Cinder finds that Harka's room has not moved away, surprisingly. It's still there, still empty, still dimly lit.
If you enter, you see the same the two saw:
As you enter, you come into a dimly lit room. The stench of blood is in the air, but it is not strong. A bell rings as you enter and an ARO informs you that the doctor is busy at the moment but asks you to sit down on the aluminium chairs or help yourself to a soykaf at the machine which is standing in the corner. All in all the room hast the air of semi-professional efficiency. It is clean where it has to be, but neglected where it is not (your stools, for example). You find some physically white screens filled with dynamic ARO advertisments on new cyberware. Except for the seats, a table, some magazines and the soykaf machine, there's not a lot of stuff in the room.
Through a stained glass door, you can hear a voice shout "Moment!" after a while. If you wait, a small Nepali arrives in your room. He's wearing his black hair very short, has big bulging eyes, a fleshy nose, but a very slim and pointy chin. The man is wearing a doctor's coatlab, no gloves and heavy boots. An array of tools is dangling from a belt around his waist. He gives you a searching look.
"Ah. Ah. Sir. What can I do for you. How can I help you?"