I was thinking about how great it'd be to have a Pain Editor for a Technomancer who focuses on Threading and Sprites. I need at least C in Resources to cover the Bioware. I was thinking this is what I'd want:
Used Cerebral Boosters: 1 (23,625¥)
Used Pain Editor (46,300¥ due to Restricted Gear)
Used Platelet Factories (12,750¥)
Used Sleep Regulator (9,000¥)
It's 91,675¥, so lots left over so I don't have to spend any Karma. I priced out regular grades with an extra rating of Cerebral Boosters and it was just too much for the small pay off.
I've looked at it a few different ways and I think that to be more well rounded I'm going to have to drop the Skills to pick up more Attributes. As a Human, having a higher Metatype priority to drop Thechno priority isn't smart if you have low Skills. So I think I'll go with a Sum to 10 build of:
A: Attributes
A: Technomancer
C: Resources
E: Metatype (Human)
E:Skills
I figured 4 more Attribute points are definitely better than 4 more Skill points. That makes my stats:
BOD: 3/6
AGI: 5/6
REA: 4/6
STR: 2/6 (bought with Karma)
WIL: 6/6
LOG: 5/6 (6)
INT: 5/6
CHA: 3/6
EDG: 3/7
RES: 6/6
Essence: 6.00
Physical Limit: 4
Mental Limit: 8
Social Limit: 6
Initiative: 9 + 1d6
Hot Sim: 11 + 4d6
Skills are gonna be super tight. Especially if we want any sort of Hacking or Computer.
Compiling: 6
Computer: 2 (bought with Karma)
Hacking: 2
Perception: 3
Pistols: 4
Registering: 6 (Data Sprites)
Sneaking: 2 (bought with Karma)
Software: 6
Does a Sleep Regulator and the Insomnia quality interact with each other in any way?
Any thoughts are always helpful and welcome.