Alright, slackers, I want some IC posts up before we move to the meet next week. Tearful farewells or stoic grunts, whatever you do before what will be - one way or another - a life-changing event.
Katsina will be using her Essence Drain power to boost some of her attributes. She's going to make some preparations for the groups, so she'll boost Magic by 1 point to 6 (7). She's worried about drain on all those preparations, plus dodging and initiative if things get hairy, so she's going to boost Intuition 2 points to 6 (
8
).
A few hours prior to the meet, she's going to work on preparations.
Heal preparations @ F7 with Command trigger:
Magic 7 + Alchemy 6 + Focus 2 + Mentor Spirit 2:
6#17d6t5 6 3 4 6 3 5Soaking 5 drain six times:
Willpower 6 + Intuition 8:
6#14d6 58 50 53 51 40 53 I screwed up the syntax but long story short is
2 Stun from drain.
Next she's going to do Physical Barrier. She's going to cast Physical Barrier at F4 but she's going to use some of her stockpiled reagents to set the Limit (which is important for Potency) at 7. (She can't cast @ F1 because Ryo's house rules for the spell have the Structure rating equal the Force of the spell rather than just the hits.)
Physical Barrier preparations @ F4 with Contact trigger:
Magic 7 + Alchemy 6 + Focus 2 + Mentor Spirit 2:
6#17d6t5 7 6 5 8 8 6Soaking 4 drain six times:
Willpower 6 + Intuition 8:
6#14d6t5 5 5 5 3 4 6 Katsina takes 1 Stun from drain for a total of
3 Stun. That creates a wound modifier which drops a hit from the second-to-last preparation, but since that one was at 8 hits and the limit was 7 there's no change anyway.
All of this costs 42 reagents and 66 minutes.
Resting first hour:
Willpower 6 + Body 5:
11d6t5 1 hitResting second hour:
Willpower 6 + Body 5:
11d6t5 3 hits, Drain recovered.
NextIC post from everyone
OOC post from everyone with what they are wearing and carrying into the meet. List all the guns, grenades, ammo, armor, gear (including commlink and commlink settings, or cyberdeck and cyberdeck settings for Doc), etc. Include the following:
Ace: Heal preparation @ F7, Potency 6
Chino: Heal preparation @ F7, Potency 3
Doc: Heal preparation @ F7, Potency 4
Katsina: Heal preparation @ F7, Potency 3
Ohanzee: Heal preparation @ F7, Potency 5
Sam: Heal preparation @ F7, Potency 6
Ace: Physical Barrier preparation @ F4, Potency 7
Chino: Physical Barrier preparation @ F4, Potency 7
Doc: Physical Barrier preparation @ F4, Potency 5
Katsina: Physical Barrier preparation @ F4, Potency 6
Ohanzee: Physical Barrier preparation @ F4, Potency 7
Sam: Physical Barrier preparation @ F4, Potency 7
Feel free to RP these preparations as whatever you like (whatever you would give to Katsina to enchant for you). It should be something small that can fit in a pocket, especially for the Physical Barrier preparations so that you don't inadvertently touch them and trigger them. Katsina, for example, will be using her throwing knives as lynchpins for the preparations she keeps for herself.