"Bonsoir, mon ami, et bienvenue!" Goodnight replies pleasantly as the Frenchman draws up. Her accent is still colored with a strangely musical polyglot, as befits a UK native learning it from an Italian, but her French is more than passable as she turns her smile on him. Her dimples deepen as she tells The Frenchman, "What you have is a dryad sorceress and a lovely young lady who has consented to be her traveling companion for the moment." She brushes Natasha's shoulder with one hand, making sure to look at her and make her feel included before continuing, "And of course you know our staunch protector, he of the many talents, wandering eye, and singular companion!"
For someone who is hamming it up good and proper, Goodnight does a remarkable job of not sounding like she's poking fun. Her intended effect is actually to fill them with pride, not indignation or anger at being scorned. Her conversations with Al and Isaint not withstanding, her usual modus operandi is to encourage and compliment, and she keeps anything but sincerity and pleasure out of her voice as she tells The Frenchman, "Now Natasha and I are doubly blessed with two skilled, vital, attractive young men to keep us safe from the darkness of Below. Truly, I am thankful for your presence."
Nitro breaks in to urge them on and Goodnight gives a curt nod. Switching back to English she says, "Of course, sir. Let us depart." Her SecondSkin grows brighter, not enough to illuminate the area properly but enough that, like her contacts, it can be used for low-light vision. Swathed in dim violet light, she reaches out and twists the wheel of the door sharply, then throws it open.
On the other side of the door was naught but darkness, but as Goodnight steps through, those who can see in the dark in one form or another can see cyclopean black walls, pitted basalt carved with small, ancient characters. "Welcome to Widow's Way." Goodnight says. "We've got a long walk ahead of us. Those who can't see me, just remember to turn to your left coming through the door. Those with thermal vision, if you see anything that isn't us, speak up fast."
Goodnight sets off down Widow's Way, her boots tapping on the ancient, scarred cobblestones with which it is paved. The processional is wide, some twelve meters at this point, but Goodnight sticks close to the left-hand wall, the black stone- shiny with age- faintly reflecting her glowing purple. "What you are seeing," she says conversationally to Natasha, Solo, and The Frenchman, "Is the remains of the wall of honor, a practice similar to what modern militaries and police departments sometimes do. The characters tell stories, giving names, deeds, and great battles of some of the more august dead in the Catacombs. The white pillars," she points to a broken-off pedestal, its jagged top at about waist level and the rest of it in pieces strewn about the processional, "used to be Triumphal Columns, put up for great victories. Some can still be read, if one is a student of ancient languages."
Over the team's comm, she chats, <<I figure the tour guide impersonation will help the Doctor and his family keep their minds off of their present circumstances. And before anyone points out that I stand out with the purple glow, let me say that anything hunting us down here isn't doing it by visual light alone. Some of it may not even have eyes.>>