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Into the Chaos[OOC]

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All4BigGuns

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« Reply #255 on: <08-26-15/1452:54> »
I'm wondering how you're throwing Force 7 around so casually. For most starting Mages, that would be physical drain to my knowledge.
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Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

Mulcarn

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« Reply #256 on: <08-26-15/1453:36> »
I have 7 Magic
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gilga

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« Reply #257 on: <08-26-15/1521:19> »
You can do it many many times. it's every hour - I won't make you roll so many dice, I'll just give you 3 tries starting form full health. If the dice gods have a real problem with you having a spirit fine. Also note that at sunset/sundawn summoned spirits go away. So don't sweat it too much if the dice are really cruel to you.

Mulcarn

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« Reply #258 on: <08-26-15/1522:49> »
What would my stun track look like right now after waking up?
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gilga

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« Reply #259 on: <08-26-15/1533:59> »
very bad... but you are not going to fight anyone hopefully. You know that a single punch from the orc is going to send you to sleep again.

Shaman_Yuri

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« Reply #260 on: <08-27-15/0859:15> »
I'd suggest seeing if Roxxy and Duck show up during the weekend before you write them off for certain, unless they've bowed out via PM.  Just a thought.

And if they don't, we're recruiting in Land Grab! :-)

gilga

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« Reply #261 on: <08-27-15/0902:39> »
So far I've just slotted them taking BTLs because they haven't posted in a while and I wanted to get on with the story. They'll be able to move to Land grab or come running trying trying to excuse it as a practical joke,
Roxxy seems like quite a trikster to me.


Jack_Spade

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« Reply #262 on: <08-27-15/0920:52> »
A nice solution. But without someone to handle the subtle aspects, this will devolve into a murder fest quite fast (But I really am in need of a suitable ride waiting for me at the church)
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To strive, to seek, to find and not to yield
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gilga

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« Reply #263 on: <08-27-15/1000:06> »
Well feel free to solve the problem as you see fit, it is really an experiment in a very tactical problem solving. To see how fun it is to have map and know exactly where everyone is located.  If it will prove more hassle than fun we won't do it anymore. ;)


Shaman_Yuri

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« Reply #264 on: <08-27-15/1016:05> »
It's a bummer the timelines are off and there's no way to bring our group into it.

gilga

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« Reply #265 on: <08-27-15/1051:35> »
There is always tomorrow ;)

You are at noon and they are at night.
And meet the knights are in the next day already I see the problems.

All4BigGuns

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« Reply #266 on: <08-27-15/1218:00> »
Is there any more resolution to my conversation?
(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

gilga

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« Reply #267 on: <08-27-15/1225:51> »
Yes Sorry ;) The captain is making a team.

Crossbow

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« Reply #268 on: <08-27-15/1242:29> »
So I need a real time description of the area, I assume the trees are not there and there is some kind of fence?  What kind of access ire the men in front guarding?  Can I invibilize myself and the dwarf and just walk up or is there a gate of some kind to get through?


WNxTyr4el

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« Reply #269 on: <08-27-15/1258:43> »
So who is running distraction duty on our run?  I'm not sure what I'm supposed to be doing right now lol
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