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[5e] Circle of Heaven [OOC]

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gilga

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« Reply #285 on: <01-27-15/1555:11> »
She wouldn't come with Sabato and IT;)

ScytheKnight

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« Reply #286 on: <01-27-15/1558:19> »
Hehe, I was basically just knocking out a 4 day catch up post, happy to leave this to a GM's call... remember I was rolling Assensing so Yako may have her own issues to deal with.
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gilga

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« Reply #287 on: <01-27-15/1717:08> »
Initiative Ivory (jumped in): 13+4d6 28
Initiative drone 1: 6+4d6 22
Initiative drone 3: 6+4d6 22
Initiative drone 2: 6+4d6 19
amazing that they managed to see the invisible car ;)

1. IT drops improve logic. Just intuition + invisibility - what she need to drive. two spells are difficult enough for her.

She now has intuition (9) + pilot(4) + rig (1) + hot sim (2)  -2 against traffic -2 spell =12 dice
She drives like a maniac trying lose the biker, lets see if he can drive while dodging bullets.
14d6t5: 14d6t5 8
rolled 14 instead of 12 so lets toss the last two dice its 6 hits.
The limit is 5 though.
the action is called Break away - on page 204 core rules.

She tries to lose the biker by extending the range between them beyond his vision range. or to lose him completely. We just need to be over 50 meters so he cannot see the car through ultrasound.


« Last Edit: <01-27-15/1951:06> by gilga »

Sabato Kuroi

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« Reply #288 on: <01-27-15/1802:42> »
@gilga

you're still jumped in right?
Damaging the car will damage you as well.Why do it?We're not that desperate yet.Not that I'm complaining or anything but we need you healthy, more enemies may appear.

And If I'm not mistaken, drones can't fire without you sending a command which is a simple action, right?
« Last Edit: <01-27-15/1807:50> by Sabato Kuroi »

gilga

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« Reply #289 on: <01-27-15/1914:34> »
Sabato: thats right about drones I was thinking of using the second initiative pass to jump in a drone, but I do not like her to be jumped in with an augmented biker so close. So she plays more sensible and continue this daredevil pursuit. Trying to manipulate other cars into colliding with the bike.

I edited my post.
« Last Edit: <01-28-15/0215:05> by gilga »

Csjarrat

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« Reply #290 on: <01-28-15/0510:24> »
@siren
Perception roll for flea checking out the approach to the safehouse
Perception: 7d6t5 2
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Siren

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« Reply #291 on: <01-28-15/1002:03> »
Sorry for the delay.  Been a hell of a day.

Initiative for IT and Baro

IT - 28
Sabato - 28
Rider 1 - 26
Rider 2 - 25
Drone 1 (IT) - 22
Drone 2 (IT) - 22
Drone 3 (IT) - 19

Baro has higher Edge, so he goes first. We're going to call driving the wrong way down a one way street "hard" for the sake of the maneuver threshold test for IT's driving check.  That gives her 2 hits over threshold, changing your range from short to long.

Biker fires Long Burst (simple action, -6 Blind Fire, -2 moving vehicle, +2 Implanted Smartlink, +1 aiming, total modifiers -5) at the car. IT must roll to dodge at -5.

Biker attacking: 11d6t5 3

Working on the updates for the others now.

Siren

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« Reply #292 on: <01-28-15/1012:29> »
Forgive me if I missed it, but have we heard from Kyoko lately?  My last update for her was the Matrix info.

Csjarrat

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« Reply #293 on: <01-28-15/1017:46> »
hey, i keep posting!
she came down the mountain and is heading to the safehouse, i've posted in IC about it, asked if you wanted me to describe it or you and then posted a perception test like two posts above this one :-)
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Siren

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« Reply #294 on: <01-28-15/1029:20> »
Ok, I see it now.  Sorry, I'm on it now.

Siren

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« Reply #295 on: <01-28-15/1030:08> »
Ah, I see.  I thought everyone was using the image headers I made.  That's why I missed you.  Apologies again.

Csjarrat

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« Reply #296 on: <01-28-15/1049:44> »
ok, have a sneaking suspicion what that might have been,
here's a matrix perception test looking for silent running devices on around the bike
looking for hidden devices: 13d6t5 6 hits my limit of 6 nicely

Tag eraser to nuke anything suspicious (like tracker rounds embedded in the chassis lol)
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Siren

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« Reply #297 on: <01-28-15/1117:21> »
Damn, you found both of them.  The first was just a decoy.  That was a good roll.  Please update IC to reflect finding an obvious one in the chassis and a more subtle one found in a miniscule hole in the seat.

Malevolence

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« Reply #298 on: <01-28-15/1129:04> »
James will check the instruments on the vehicle to see if it detects a problem.

He's also going to look for signs of spirits, with Jaws's help if that is allowed. Just let me know what I need to roll.
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Sabato Kuroi

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« Reply #299 on: <01-28-15/1136:52> »
Nvm just saw the IC post
« Last Edit: <01-28-15/1139:08> by Sabato Kuroi »