Well the point that Marcus was trying to make, I believe, was that because you need an autosoft for specific weapon (ak-98, ares alpha etc) that is due to the different performance and ballistic specifics of each weapon.
So an Ares Alpha has different ballistic performance from an AK-98 even though they are both assault rifles, hence the need for an ak-98 autosoft and an ares alpha autosoft.
If you accept this (and don't houserule that there is an Gunnery autosoft) then it would make sense that the GL is also a different weapon and that the many variations possible with the HK weapon system would each require a different autosoft for the various different configurations because the HK sniper rifle ballistics are far different from the HK smg ballistics.
However it is a grey area, so it would be up to your GM, no doubt.
Precisely. The game mechanics made skills somewhat generic to save characters from spending so much Karma on niche skills. But that doesn't mean it's going to translate into computer programming as easily.
If there were a single Gunnery Autosoft that allowed the drone to fire any mounted weapon, that would make sense. Since they seem to think that a straight line laser, or a arcing mortar, or a dummy fire rocket, all deserve a single skill for the Rigger to train.
If there were a single Automatics Autosoft that allowed the drone to fire any Machine Pistol, SMG, or Assault Rifle, that would make sense. Since they seem to think that anything capable of firing more than one round at a time all deserve a single skill for characters in general to train.
But... they have made it very clear that you cannot use the AK-97 Autosoft when you fit an AK-98 instead. Even though it's
the exact same rifle, just with a grenade launcher attached, the Autosoft won't work. Maybe that's b/c of the different balance in the weapon, or maybe
it is b/c they included extra programming for the grenade launcher.
However, everything else about Autosofts makes me believe they are painfully specific in regards to form and function. And like Adzling said, everything about how you hold, point, and shoot a rifle is different from a grenade launcher. If characters are expected to train 2x skills to make full use of the rifle, then it's fair to say you're required to load 2x Autosofts for the same benefit.