Good times, good times. Fondly remember the first Harlequin adventure a kicking off point for a nearly decade long campaign. Harlequin 2 wasn't as much of a success due to a few poorly fleshed out scenes and took some work to kick it into shape. But still a fave. From the first time I heard Gambit mentioned I was hooked, when the chapter roughs showed up I knew we lost what was shaping up to be a great third chapter in what really deserved to be a trilogy.
Now.... we've lost Harlequins Gambit and Advanced Magic and get Artifacts Unbound a loose collection of info for putting together a flashy end for DotA. I'm not usually very critical but for this book I expect I will be. I'll try to reserve judgement but some info that's been discussed on other sites does not bode well in my opinion.