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[5e OOC] Tabula Rasa, Chapter IV

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Tecumseh

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« Reply #90 on: <06-12-15/1416:40> »
We had a bit of an interlude with Sam making a move on Chino. Here are points of discussion to get us back on track:

1) Sam's trail of commlinks and what implications this has for your next steps
2) Next steps, including how to get the quicksilver photograph to the DIMR
3) What instructions to give DIMR in terms of contact/negotiations
4) Where to have the meet

If you've already stated your position on these things, feel free to reiterate ICly or to do a recap here. For Katsina:

1) Katsina doesn't care about the commlinks Sam was leaving behind and thinks they are a non-issue
2) She doesn't care how the quicksilver photograph gets to DIMR. Courier (either person or drone or spirit) seems reasonable. Going in person is possible but the team is low on good SINs, and those with them (Ace, Katsina) have quickened spells that may draw attention at the border.
3) Katsina thinks that the group should provide the remaining burner comm as a point of contact for the DIMR to call and discuss terms and conditions.
4) Katsina isn't a tactician. The current valley provides cover but no real avenues for escape. Flatter terrain would be harder to defend but easier to escape if things go sideways.

Did I miss any other points to address?

Separately, I am moving this weekend. Internet is getting installed at the new place on Monday, so there might be a small outage of availability. I should still have access from the office.

Malevolence

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« Reply #91 on: <06-12-15/1440:27> »
Stepping out to lunch, so I'm just briefly summarizing here and will follow with an IC when I can:
1. Ohanzee is swayed by Katsina's logic - with no contact info and no real details, it sounds like the ramblings of a mad man and poses no real operational threat unless left for long enough for the wrong people to find them and do the legwork to find us. However, specifically mentioning the DIMR, etc. provides our pursuers with some idea where we are headed and thus who to watch/infiltrate.
2. Ohanzee can offer a spirit to take it, but a courier might be better. The spirit would also have to cross the border and do so at while manifested. Granted, it could do so at 10,000 feet...
3. Burner phone sounds good, or we can go all cloak and dagger with dead drops and multiple handoffs. It might be ideal just to place the last burner somewhere unrelated to our current location so that if it is traced it doesn't give us away.
4. Also not a tactician. I think Sam might have located some good spots before his current crisis, so we might need to wait on him waking up sane before we can proceed here.
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Zweiblumen

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« Reply #92 on: <06-12-15/1637:18> »
1) Katsina makes good points and Doc sees the value in that, he'll come off that cliff quickly.  I don't think there's much of a chance of our pursuers actually finding them (unless the GM decides that's how he wants this to go ;p)
2) I vote courier, Doc would trust a drone the most, and a human the least.  But not a big enough differnce to argue over.
3) I'm kinda partial to the cloak and dagger game, but that's because I'm a child of the 80s and love that shit :P  Using the last burner makes the most sense, we don't even have to move it.  Just keep it powered/wifi off, turn it on running silently periodically to check for messages for a few seconds.
4) I think for an initial meet, doing it via matrix or astral would probably be best.  Problem with Matrix is they won't be able to assense the artifact, and they could trace our location if Doc does poorly on his rolls (or is sufficiently out classed).  Problem with the Astral is there's no way to hide our location, and only a small part of the party would be able to see/participate.  Thoughts?
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rednblack

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« Reply #93 on: <06-12-15/1717:35> »
Stepping out to lunch, so I'm just briefly summarizing here and will follow with an IC when I can:
1. Ohanzee is swayed by Katsina's logic - with no contact info and no real details, it sounds like the ramblings of a mad man and poses no real operational threat unless left for long enough for the wrong people to find them and do the legwork to find us. However, specifically mentioning the DIMR, etc. provides our pursuers with some idea where we are headed and thus who to watch/infiltrate.

Bolded is Ace's big concern, which I will address ICly once I have the chance. 
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Zweiblumen

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« Reply #94 on: <06-12-15/1749:56> »
Stepping out to lunch, so I'm just briefly summarizing here and will follow with an IC when I can:
1. Ohanzee is swayed by Katsina's logic - with no contact info and no real details, it sounds like the ramblings of a mad man and poses no real operational threat unless left for long enough for the wrong people to find them and do the legwork to find us. However, specifically mentioning the DIMR, etc. provides our pursuers with some idea where we are headed and thus who to watch/infiltrate.

Bolded is Ace's big concern, which I will address ICly once I have the chance.

That's my worry as well, but we get back to needles, haystacks, and crazy rants.
What does Doc think the chances of the burners being found (given all of the info the party has even though it's not been discussed ICly yet):
Chances of burners being found (Log 8 + Int 4 + Ganglia 1 = 13): 13d6t5 5
If it's just a logic roll:
Chances of burners being found (Log 8): 8d6t5 2
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Tecumseh

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« Reply #95 on: <06-12-15/1815:54> »
Sam's left behind 4 of these things. I don't know if he ever communicated where he left them. (OOCly, one got chucked out the van window, one was left on a store counter, and the other two were left in bathrooms. But I don't think anyone knows these details except Sam.)

What would the average person do when confronted by a burner comm broadcasting a semi-delusional ARO? How many would steal it (as they cost ¥100 and have value) versus how many would leave it there? That, in turn, could be used to estimate how many people would see it before the message was taken offline.

Doc would guess that only a handful of people would see a comm before someone overcame their concerns about hygiene and decorum to pocket the freebie. Between the four comms, that might come out to two dozen people or so. The odds of one of those people being the type of person who would care about the ARO, or who would bother to forward the message to large institutions that he or she probably has no connection to, or to any other party that might interfere, seems slim. Not zero, but slim.

Malevolence

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« Reply #96 on: <06-12-15/1846:55> »
Heal (F6) [Spellcasting 5 + Magic 6 + Focus 2]: 13d6t5 2 - Abysmal
Resist Drain [WIL 6 + CHA 6 + Centering 2]: 14d6t5 4 - ugh, if only those rolls were reversed
Two boxes of physical damage healed, no drain. Not sure how much of the stun damage overflowed into physical, but hopefully this takes care of it.
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Tecumseh

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« Reply #97 on: <06-12-15/1910:33> »
Sam doesn't have any damage that can be magically healed. None of his Physical damage is from Stun overflow; his Physical damage is a result of Drain from his dispelling effort, which can only be healed with rest. Ohanzee would know this.

Malevolence

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« Reply #98 on: <06-12-15/1937:28> »
Oh, I thought what finally knocked him out was Katsina's Astral combat stun damage.


ETA: Which might be true, but he has a stun track of 12, so there wasn't any overflow. Editing IC.
« Last Edit: <06-12-15/1939:15> by Malevolence »
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Tecumseh

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« Reply #99 on: <06-12-15/1938:46> »
Correct, but Heal only works on Physical wounds, not Stun.

Poindexter

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« Reply #100 on: <06-12-15/2024:56> »
1) Sam's trail of commlinks and what implications this has for your next steps
2) Next steps, including how to get the quicksilver photograph to the DIMR
3) What instructions to give DIMR in terms of contact/negotiations
4) Where to have the meet

1- I dont think Sam's opinion on this is relevant. He never had high hopes of anything coming of it, anyways. It was more of a "message in a bottle" sort of thing, anyways.
2- Sam's preference would be 1-Spirit, 2- Drone, 3- Human
3- Sam's not the negotiator, but he does plan on hooking up the bomb (although not setting the timer or anything like that) before negotiations begin.
4- Nearby. Somewhere we can avalanche the whole damn area if they fuck with us. Maybe we could build concealed emergency shelters for ourselves...
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Tecumseh

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« Reply #101 on: <06-16-15/0222:24> »
Alright, I've been moving condos non-stop since 8am Saturday. We got internet service for the new place today so I can log in from home again. I'll go back to office on Tuesday so that I can get some rest. If anyone is curious, the new place would be one block south of the Aztechnology Pyramid.

I'll give rednblack and Zweiblumen the morning to chime in, then I'm going to advance. It doesn't sound like we have much going on hour-by-hour so I may move it all the way until morning.

We haven't finalized the delivery method for the quicksilver photograph yet. If Ohanzee makes an executive decision, he could send a materialized spirit with a copy (plus some instructions) via overnight. A good-sized Spirit of Man (manipulation, headed to the city) with Movement for an optional power would probably be best. It would be a remote service so the spirit would not return. If Ohanzee wants more consensus, or doesn't want to released Bear, we can hash it out in the morning when everyone is conscious.

Tecumseh

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« Reply #102 on: <06-16-15/2002:15> »
Thanks for the posts from rednblack and Zweiblumen. I'm going to wait for Malevolence to answer the question to Ohanzee (about a spirit's ability to make the delivery) before moving to daybreak.

From a crunch perspective, the trip is reasonable for a Force 6 spirit with the Movement power. To wit:
- You are about 250 kilometers from the DIMR HQ.
- An F6 Spirit of Man can fly at 86 kph while using Movement, or 108 kph while sprinting. (I haven't decided whether a spirit may continually "sprint" without rest.) So it could make it in 3 hours or less.
- Without Movement, it would take an F6 Spirit of Air about 7 hours to make the trip, and that's only if it sprints the whole way.

From a border crossing perspective, Chino is confident that he could show the spirit where to cross without interference. I'll actually chime in with IC commentary from Chino to that effect.

After crossing the border, an ork-sized spirit carrying a parcel for delivery would be unusual but probably not enough to intercept. If it were to use the Concealment power too, it would be very difficult to detect.

Malevolence

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« Reply #103 on: <06-17-15/1310:34> »
I've had a killer couple of days, but I'm working on an IC. I can do a spirit of Man with movement and some other power (maybe control thoughts) to make the trip. A spirit of beasts would probably be better what with Animal Control allowing for some fun distraction options for getting over the border, but since this isn't likely to be role played it's irrelevant here. He really doesn't have much to add to the conversation other than confirming that he could do the spirit and verify delivery by following up with astral projection.
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Poindexter

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« Reply #104 on: <06-17-15/1712:30> »
Not trying to rush anyone, just curious. When are we estimating Sam waking up again?
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