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[StS OOC] Cashing In

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Lighthouse

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« Reply #225 on: <09-10-15/1139:34> »
Well I feel lucky. I already made my roll to pass through. Do I make it?
"Fish gotta swim You know what I'm sayin." Omar

Jayde Moon

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« Reply #226 on: <09-10-15/1443:49> »
You made it.  Barely :P  Good news is that you still have to spirit!
That's just like... your opinion, man.

Lighthouse

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« Reply #227 on: <09-10-15/1850:38> »
 :)
"Fish gotta swim You know what I'm sayin." Omar

Lighthouse

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« Reply #228 on: <09-10-15/1852:11> »
I'm going to recast when I get home.

Posted from my iphone
"Fish gotta swim You know what I'm sayin." Omar

skulldixon

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« Reply #229 on: <09-10-15/2151:11> »
Just a heads up. I'll be gone most of the weekend.
"speaking out loud"
<<matrix actions/communication>>
Text and thought

Aria

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« Reply #230 on: <09-11-15/0820:54> »
And Requiem will still be waiting in the car  ;D
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Lighthouse

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« Reply #231 on: <09-12-15/1947:47> »
I cast force 5 invisibility

http://orokos.com/roll/324916

drain

http://orokos.com/roll/324917

which I do like a boss

and I cast force 6 improved reflexes

http://orokos.com/roll/324918

and then I soak

http://orokos.com/roll/324919

Which I do

Then I drop my improved reflexes and try again

http://orokos.com/roll/324919

And I soak

http://orokos.com/roll/324921

Then I curse the dice gods because why couldn't I have gotten that roll for my initial casting...

Then I drop improved reflexes and cast it again

http://orokos.com/roll/324922

and get the same lower result...It should be 3...hmmmmmm

and then soak

http://orokos.com/roll/324923

more cursing

I drop...you know what screw it I just keep the 2d6 +9 improved reflexes and move on with my day.

"Fish gotta swim You know what I'm sayin." Omar

obidancer

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« Reply #232 on: <09-12-15/2255:41> »
Wouldn't your first soak (F6) cause you 3 stun with 3 successes? I believe improve reflexes is F drain.
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Lighthouse

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« Reply #233 on: <09-13-15/0124:20> »
I thought is was based on the successes you rolled.
"Fish gotta swim You know what I'm sayin." Omar

Jayde Moon

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« Reply #234 on: <09-13-15/0457:49> »
When calculating drain it is based off of the Force of the Spell, which you choose before you cast it.

The Hits you roll determine the results of the spell, limited by the Force, and whether the drain is stun (hits equal to or less than your Magic rating) or physical (hits more than your magic rating).

Also, I loved that last IC post and surmised from it that you were doing exactly what you did.  An excellent IC representation of the mechanics!
That's just like... your opinion, man.

Mercy Merchant

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« Reply #235 on: <09-13-15/1418:47> »
Yes, that was an excellent way to portray what happened.  Good job.  Now just waiting to see if we find anything in the lockers or work stations.
"Speech"  *Thought*  <Matrix>

Lighthouse

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« Reply #236 on: <09-13-15/1709:37> »
Wait so did I calculate it correctly or not?I'm a little rusty on magic use as I haven't played a mage in a while
"Fish gotta swim You know what I'm sayin." Omar

Jayde Moon

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« Reply #237 on: <09-13-15/2029:37> »
I don't know.  I'm content with the result, but included the rules for future rolls, so we don't need to actually revisit it.

I'm slowing down on the action since Kumiho is out for the weekend and a lot of what's up next I want to incorporate with his stuff too.
That's just like... your opinion, man.

Mercy Merchant

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« Reply #238 on: <09-13-15/2132:34> »
Is this a small collection of guns and ammunition or enough to field a couple of squads of soldiers/operatives?  And it is more for direct violence or something more subtle?  Tanya wil look through the stuff to see if anything stands out as really special.
"Speech"  *Thought*  <Matrix>

Jayde Moon

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« Reply #239 on: <09-13-15/2339:22> »


A few of these, with the doors closed, of course and locked with some sort of combo Biometric-Dial lock.  The guns aren't as uniform as in the picture, and it's hard to see clearly with the doors closed, but you can make out the weapons and the various 'cases' within.  Probably enough to field a couple of assault or high threat response teams at least, maybe more, maybe less... but it could just be different set ups, so one team but multiple mission types?  Hard to say exactly.
That's just like... your opinion, man.