I've done some more reading and it sounds like most interpretations let you ignore the distraction for the length of the distraction (i.e. however long you're sustaining the spell). A complex action would definitely slow down getting into battle (it's already a complex action to cast the Manablade, free action to ready the fetish using Gear Access), but maybe that's a tradeoff that needs to be made in the heat of battle, e.g. take a couple swings to knock down whoever's ganging up on you and eat the -2 to sustain, and then activate the ability when you've got some breathing room. Or in those situations use a bound spirit service to temporarily sustain the spell for you. Heightened Concentration is gonna be the only way other than a bound spirit service to sustain a 8+ Force Manablade at chargen without paying a sustain penalty.
I've done a bit of a reroll using sum-to-ten instead of the normal priority system. I think this strikes a slightly better balance for me:
Priority A: Mystic Adept, 24 Attributes
Priority D: 22 Skills and 50,000 nuyen
Priority E: Human Metatype
This lets me round things out a little better and pump up my base attributes. I had to dump skill groups and a bunch of skill points to make it work... so I reduced Perception to 1, paid for Con and the Manipulation specialization from karma and lost a couple Power Points.
I also ditched the Way quality in favor of Focused Concentration 5 so I can sustain one of the buffs on myself (either Agility or Intuition). The other one will either need a Spirit of Man or eventually a focus.
Caliban
METATYPE: HUMAN
B 5, A 5, R 4, S 2, W 6, L 1, I 5, C 4, ESS 6, EDG 3, M 6
Condition Monitor (P/S): 11 / 11
Armor: 15
Limits: Physical 5, Mental 5, Social 8
Physical Initiative: 9+1D6
Active Skills: Assensing 1, Binding 6, Blades 6 (9), Con 1, Counterspelling 6, Perception 1, Spellcasting (Manipulation Spells +2) 6, Summoning 6
Knowledge Skills: Building Security 3, Magical Defenses 4, Seattle Organizations 3
Languages: English N, Sperethiel 2
Qualities: Consummate Professional, Creature of Comfort (Middle Lifestyle), Distinctive Style: Cloak, Focused Concentration (5), Impassive, Mentor Spirit: Magician Powers: Raven, Magician Powers, Psionic Mystic Adept
Spells: Heal, Increase Agility, Increase Intuition, Increase Reflexes (limited), Levitate (limited), Manablade (limited), Mob Control (limited), Petrify (limited), Powerblade (limited), Resist Pain
Adept Powers: Astral Perception, Critical Strike: Blades, Heightened Concern (up to -3), Improved Ability (3): Blades, Improved Sense: Thermographic Vision, Improved Sense: Vision Magnification
Gear:
. . Antidote Patch (6) x3
. . Argentum Coat w/ -3 modifier for concealability, Concealed Pockets, Custom Fit, Custom Fit (Stack), Fire Resistance (6), Increase Social Limit by 1, Nonconductivity (6)
. . Blade
. . Blade
. . Caduceus Pin
. . Caliban w/ (12 months) DocWagon Basic Contract, Fake SIN (4), License to Practice Magic: Registered Awakened Individual (4), (1 month) Middle Lifestyle
. . Cloak (Fashionable) (6) w/ Electrochromic Modification, Gear Access, Insulation (2)
. . Forearm Guards w/ Chemical Protection (3)
. . Hairband
. . Hairpin
. . Hairpin
. . Hairpin
. . Helmet w/ Image Link, Micro-Tranceiver, Respirator (6)
. . . . Renraku Sensei
. . Psyche x2
. . Reagents, Raw (dram): Psionic x100
. . Renraku Sensei
. . Stim Patch (6) x3
. . Trauma Patch
Weapons:
. . Ceramic/Plasteel Knife [Blade, Acc 5, DV 4P, AP -1]
Contacts:
Felix (Connection 3, Loyalty 2)
Talia (Connection 3, Loyalty 4)
Starting ¥: 3,610 + (4D6 × 100)¥
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