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Cyberpunk RPG

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freddieflatline

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« Reply #45 on: <04-20-11/1920:38> »
I played Shadowrun first then played Cyberpunk.  I like SR4 much better because of the magic and such.  Basically, with any system I want as many options as possible for characters and plot ideas.

I played Shadowrun first as well then got into c-punk.  Cyberpunk was just so slick at the time I could not put it down.  Of course that was when Shadowrun was in 1st edition.  Yeesh I am getting old:-)  Anyway I do love SR 4th.  Now, it is the slickest system out there.  It really works well and I am glad to see that it is being supported.  The folks behind the system should be really proud.

Kot

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« Reply #46 on: <04-21-11/0358:49> »
Just finished Interface Zero. It's good. Really good. I like how they managed to fit all those nifty cyber-toys into Savage World rules. And the world itself looks like Cyberpunk that finished catching up to the present. I'd say this is not a knock-off of CP2020, but a good remake of it, with updated tech and setting.
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Valashar

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« Reply #47 on: <04-21-11/0908:30> »
Yeah. Whatever Mike was slotting at the time should be banned universe-wide. I still don't get it how anyone could be a BRILLANT game designer for 20+ years, then suddenly not only losing it a little, but going TOTALLY nuts. 

AAS

Mike Pondsmith swapped out of pnp game design and over to work on video games for several years. His brain went into games like Crimson Skies and Matrix Online. And back at R. Talsorian, they were focused on updating games like Mekton while the Cyberpunk update sat on the sidelines. When they did get back to it, I have no idea why V3 ended up being as barbie as it did. *shrug* Maybe getting his hall of fame entry capped it for him?
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freddieflatline

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« Reply #48 on: <04-21-11/1240:48> »
Just finished Interface Zero. It's good. Really good. I like how they managed to fit all those nifty cyber-toys into Savage World rules. And the world itself looks like Cyberpunk that finished catching up to the present. I'd say this is not a knock-off of CP2020, but a good remake of it, with updated tech and setting.

I will have to check it out.  Always interested in new games.  I have been collecting RPGs since 1989.  What dice system does it use?

Kot

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« Reply #49 on: <04-21-11/1351:58> »
It's a Savage World setting, so d4, d6, d8, 10, d12, and occasionally d20 (only some settings). You basically get Attribute and Skill levels decribed by dice instead of numeric values... Anyway, Savage Worlds is worth checking out as an easy and customizable ruleset.
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

freddieflatline

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« Reply #50 on: <04-21-11/1738:57> »
Cool so I guess it is a difficulty level type system where you role the dice to see if you get higher than a set number?

Medicineman

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« Reply #51 on: <04-22-11/0204:14> »
Cool so I guess it is a difficulty level type system where you role the dice to see if you get higher than a set number?
Yes

Savage worlds is THE new Generic RPG .Favored in Germany as GURPS is/was by american Players.
I like it (I likem' both :) )

with a universal Dance
Medicineman
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Kot

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« Reply #52 on: <04-22-11/0418:01> »
And recently it had it's Polish edition, which actually conquered the market. Well, it's 'Fast, furious, fun', so it fits the cinematic style of gaming, but also the game mechanics support other styles, like the grim&gritty CP2020.
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

freddieflatline

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« Reply #53 on: <04-25-11/1639:59> »
And recently it had it's Polish edition, which actually conquered the market. Well, it's 'Fast, furious, fun', so it fits the cinematic style of gaming, but also the game mechanics support other styles, like the grim&gritty CP2020.

Yep definitely going to have to go and pick up a copy:-)

Simagal

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« Reply #54 on: <04-27-11/1856:02> »
Really liked Cyberpunk 20.20. I could not wait for 3.0, but left it on the shelf of the game store  :'(.
Andrew Grim

CanRay

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« Reply #55 on: <04-27-11/2044:45> »
Took one look at V3.0 and cried manly tears.
Si vis pacem, para bellum

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DWC

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« Reply #56 on: <05-04-11/2149:46> »
I think everyone except Mike died a little bit inside when they saw V.3

CanRay

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« Reply #57 on: <05-04-11/2222:40> »
I think everyone except Mike died a little bit inside when they saw V.3
M$ made Mike die a bit, I think, and he wanted to share his pain with the world.
Si vis pacem, para bellum

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Prime Mover

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« Reply #58 on: <05-06-11/1436:59> »
After the corporate war books awesomeness every cp2020 fan was on the edge of there seat waiting to see the final outcome.  Years went by with hardly a noise.  Out with a bang....back with a giggle.  I never understood it.
Why do things happen the way they happen? For
all I know the world Is Just one big game and all of
our actions are determined by the roll of a die.
-  Dunkelzahn,  Great-Dragon

Valashar

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« Reply #59 on: <05-06-11/1954:13> »
I like to point to the use of Bartmoss as an GMPC, especially during the corp war books and 2020/V3 transition, whenever someone complains about Frosty's use in Dawn of the Artifacts.
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