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Into the Chaos[OOC]

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gilga

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« Reply #600 on: <11-28-15/1421:40> »
Sure let me know when you are ready and if you intend to shoot him then we'd need initiative and everything.

gilga

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« Reply #601 on: <11-28-15/1545:05> »
To speed things up, you are about to enter combat with the paranoid guard.

Initiative: 9+2d6 18
If he acts first he'll tase you seeing that you are about to pull the trigger.
Tase Kynos: 12d6t5 4
damage is 9S -5 + net hits (same taser that you have).
when you fire - you'll hit +3 net hits for 14S
Dodge: 9d6t5 3
The guard will soak:
Soak: 16d6t5 7
so he'll still be standing tough pretty badly hurt. (7 stun damage will place him at -2).  Almost one shot him, luckily insulation is the most standard armor mod in the market.

Jack_Spade

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« Reply #602 on: <11-29-15/0507:16> »
Ini: 15+2d6 24
Kynos goes first

Aim
Vitals Shot:
AGI 7 + Skill 6 + Laser 1 + Aim 1 - Vitals Shot 4

Vitals Shot: 11d6t5 6 [11d6t5=4, 6, 6, 6, 2, 5, 3, 6, 2, 5, 1]

11 S(e) AP -5 + Successes
Shoot: 15d6t5 [15d6t5=2, 6, 5, 3, 3, 5, 6, 5, 4, 6, 3, 6, 6, 2, 3] 8 hit the limit of 5
Guard dodges: Dodge: 6d6t5 3  [6d6t5=6, 6, 3, 5, 4, 3] Crafty bugger!
11 S(e) AP -5
Guard soaks: Soak: 16d6t5 2 [16d6t5=4, 2, 4, 4, 1, 3, 3, 2, 3, 3, 3, 5, 6, 2, 4, 2]
9 S + 7 S = 16 S
Overflow of two to three P damage.
Guard is down

So with 3 dodge it becomes 14 S
Soak 7 becomes 7 S -5 Ini and -1 to attack rolls for a total of -3 on his next action (which is shooting Kynos)
Tase Kynos: 12d6t5 4 [12d6t5=5, 1, 5, 4, 4, 2, 6, 4, 4, 6, 3, 4]
So he loses another success for only 3
Kynos evades:
Evade: 15d6t5 4  [15d6t5=1, 5, 3, 6, 1, 2, 6, 2, 4, 6, 1, 1, 2, 3, 2]
Lucky for him, that could have become a touch attack

Kynos repeats with a second shot, same MOA minus the vitals shot:


Also, I have modified a previous post of mine: http://forums.shadowruntabletop.com/index.php?topic=21754.msg414784#msg414784

Hopefully, we are on the same page again.
« Last Edit: <11-29-15/0517:53> by Jack_Spade »
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

gilga

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« Reply #603 on: <11-29-15/0545:39> »
Alright, you shoot for 7S he shoot back and miss and then you shoot an dhe is down. (only had 10S). Nice skills!

Mercy Merchant

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« Reply #604 on: <11-30-15/0012:17> »
Waiting to post until I get something back from Strawberry or Nagisa.
"Speech"  *Thought*  <Matrix>

Jack_Spade

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« Reply #605 on: <11-30-15/1515:46> »
Umm...

gilga, you realize that if 12 guards fire 9S at Maxwell at the same time only about four or five need to hit to kill him...
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

gilga

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« Reply #606 on: <11-30-15/1518:52> »
Stabalize with a medik kit? I'll read the rules again how likely he is to die from this. I just wanted to emphesize how terrified the guards are from Maxwell rather than make permenent damage, perhaps I'll edit.

Jack_Spade

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« Reply #607 on: <11-30-15/1521:52> »
Stabilize might work after hit 5, but then it's straight into overflow territory.
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

gilga

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« Reply #608 on: <11-30-15/1522:34> »
I changed it to serial firing rather then parallel - should take care of mechanical problems.


gilga

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« Reply #609 on: <12-01-15/0926:20> »
Everyone 5 karma for the night.

Mulcarn

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« Reply #610 on: <12-01-15/1358:21> »
Spending 16 Karma to add Spirit Whisperer to Sovereign.
Speech|Thoughts|Matrix|Whisper|Astral|Descriptors and Narrative

gilga

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« Reply #611 on: <12-01-15/1403:19> »
Fine, also think of an RP justification how does it feels with this quality. I'll try to make it interesting, other then the mechanical effect spirits starts taking interest in Maxwell (why?) I hope you can toss some ideas.

Mulcarn

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« Reply #612 on: <12-01-15/1440:34> »
Sure, let me list a few things as to how spirits may be different.

- Reasons why spirits avoid Sovereign.
1. Those in the spirit community may think Sovereign is legitimately cursed.  Avoiding him like he's a specter of ruin and misfortune.
2. Something about his aura is different, but not in a good way.  Spirits feel agitated when around Sovereign.
3. Spirits dislike the idea of being conjured by a power-hungry summoner.  They see his wicked ways and want no part of it.

- Reasons why spirits show up stronger than intended.
1. Where as most spirits can't stand him, others feel strangely attracted to him.  Perhaps they feel a kinship, almost like a spirit sibling.
2. They see a cursed soul calling for aid and want to help out of pure altruism.  Making themselves stronger to help better.
3. While most avoid him for his destructive tendencies, some find these qualities enjoyable and pursue it madly.

Hope this helps. 
Speech|Thoughts|Matrix|Whisper|Astral|Descriptors and Narrative

Jack_Spade

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« Reply #613 on: <12-03-15/0943:29> »
Before I can answer Athos' question I need to know if we have a track on the bug in Venom's hair.
Did one of the Red Hot Nukes' hackers get the signal?
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

All4BigGuns

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« Reply #614 on: <12-07-15/1416:11> »
Will be coming back soon, but replacing Serge with this guy:

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(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen