiative drone 2: 6+4d6 19


amazing that they managed to see the invisible car ;)

Siren

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« Reply #259 on: <01-27-15/1014:41> »
I should note that I am rolling at orokos for npcs as well.  CoH if you care to check, but I prefer to keep GM rolls secret.  Always been a fan of the GM screen.

If anyone is very opposed to that, we can talk about it and come to a compromise.

Siren

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« Reply #260 on: <01-27-15/1015:57> »
Initiative Ivory (jumped in): 13+4d6 28
Initiative drone 1: 6+4d6 22
Initiative drone 3: 6+4d6 22
Initiative drone 2: 6+4d6 19


amazing that they managed to see the invisible car ;)

Ultrasound.  ;) Any actions they take against it are still at a penalty due to the surrounding traffic, though.

gilga

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« Reply #261 on: <01-27-15/1018:39> »
Damn ;)
I like that GM roles are secret - gives more mystery.

Siren

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« Reply #262 on: <01-27-15/1021:18> »
Do note that starting this round, IT is driving against the flow of traffic, and will suffer a -2 on driving tests for as long as she is doing that, threshold 4 (slightly higher due to the fact oncoming cars are unable to see her, and thus unable to react to her) to avoid a collision. A failed driving test here will mean a collision.

Traffic is fairly light, but gets tight enough at points that some fancy maneuvers will need to be taken (and hopefully described in all their cool detail.)

gilga

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« Reply #263 on: <01-27-15/1023:14> »
Our chaser has a bike right?

Siren

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« Reply #264 on: <01-27-15/1028:25> »
Right.

Sabato Kuroi

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« Reply #265 on: <01-27-15/1028:41> »
Orokos is stuck and won't let me log in

Got to go , I'll post in a couple of hours from my tablet

Siren

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« Reply #266 on: <01-27-15/1029:27> »
I don't remember, is Yako riding with anyone or just going solo?  Who else is on the road?  IT is with Baro, and Inanna is with James, right?  Is she with Kyoko?

Also, I see IC that Inanna made it home already.  James rode with her, right?  Where is he now?
« Last Edit: <01-27-15/1033:30> by Siren »

Sabato Kuroi

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« Reply #267 on: <01-27-15/1033:48> »
Managed to log in

here's my Initiative Roll (11+3d6)

Initiative: 11+3d6 28

Siren

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« Reply #268 on: <01-27-15/1047:55> »
What drone types is IT using right now?

rednblack

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« Reply #269 on: <01-27-15/1102:45> »
I don't remember, is Yako riding with anyone or just going solo?  Who else is on the road?  IT is with Baro, and Inanna is with James, right?  Is she with Kyoko?

Also, I see IC that Inanna made it home already.  James rode with her, right?  Where is he now?

Per IC, James and Inanna should be in a rented car on their way to the safehouse in Seoul.  Let me know what that's going to set Inanna back, and I'll subtract it from my funds.

As for the Perception Check (Visual): Visual Perception: 14d6t5 0

The dice gods have forsaken me.  Hard to complain after that nice string of rolls.  @Siren, how do you treat edge?  Is it a metagame concept that rednblack the player uses to augment rolls for Inanna the char, or is that something extra that Inanna the char has in her that she can put into her actions when she knows something important is on the line?  I ask because in this situation, if it's the latter Inanna wouldn't be able to use edge, as she is unaware that something out of the ordinary is occurring, while if it's the former, rednblack may want to use edge to avoid getting waylaid.  In this case, I'm not going to edge it, but it would be good to know how you want to play it for the future. 

I'm going to just play this as Inanna napping in the back seat in order to catch up on missed sleep from last night.
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