WEll, been a while since I got out my "Shadowrun" bag of D6s, but these do look shiney. However, I'll have to agree that the designs are too "busy" for practical use at my gaming table. Even by looking at the images in this thread I can see that seeing what I've rolled on them will be a right pain and overly time consuming.
Admittedly, I do have some significant eyesight problems, but for quick reference to what the results are I seek out clean, easilly defined numbers, preferrably in a sharp contrasting colour scheme to the basic dice background colour.
As for feedback, and I wholly support the idea of promoting Shadowrun-themed "official" dice sets, here's some of my 2 nuyen.
Firstly, and most importantly, make the dice of good quality stuff (plastic?). I favour a good weight and feel to rolls. Something akin to the size of the old Yahtzee D6 I find is appropriate for tabletop RPG use. I enjoy the sound of a good roll and it unnerves players when I can do it behind my GM screen too.

Too small (like Games Workshop's small D6 designed for their Warhammer/40K games) don't really sell me the fun and they tend to bounce too much and go everywhere. I need to "feel" my dice rolls. On the other hand, avoid too big and clonky dice - these are annoyingly loud and destructive to tables and other surfaces and items thereon. (But having large NERF style dice to throw at players I'd highly recommend;) )
Secondly, the colour schemes should be solid and a distinct contrast bertween the pips/design and background should be evident for ease of reading. I'm not averse to "busy" background designs, twirly bits and suchlike, but I'd suggest that if those are used to make them in a third colour closer to the background and ensure that the pip/number is very well defined and brighter than both the background and embellishment colours.
Avoid blending similarly-toned colours at all costs - I'm not a real fan of "marblesque" or "prism"-style transparent dice, unless they're very unique and used to designate special thing/roll.
Thirdly, ensure that the designs are evocative of the game. I would be happy to game with dice that had a distinctive Shadowrun symbol on one face - IE: the original horned skull logo from the 1st Edition rulebook would be my ultimate choice.

Make that the 1 face and even those Glitches will look cool and you won't mind rolling them so much!

OK, that's about all for now, the only other thing that lurks in my mind would be to have several different colour combos to differenciate between Attributes, Skills and Edge. Stay frosty chummers.