Cybersuites dont have to be wireless on, thats Cyberbundles but I mean theres no one stopping you from making cybersuites also a cyberbundle I suppose, I dont think the makers of Cybersuites quite understood the rules since you have reaction enhancers 3 coupled with synaptic boosters so how does that work? also you couldnt make a cybersuite that had less than reaction enhancers 3? seriously? what making an affordable cybersuite at char gen that would give characters what they need from a start too overpowered?
No one said cybersuites have to be wireless on.
The one suit that has synaptic booster and reaction enhancers presents three options.
1)Neither works since they are both incompatible with each other.
2)Like the guns with both silencers and gas vents, some people would say, they both work. Because, Magic.
3)Use the reaction enhancers for everything that needs reaction such as piloting and defense rolls but when rolling initiative use the synaptic booster.
Option 1 makes them unplayable so I wouldn't rule it that way.
Option 2 may be a bit overpowered but different people have different ideas as to what is overpowered.
Option 3 is the mst likely way I play it.