The distraction worked. Buying himself a bit of time, FY didn't launch another attack. Instead, he rushed past Cinder, leaving the room and escaping into the other parts of the Temple of Wonders. After Cinder turned around to follow him, he can see him passing out of sight through a nearby door - the changing cabins, you assume.
You can either follow him. If you have Running, you may attempt to roll a running roll, although you can't really sprint here anyway. Or you can try to shoot him before he vanishes. Although it's not strictly speaking turn, you can try and fire at him with a -4 dice pool penalty before he manages to shut the door behind him.