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Wetwork, Inc. [OOC]

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Irn0rchid

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« Reply #60 on: <05-05-16/1616:05> »
Hawkeye has a datajack, so can already make a connection, but I was concerned a MT would be too small normally to have a connector. That's why I wasn't sure where trodes fit in the equation.

Bewilderbeast

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« Reply #61 on: <05-05-16/1634:57> »
On the subject of subvocal microphones, micro-transceivers, and commlinks, my view of micro-transceivers hews pretty close to Herr Brackhaus’. My reading of the rules was that they’re communication devices notable or useful because they let you communicate “around” the Matrix, using radio waves instead of whatever wacky magic Matrix signals things normally use. Someone could speak into a micro-transceiver and a commlink-user on the other end could receive the message (“it just lets you communicate by voice with other micro-transceivers and commlinks that you (and the other person) choose, within a kilometer” PG. 441 for core)… but they’d need to be tuned to that micro-transceiver’s frequency, which is not something you could find out/hack/spoof with the Matrix, because these are radio waves and very pointedly not the Matrix. Basically it’s a more secure method of communication that doesn’t rely on the Matrix at all.

Micro-transceivers also include a subvocal microphone, so you can think of it as an upgrade to a subvocal mic. Subvocal communications definitely don’t require headware (not quite sure where you’re getting that impression). It’s just a microphone sensitive enough and tuned to pick up very quiet whispering. People can still overhear you and it requires you to physically whisper, but listeners get a -4 to overhear your stage-whispers.

So to summarize:

Subvocal Microphone: Part of a micro transceiver or an add-on to a commlink that lets you communicate subvocally. Meaning your whispered speech comes in loud and clear to the other person on the other line (or alternately you use voice-to-text to turn your whispers into text messages for your team).

Micro-Transceiver: A subvocal microphone and earbud that communicates via radio waves. This is significantly less likely to be hacked or overheard than standard Matrix communication. Micro-transceiver users can communicate with commlink-users and vice versa, though the commlink users would essentially need an “invite” from the micro-transceiver guys with the correct radio frequency.

Commlinks: The super-smartphones we all know and love. A commlink with its wireless off (not just running silent, but actually shut off via the Matrix) would still be able to do plenty; you could play downloaded games with it, use downloaded applications like calculators or a flashlight or something, but you very notably couldn’t communicate with anyone with no Matrix access. They’re built for Matrix communication, basically. Though they can send and receive radio signals, basically all their communication functions shut down once they’re unable to access any Matrix grids (this would be the 6th world equivalent of “no bars”).

That’s how I’m going to run it, provided it makes sense to everybody. Hawkeye can use her micro-transceiver to send messages to her teammates, but they’ll either need to pick up that communication on a micro-transceiver of their own (though you’ll be limited to audio only… micro-transceivers don’t have all the AR bells and whistles of a commlink) or pick it up on their wireless-enabled commlink. Sound good?
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Irn0rchid

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« Reply #62 on: <05-05-16/1643:35> »
Hawkeye does not have a MT currently is the issue, because it would be essentially useless with the earbud portion being unusable. :P If her commlink, in Wireless OFF mode, can communicate with the teams MTs (assuming it has been invited in to the correct frequency) then we're golden. If Wireless OFF means no radio transmissions either, then I'll need to work something else out (some form of radio transmission/reception that can both disable wireless and accept a data cable).

Bewilderbeast

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« Reply #63 on: <05-05-16/1653:41> »
No, a commlink with wireless off can't communicate with MTs. That would be a little too easy and render your communications basically unhackable for very little effort. MTs can communicate with wireless comms and vice versa, and MTs can of course communicate with each other. But commlinks with wireless off can't communicate with anything.

I'm not sure what you mean by the earbud portion being "unusable," though. Can you clarify?
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Irn0rchid

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« Reply #64 on: <05-05-16/1655:49> »
Hawkeye is deaf. :P

Blueclaws

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« Reply #65 on: <05-05-16/1658:22> »
Well Robin is in a similar boat, no MT.  :P

Bewilderbeast

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« Reply #66 on: <05-05-16/1658:57> »
Oh! Haha. Forgot that detail of your character. Hmm. Yeah that does make the earbud pretty useless for you, then.
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Irn0rchid

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« Reply #67 on: <05-05-16/1701:40> »
A larger radio device with or without a screen would work (but there's nothing in the rules as to cost/existence), or if you just want to rule the "guts" of the MT has a universal port on it, that works too (I wasn't sure if it was too small, but the rules don't give a size on the ports or on most things :P). Or we can just say it's a negative quality, suck it up, and I'll make do. :P

Bewilderbeast

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« Reply #68 on: <05-05-16/1722:36> »
I'm tempted to say "it's a negative quality, suck it up," although by RAW the MT probably does have a port somewhere on it. Is the idea to use your datajack to plug in to it so you can hear the radio messages in your head?

I'm not sure I'm okay with you bypassing a 15 Karma NQ with .1 Essence and 1,100 nuyen worth of gear...
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Irn0rchid

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« Reply #69 on: <05-05-16/1732:04> »
Basically. Some way to convert voice over radio wave into text or thought. Deaf is an oddball negative because you can weasel your way around it with various different tech stuff. I wrote into the backstory reasoning for why she didn't just get cyberears or bioware replacements, but it's hard to know where to draw the line in day to day stuff. I mean, RAW, you could buy a microphone and DNI sound into your head, and suddenly you're not deaf. :P Just trying to figure out what makes sense keeping in the spirit of the game.

Edit: I'm cool with sucking it up though, just don't get mad if she shoots the wrong person. :P
« Last Edit: <05-05-16/1741:03> by Irn0rchid »

Blueclaws

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« Reply #70 on: <05-05-16/1953:18> »
Attempt at finding the pepper punch grenades.
Negotiation 7 + Charisma 6 [Social 8]: 13d6t5 7 13d6t5: 7 [13d6t5=6, 6, 2, 1, 6, 1, 5, 5, 6, 4, 5, 4, 4]

A little unsure of the time frame involved so... say 2 which should mean Robin can get them pretty fast, like an hour and a half? What ever works to keep things within reason.

Gear

Worn
-Armor Clothing
-Armor Jacket
-CommLink (R3) (Broadcasting Thomas Aliari (R4) unitl he gets to the target site, then switch to Jack Johnson (R2))
-Contacts (R2)
   -Low light
   -Vision magnification
-Glasses (R3)
   -Thermographic
   -Vision Enhancement (R2)
-Concealable Holster
   -Steetline /w SnS (6)
-Quick Draw Holster
   -Cavalier Deputy /w Regular Ammo (7)
On person
-Speed Loaders –2 /w SnS & 3/w Regular Ammo
-Medkit (R3)
-Credstick
-Earbuds (R3)
   -Audio Enhancement (R1)
   -Select Sound Filter (R2)
*2x Pepper Punch Mini-Grenades

Scorchio

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« Reply #71 on: <05-05-16/2001:27> »
Apologies if I have been holding up proceedings - been having some internet gremlins. The approach of technical support here is always "manana". Long post to make up for things (had plenty of time offline to write something in advance of getting back online!). Amusing that there is now almost a page of OOC discussion of 6th World comms difficulties/issues in the interim ;D. Aware may have to edit post substantially if timelines don't converge sensibly with action evolving with others.
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Irn0rchid

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« Reply #72 on: <05-05-16/2012:14> »
Commlinks are serious business! ;P Also, nice post!

Herr Brackhaus

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« Reply #73 on: <05-05-16/2108:49> »
Aha, that explains the questions; I knew one of our characters were deaf, I just didn't remember that it was Hawkeye.

And yes, that would make communication a little more complicated; nothing crippling though, as we only need to remain radio silent until we hit. So, essentially, if Hawkeye is dedicated to overwatch she can focus on plotting targets, and when we're ready to go loud we just enable comms and Hawkeye can call out targets or respond to team member requests as usual.

Irn0rchid

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« Reply #74 on: <05-05-16/2115:24> »
Nod, it's not a huge deal. Plus if she picks one up she can report anything going on outside, just won't be able to tell if you care! ;P

 

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