And how would you do that?
Take an Elf with CHA 6, WIL 4, Ess 0.x, wearing a Vashon Island Ace of Coins in the right place. He'd have a Social Limit of 9.
Having full 6.0 Essence would increase this limit by 2, but since a limit only matters for really high dicepools or the lucky, he should be more or less unaffected by his low essence.
Of course, in case he fails an opposed test because he has 9 hits and the opponent 10, you might argument with his low essence having impacted the negotiation/bluff/whatever. But imho this should be the only case: when essence causes you to lose hits.