Thanks I'll do that!!
Just the ending I'm very afraid to lose control, I want to see all possibilities to debbug it hehe
But I though in that option of Halloweeners, very brutal nightmare take her again and use like sex slave. Evo is a brutal too, cause in my plot she's a clone who survived, but she was made by the daughter of one of the bioengineers, and he was killed cause he deleted all the files to the corps can't copy his project. That's why they need Betsy (BioEngeneering Technological SYstem). They'll need to made many and many experiments on her. But I'm thinking more in the consequences and the rewards to players, the number of notoriety that they'll get, the number of karma and there it goes.....
Generally speaking, if you run your campaign to include things like Reputation and Notoriety, your Players will take that into account. But, and I can't stress this enough, I've seen Players do the most morally reprehensible things that their characters would never do, and not even bat an eye at it. You can watch them go through the machinations, believing, strangely, that their own justifications will be shared by the shadowrunning community if it's ever found out. Maybe I'm cynical; I've watched my own Players murder whole villages for the XP alone, so I could be overreacting.
If I were running that adventure, my goal would be to develop an emotional attachment to Betsy somehow. This is easier said than done (for my Players, at least), but even if I fail I make sure I don't force their hands into doing the right thing. My games have a film noir motif going, where doing the right thing may get you Karma, but it won't pay. If I can't develop emotional attachment, then I make it in the Players' best interest to, at the least, keep her alive and out of the hands of either the gang or EVO, appealing to their self-interests. Maybe Betsy is great at doing something? If she can be of great use in their jobs as runners, they'll be far more interested in that than money alone. I throw them a bone or two to get their greedy little minds working. Maybe she can be a great hacker, or a super assassin like River Tam out of Firefly, or a powerful magic-user of some kind? I haven't ran that adventure, so if she's none of those things, I might have to make something up. Maybe she's naive, but not stupid. Maybe she knows where something of value to the PCs is that they'd want to keep her from the more barbaric elements at least long enough to do what she wants them to do? Maybe she knows where a fortune of paydata is and knows precisely how to bypass all the security protecting it so that the group's hacker will never be found out?
This is why I say know your players. You may end up burned believing that they'll try to be moral upstanding guys, but I admit I've trained my Players to behave like criminals in Shadowrun, because that's basically what they are. Sure, they could be good, but being bad is easier.
Thanks again man!!!
You gave me a brillant idea, I was thinking in her just like some object, and maybe have a emotional attachment, but I'll try to do that without been too forced up.
But you gave me the idea to put her like a magician, cause they don't have that in the group, and well, if the Doctors of EVO cloned someone with awekened powers, that means that they discover how to reply this, so... that gave more interesting background to the history!! FANTASTIC MAN!!!
Betsy was living in Czech Republic with Dr. Martin (A dwarf who, with another doctor created Betsy based in Emy, the daughter of the other doctor). But Evo killed the other doctor and tried to kill Dr. Martin who take Betsy with 3 years old and raise her in the Eastern Europe. Everything was fine until Betsy discover that she was UCAS citizen (Somehow, don't think about that yet) and travel there without the "father's" knowledge.
There where the shit hits the fan, and Betsy, alone try to make contacts and start to envolve herself with the Halloweeners, and Nightmare get so much interest in her, and made her "Girlfriend". But in this time, Evo Dicovered that she is in Seattle again (other thing that I can't mind yet how), then Evo took her from Halloweeners and ask for some Runners to do of the scenes a Smuggling run, of some merchant, a heavy box inside of a bunker, and in the second chapter of my history the Halloweener attack the bunker.
Well my Players are:
-Playstation (Yudi Takahira)
A Japanese human decker, who made infiltration of bioquimic industries and have a very old parents and a tetraplegic sister, and with every money of runs, he send a part of money to them.
He's too the non-elected leader, and the person with most sense of honor and duty in the group.
-Gnoll (Sergei)
A troll that was abandoned by the parents in the russian neighborhood in a frontdoor in a basket. But by twist of fate, the house was of the Vory, and they decide to raise the baby to become a killing machine.
He's the tanker, with prejudice for indians cause he blames the return of magic in the world becaus of them, and in consequence he borned a Troll because of that.
-Ripper (John Smith)
A Ares military officer, travelled his whole life there and try to get some influence and power, but he needed outside contacts and more money, so he decided to become a Shadowrunner, unfortunaly he's broken now cause he made an implant of Wired Reflexes 2, and is desesperate looking for job, cause he lost his car, and his good looking appartment.
-Quicksilver (

)
A rich elf from Tir na Tairngire who decide to be cool and try to walk with Lačsa, he though that would be easiar, and after been trolled, he take his money and payd a sensei to train his adept powers and become good with people and to shoot. He's the face of the group, and also very quick and intuitive.
-Kamicrazy (Akira)
Daughter of an important member of Yamagichi-gumi, Akira always took interest in the criminal life, but she always liked the go-gangers and was fascinate with them. One day she escaped through the walls of her house and meet some go-gangers called 405 Hellhounds and begins to rendez-vous with them. She dated a Troll of the Spikes and after that her family disowned her. She's the rigger of the group.
-Kairus (Without shadowrun name yet)
Kairus born in greece around the 20's, when he was just a teen elf with his twin sister and parents in the country side of the Greece, The AFA attacked his village and he saw just fire and blood, became a machine of anger. He escaped and enter the military forces with 15 years. Now he's running out from Greece cause he killed a very important member of Turkish mafia, and he's getting in Seattle now.
The last Player didn't decide his character, cause he's between an awekened character or a grimmick decker. But I know very well this player (he's my older brother) and he's the mechanic like player, who made very peculiar characters and eat the rules of the system.
Of all of those players, just 3 (Playstation, Quicksilver and Gnoll) played the last session, the other players, some fight between the group, others live in another city now. So the rest will be the first run.
And 2(Kairus and Akira) of them I never played a table with them... so it will be a incognite.
But I think Akira will like more Betsy, and Playstation for be the more "soft" guy from inside.
Thanks again, and nice to talk with you.
You have awesome ideas and somehow understands the feeling that I want to pass!!!! That is Awesome!!!