While I am an experienced GM, having been running and playing games of the RPG dice and paper variety for well over 25 years, it has been over 10 years since I last ran a Shadowrun game, and am posting this to engender some much desired and humbly requested suggestions on what I should start my runners out with. Now before you all jump in with tons of material that you would reference, I will say that I have in mind a short run, B & E, to obtain a little item for a Johnson that has a few extras thrown in, ala never trust a dragon. That is where I am at, since it won't require a huge amount of work up for opposition and the like.
But since it has been so long and so many things have changed (but stayed the same as well, neh?) I'm putting it out there for some suggestions on where to go from there.
Ideas?