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need a challenge for a character

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Reaver

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« Reply #15 on: <02-24-16/0100:56> »
Nah, just a proper dragon will do. They have even higher stats, can summon bigger spirits and quicken/anchor higher force and more exotic spells.

Or Thor Shot, but that is just ridiculous

Thor shot?


Long, pointed steel tube, dropped from high earth orbit.

Hits with the power of a multi-kiloton nuke. No messy radiation to worry about.... just pure kinetic mayhem.



(Think: Asteroid hitting the earth.)
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Raiderjoseph

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« Reply #16 on: <02-24-16/0102:49> »
Wow. That sounds like a fun way to kill a mystic adept... wonder why thats not a weapon in real life.
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PiXeL01

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« Reply #17 on: <02-24-16/0104:55> »
Who says it isn't? There are so many objects in orbit that there's a chance some of them might just be ...
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Reaver

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« Reply #18 on: <02-24-16/0117:34> »
Wow. That sounds like a fun way to kill a mystic adept... wonder why thats not a weapon in real life.


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The things people DO NOT know, frighten me almost as much as what they know.


****
Honestly? Only the UN treaty ban on space born weapons.
Reagan proposed this with the Star Wars Program back in the 80s during the Cold War with Russia.... but THIS idea got buried in the media under stories of "KILLER LAZORS IN SPACE TO FRY YOUR BRAIN!!!" and other drivel....

The technology is simple. It's getting it into space and set up that cost money. The figure I heard (but can't confirm -hopefully someone with better google-fu can) is that for each kilogram of material you launch into space, it costs $10,000. (fuel, labour, vessel, etc). So, while a 200kg steel rod is cheap on earth. getting that into space (and JUST into space) is $2,000,000! And now you have to get all the other crap up there too (like the computer, the launcher, the holder, etc)



If you believe the Conspiracy Crowds, there already ARE Thors, Nukes, Bio warheads, and Chemical weapons in space.... All waiting for their Evil overlords to push the button. (Who that is, depends on the Nut talking)....
Where am I going? And why am I in a hand basket ???

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Squirrel

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« Reply #19 on: <02-24-16/0248:30> »
Why is it not a weapon, well you will have to invest the energy to bring the rod up there which is the same as the energy of the impact.
Multiple tons of tungsten dont teleport off the earth.

And it could legally be done, just in case ones are wondering.

i would also talk to the player and then "promote" the mage ingame. He is good but without masking a liability to secrecy to put it mildly. Have someone powerful notice him -not hard- and have him be the target of extraction runs or as he is not embeded in some corp, just use a fake arrest.

Why always geek such a potential -braincleaned- asset? Such a waste....
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Jack_Spade

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« Reply #20 on: <02-24-16/0331:49> »
Hm...

that gives me a nice idea. I need:
- A mage with levitation
- A very good optical telescope
- A mechanic with engineering aero skills and a spare drone
- A 200kg steel bolt

Step 0: Wait for a clear day
Step 1: Give the steel bolt a drone controlled tail plane
Step 2: Have the mage levitate the assembly  up to the limit of visibility using the optical telescope
Step 3: Let it drop, guided by the drone from a few kilometers up down to earth
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Dinendae

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« Reply #21 on: <02-24-16/0354:52> »
Nah, just a proper dragon will do. They have even higher stats, can summon bigger spirits and quicken/anchor higher force and more exotic spells.

Or Thor Shot, but that is just ridiculous

Thor shot?

A.K.A "orbital strike." It's a kinetic kill weapon launched from a satellite in orbit, towards some poor schmuck on the ground (including everything around him for a good distance).  ;D

Reaver

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« Reply #22 on: <02-24-16/0529:32> »
Hm...

that gives me a nice idea. I need:
- A mage with levitation
- A very good optical telescope
- A mechanic with engineering aero skills and a spare drone
- A 200kg steel bolt

Step 0: Wait for a clear day
Step 1: Give the steel bolt a drone controlled tail plane
Step 2: Have the mage levitate the assembly  up to the limit of visibility using the optical telescope
Step 3: Let it drop, guided by the drone from a few kilometers up down to earth

don't even have to be that far up... Every object has a terminal velocity at which just can't fall faster. there is a Formulae for it based on the mass, surface area, and the force of gravity. Figure that out, fly to that height, and it's amazingly low for some objects.... (the human body is the only one I know, and that's apparently 200m.... Or at least that is the number they drill in our high angle fall arrest classes.... not that it matters, most lethal fall happen in the 5 to 8m range.)
Where am I going? And why am I in a hand basket ???

Remember: You can't fix Stupid. But you can beat on it with a 2x4 until it smartens up! Or dies.

Mirikon

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« Reply #23 on: <02-24-16/1030:19> »
The technology is simple. It's getting it into space and set up that cost money. The figure I heard (but can't confirm -hopefully someone with better google-fu can) is that for each kilogram of material you launch into space, it costs $10,000. (fuel, labour, vessel, etc). So, while a 200kg steel rod is cheap on earth. getting that into space (and JUST into space) is $2,000,000! And now you have to get all the other crap up there too (like the computer, the launcher, the holder, etc)
Yeah, space-based 'rods from god' aren't too practical with current tech. Not until you're able to start mining asteroids (or at least the moon). The choke point is getting it out of Earth's gravity to begin with. So unless you get better lift technology, or make it in space to begin with, or both, the weapon isn't practical. Not when a stealth bomber could do the same job dropping a precision kinetic warhead from above terminal velocity altitude for less (and can be outfitted for other missions, if need be).
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Jack_Spade

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« Reply #24 on: <02-24-16/1108:49> »
don't even have to be that far up... Every object has a terminal velocity at which just can't fall faster. there is a Formulae for it based on the mass, surface area, and the force of gravity. Figure that out, fly to that height, and it's amazingly low for some objects.... (the human body is the only one I know, and that's apparently 200m.... Or at least that is the number they drill in our high angle fall arrest classes.... not that it matters, most lethal fall happen in the 5 to 8m range.)

Terminal velocity varies quite a bit if you use aerodynamic shapes and especially dense objects.
Of course, considering that there is the totally borked chart on movement speeds and the spirit movement power, you only need a flyspy and a spirit to create a missile with relativistic speeds, although you probably should make this a remote service...
talk think matrix

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Mirikon

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« Reply #25 on: <02-24-16/1117:33> »
Inside the atmosphere, a fly spy would be reduced to energy from the friction of air long before it reached those speeds, though. Now, outside the atmosphere, that's a whole different ballgame.
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Jack_Spade

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« Reply #26 on: <02-24-16/1231:50> »
Not just friction - fusion as the helpful XKCD text explains.
The important thing is that the momentum is conserved which leads to some very serious consequences...  ;D
talk think matrix

To strive, to seek, to find and not to yield
Revenant Kynos Isaint Rex

Mirikon

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« Reply #27 on: <02-24-16/1741:24> »
Assuming, of course, that the power remains in effect after the drone is destroyed. With the target of the spell/power destroyed, the magic would end, IMO, unless it says differently.
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farothel

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« Reply #28 on: <02-25-16/0325:55> »
A very nice security set-up for a mage who is, from what you tell, constantly lighting up the astral like there is no tomorrow.
-a glo-wand (has been mentioned before, this is a stick with some glo-moss that lights up if an astral thing passes close by) in a closed box near a choke point in the building, or near the ultra-secure location the runners need to go.  The box holds for instance the fire-fighting equipment that has to be present in every company, so most runners will ignore it.  Next to the glo-wand is a light sensor coupled (wired of course) to the security system, alerting security if someone dual-natured passes by.  Security is trained to have a look at the camera that's also at that spot and all spirits summoned by the security mage are told not to go near those boxes.

Another option is to look at his negative qualities and use those (there is no way you make a character like that without taking some negative qualities).  As GM myself (not in shadowrun so far, but the principle holds) I know that no matter what the players create, there are always ways to play with it.
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Kamikazzijoe

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« Reply #29 on: <02-25-16/1532:14> »
So here is your next run for this guy
An elven shaman is completing research on F12 power foci.  He has been using summoned spirits to aid his research (this is also a subtle warning to the player)
Mission is to retrieve the plans as well as material related.

After making getting to the proper location inside the corporate building, The player has to get by the lodge's warding.  Very challenging with all those quickened spells on.
Second challenge is the shaman (amply warned by the attacks on his lodge most likely) with 7 x F8 bound spirits
Now given the apparent arrogance of the player, he'll step right up to the plate without thinking this one through.  If he doesn't take down the spirits before engaging with the shaman this is what the shaman does
1. edge for initiative
2. simple action: help me cast spell
3. simple action: quick cast Y manabolts@F1 with edge.  Ideally Y would equal the players edge score but is capped by the shamans edge score.  We'll call it 2 for now.
4. player has to defend against 2 manabolts with around 30 dice each with edge removing the limit.  Since he's possessed, he has to use the weaker of his mental attributes.  Probably going to have to burn edge to survive this one.

And they succeed you have a F10 power foci ready to go.  So much karma needed to bind it.  Then boat loads more to use it without rolling for addiction.