biotech
1. How come I didn't get to roll an opposed check for being spotted while running silent? I've got 14 dice on that opposed test...
2. I explicitly stated that I would roll intimidation if she tried to go for her gun by taking a Called Shot: Trick Shot at that point in time.
3. If she's taking offensive actions in Matrix Combat, why haven't we rolled for initiative yet? Disregard; I wouldn't know if she tried to MARK me, so that's fair. She would still have to spot me first, though, which I doubt she will given the below.
Edit:
Adding rolls if they become necessary.
Running Silent:
Logic 3 + Sleaze 5 + Smoke and Mirrors 5 + Stealth 1:
14d6t5 6 [5, 5, 4, 3, 3, 3, 2, 3, 6, 6, 5, 2, 1, 6]
I'm on the public grid, so she's taking a -2 for either being on different grids or for being on the public grid.
Called Shot (Trick Shot):
Agility 6 + Automatics 6 + Specialization 2 - Called Shot 4 + Sharpshooter 2 + Holographic Sight 1 [Accuracy 7]:
13d6t5 5 [1, 2, 3, 3, 6, 6, 5, 4, 3, 4, 6, 3, 6]
Intimidation:
Intimidation (Physical) 4 (+2) + Charisma 2 + Trick Shot 5 + Wielding Weapon 2 [Social 6]:
15d6t5 3 [3, 5, 3, 6, 2, 4, 6, 2, 1, 1, 3, 1, 1, 2, 3]
Spending a point of edge to reroll misses:
Edge:
12d6t5 3 [5, 2, 5, 3, 4, 5, 2, 2, 2, 2, 3, 4]
You'll need to let me know what modifiers to use, so I'm just rolling base + trick shot + the modifier for wielding an obvious weapon. Since Intimidation is resisted by Intimidation + Charisma and I've got 6 hits even with a dice pool modifier of -6, I'm feeling fairly confident that that should do the trick.
Initiative if the Intimidation test doesn't work out:
Reaction 6 + Intuition 4 + 3d6:
10+3d6 23 [6, 1, 6]