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SIN

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antaskidayo

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SIN

« on: <10-06-15/0415:07> »
what edition of shadowrun where SIN was 1st implemented? thanks =)

ProfGast

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« Reply #1 on: <10-06-15/0433:01> »
Well, in-setting the SIN was first implemented in the UCAS in 2036…. and the first edition of Shadowrun is set in 2050…. so 1st edition I'd guess?

Dinendae

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« Reply #2 on: <10-06-15/0437:36> »
Well, in-setting the SIN was first implemented in the UCAS in 2036…. and the first edition of Shadowrun is set in 2050…. so 1st edition I'd guess?

I'm thinking they mean when did actual game mechanics exist for getting a (fake) SIN for your character. I think 1st Edition, but I honestly can't remember.

antaskidayo

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« Reply #3 on: <10-06-15/0452:29> »
i cant see the SIN mechanic on the 1ED corebook O___O

Dinendae

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« Reply #4 on: <10-06-15/0547:04> »
Looks like it appeared in 3rd Edition; I can't seem to find actual rules for it farther back.

antaskidayo

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« Reply #5 on: <10-06-15/0632:14> »
yeah i only saw SIN on 3ED table of contents

CitizenJoe

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« Reply #6 on: <10-06-15/0709:37> »
Fake SINs  didn't appear until the quality system appeared.  I believe that was 3rd edition.  I think they were called perks and flaws at the time.

Sphinx

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« Reply #7 on: <10-06-15/2306:08> »
The System Identification Number was introduced in the First Edition rulebook ("Glossary of Slang in 2050," SR1, p.161). It was coded into the average citizen's credstick (SR1, p.125), back before there were commlinks.

Rules for forging credsticks and IDs first appeared in SR2, Neo-Anarchist's Guide to Real Life (p.103).

The Third Edition rulebook gave the subject more attention ("SINless," SR3, p.238).

antaskidayo

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« Reply #8 on: <10-07-15/0535:40> »
awesome =)