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Full Conversion Cyborg

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Thanael

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« Reply #15 on: <04-08-16/1608:32> »
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CCU ?

See Augmentation page 163 under "Cranial Containment Unit (CCU)".

ScytheKnight

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« Reply #16 on: <04-08-16/1842:31> »
Oh! Nice catch, so there ARE two character options for that... interesting.
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freddieflatline

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« Reply #17 on: <04-11-16/1524:04> »
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CCU ?

See Augmentation page 163 under "Cranial Containment Unit (CCU)".

How would you convert it to 5ed?

Novocrane

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« Reply #18 on: <04-11-16/2142:29> »
theres two ways of going about the cyberlimbs way;
4 options, really.
adapsin
augmentation bundles
way of the burnout
biocompatability: cyberware

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Alternatively in boston lockdown book theres a cyber suite ...
Not sure about anyone else, but the option of lower limbs + torso, or full limbs without a torso, comes across as a bit of a joke.

Rooks

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« Reply #19 on: <04-12-16/0251:56> »
why you need a cybertorso other than capacity?

Novocrane

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« Reply #20 on: <04-12-16/0337:44> »
> full conversion cyborg

For all the reasons that implies.

Otherwise you may as well stop before you are scraps of (meta)human in a metal body.

PJ

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« Reply #21 on: <04-15-16/1513:14> »
The CCU was good for 4th, but with all the options available in 5th it doesn't seem as viable.

If I were going for a cyborg, I'd do 4 cyberlimbs, cybertorso, partial or full cyberskull, cybereyes and ears.  I'd make it mandatory that some of the torso capacity be used for nutrition system and waste disposal.  I know the skull and torso are described as shells, but their versions in Cyberpunk were the same and that was how they did it for full conversion.  With that much modification, it's not far fetched to believe they replace most of your insides too (why I say mando nutrition and waste mods).

This is 6.3- 7.25 Essence, so would require alpha grade minimum.  I'd say your Agi and Str are now whatever the limbs are, with the caveat they all need to be customized the same.

However, if you wanted to convert the CCU, I'd keep the price the same (¥250,000).  This is close to what 4 limbs, torso, full skull at delta grade would cost.  I'd say it acts as a rating 6 nutrition system and waste disposal, with a built in sleep regulator.  Downside is it drops you to 0.1 Essence.  Upside is you can plug into any drone, and are virtually immune to Toxins and Disease.  I wouldn't make all the insanity stuff mandatory, but allow characters to take appropriate Negative Qualities.

Throw in Prototype Transhuman, Cyber Singularity Seeker, and you're the next step in evolution!

MijRai

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« Reply #22 on: <04-15-16/1758:04> »
I would definitely NOT remove the insanity aspect.  That's a really big part of being a full cyborg brain-in-a-jar, and removing such problems makes it that much more 'normal.' 
Would you want to go into a place where the resident had a drum-fed shotgun and can see in the dark?

Herr Brackhaus

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« Reply #23 on: <04-15-16/1809:23> »
I wouldn't remove the mental issues, but I'd definitely tone it down. Jarheads in 4th went crazy in what, weeks?

Hopefully another 3-5 years of research has advanced the field somewhat, though I would definitely emphasize the effects of having your brain removed and effectively plugged into another nervous system somehow.

Hard to tell how it could be done, especially with Gamma grade ware now on the horizon, or what the effects and side effects could end up being.

MijRai

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« Reply #24 on: <04-15-16/1818:37> »
Months to years, depending on the brain used.  The point of it was that you're literally a brain in a jar.  No body, no senses, no nothing.  That is by no means going to leave you anywhere near mentally all there.  I'd leave it at the 4th Edition level. 
Would you want to go into a place where the resident had a drum-fed shotgun and can see in the dark?

Blue Rose

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« Reply #25 on: <04-15-16/1832:09> »
Body and senses can be simulated with a high-end iDoll for an approximately human experience.

Herr Brackhaus

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« Reply #26 on: <04-15-16/1845:44> »
You'd think that senses could be replicated; if a jumped in rigger can feel the vehicle as an extension of their own body, wouldn't the same hold true for a brain in a jar connected to a control rig and jumped into a drone? You'd risk a serious Matrix addiction after a while, but it seems like it'd be doable.

And it is clearly possible; Thomas Roxborough (I think that's his name anyway) haa been alive in his condition for how many years at this point? Assuming he is still alive, of course.

PJ

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« Reply #27 on: <04-15-16/1937:56> »
I wouldn't make it mandatory for the reason that TLEx is no longer mandatory for Move by Wire (that reason, I assume, is not forcing players to have 15 point flaw).  I think it should be mentioned that cyborgs have a higher than normal chance for Antipathy, Cyberpsychosis, Superhuman Syndrome, etc..., but not require it (or at least give the player points).

I would say if you wanted to force a tangible drawback, do the Social Limit penalty (similar to M-b-W).  Instead of twitches, they just have huge problems interacting with humanity.  Which could lead to isolation, and justify developing the above flaws...

Reaver

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« Reply #28 on: <04-15-16/2016:01> »
Sadly, this all boils down to a simple game mechanic called.... Essence.

They have LONG established that Essence is the 'human condition', 'Soul', or whatever you want to call it that makes YOU, well YOU!

AND, they have already established that the farther you get from 'natural', the harder it is for the 'human condition' to stay. Until you go to far, and despite modern medical knowledge: You die.

Then they introduced Cybermancy. A way to bind the Human Condition to a nody that had no right to be alive.... with side effects. Namely inoperable Cancer.....


Now science is pushing it again with Jar-heads.....and again it will fail. Simply because it has to given the established rules, history, and lore.

You can't get much further from natural then being a disembodied brain in a jar.....


And Game wise, it just proves Science does NOT have all the answers. (Very fitting for a game with magic, dragons, and elves....)
Where am I going? And why am I in a hand basket ???

Remember: You can't fix Stupid. But you can beat on it with a 2x4 until it smartens up! Or dies.

Blue Rose

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« Reply #29 on: <04-16-16/0049:24> »
And it is clearly possible; Thomas Roxborough (I think that's his name anyway) haa been alive in his condition for how many years at this point? Assuming he is still alive, of course.
He is a mind of supremely exceptional strength, and even he has gone bonkers.