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[OOC] Missions 2 - Parliament of Thieves

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Sentinemodo

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« Reply #60 on: <01-16-11/0333:54> »
Also against splitting the small team up as no one here is a powerhouse of combat.

It looks like my beeing-direct-day with that, but parallel teams are acceptable around the table. on pbf where a single action can take few weeks this leads to starving one of the thread to use computer analogy.
To put it bluntly, the person who is split from the package, gets his Karma and is done for the game. They decoy will be used but purely in narrative.
Sorry for a small delay ;)

Denver Missions
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Sentinemodo

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« Reply #61 on: <01-16-11/0337:12> »
Time to return the favor, guys. Besides, Stryker wants to know with whom he will have to work. He takes a moment to look at their auras, just to be sure there isn't something wrong with them.
Cursor: Intuition(5)+Assensing(2)=7 (7d6.hits(5)=4)
Mata Tabi: Intuition(5)+Assensing(2)=7 (7d6.hits(5)=2)


• The general state of the subject’s health (healthy, injured, ill, etc.). - He's in good health.
• The subject’s general emotional state or impression
(happy, sad, angry). - Calm.
• Whether the subject is mundane or Awakened. - Awakened
2
• The presence and location of cyberware implants. - none (Boer, correct me if I'm wrong but I don't see any on your sheet).
• If you have seen the subject’s aura before, you may recognize it,
regardless of physical disguises or alterations.
Sorry for a small delay ;)

Denver Missions
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Sentinemodo

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« Reply #62 on: <01-16-11/0339:00> »
which line? the last one on invis castle?

no you just enter "19d6.hits(5)" into the text field
Sorry for a small delay ;)

Denver Missions
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Sentinemodo

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« Reply #63 on: <01-16-11/0343:36> »
i can do ~48P damage in one hit

Now I'm officially scared ;).

Would you enlight me on: how??
Sorry for a small delay ;)

Denver Missions
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Sentinemodo

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« Reply #64 on: <01-16-11/0347:43> »
Quote
"Can anyone drive? I use the pilot and a manuever autosoft in the car. Never had the need to learn before, and my vote is coyote. Best we stay off the radar and thats what they do best."

This is 2070 and none of you is actually from the middle of the jungle. All of you can drive (rating 0 + attribute). You'll be having hard time on stree racing, but to drive and park is within the capabilities of any of you.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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runners: Caretaker Jerry

Sentinemodo

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« Reply #65 on: <01-16-11/0350:57> »
Decisions:
use of Van 3 out of 4 (who is driving it, and are taking remaining vehicles - car and bike)
using Coyote (at least for the first border) 2 of 4
  the driver gets the final voice ;) but I don't see a conclusion here, yet
« Last Edit: <01-16-11/0404:52> by Sentinemodo »
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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runners: Caretaker Jerry

Sentinemodo

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« Reply #66 on: <01-16-11/0402:30> »
Quote
Eight-Stone squeezed his massive bulk out of the autocab, then reached in to grab his ominious black duffel bag, bulging with barely-contained weaponry. He paused to fiddle with his messy black hair and stunted, granite-gray horns in the reflection of the autocab's windshield. Satisfied, he crpssed the parking lot, he opened the up the door and stepped into Denim.

Stepping inside, Eight-Stone quickly scanned the crowd. His sheer size attracted some looks and double-takes. Some eyes lingered on his duffel bag, others on his armor jacket, almost bursting to contain his barrel-chest and the grenades pinned carefully underneath the flame-retardant exterior jacket. Most eventually returned their attention to their drinks, however.

Good luck on the border ;)

and welcome :D
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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Bewilderbeast

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« Reply #67 on: <01-16-11/0403:47> »
Sorry it took me so long to post. I wasn't sure whether or not I'd been accepted into the thread or not. Now that I sat down and read it, I see my character was mentioned in an early post.
So, I'm playing Eight-Stone, a troll street samurai. His comments in the IC thread are supposed to indicate that he's in favor of taking the van and using Coyote.
"Dialogue"
<<Matrix/Comm>>
"Astral"
Thoughts

Bewilderbeast

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« Reply #68 on: <01-16-11/0405:10> »
Hey, it said come dressed for the run! Also, I kind of missed the section on legality on my first read-through of the rulebook. So... yeah. That wasn't really a consideration when I gave my guy a belt of grenades and a giant friggin' combat axe.
So this should be fun.
« Last Edit: <01-16-11/0410:10> by Bewilderbeast »
"Dialogue"
<<Matrix/Comm>>
"Astral"
Thoughts

Sentinemodo

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« Reply #69 on: <01-16-11/0408:49> »
Oh yes it will :D
Sorry for a small delay ;)

Denver Missions
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Chrona

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« Reply #70 on: <01-16-11/0614:31> »
I say everyone in the van, the face in the drivers seat of the van to talk to patrol, sprite "driving", heres my sprite rolls
compileResonance(5)+Compile(1) (6d6.hits(5)=4)
resistRating 4 Sprite's resistance. (4d6.hits(5)=1)
fadeWillpower(5)+Resonance(5) (10d6.hits(5)=3)

R.4 Machine sprite with R. 4 pilot groundcraft autosoft. 8 Dice for it

Kot

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« Reply #71 on: <01-16-11/0819:09> »
Okay. I'm back. Just got up - i had to pull an all-nighter, but it was worth it (in terms of payment). I'd say that Stryker just decided to go with the flow, and play the 'silent magician' type.
As for Stryker's active contribution, he scans Mr. Johnson astrally, hoping that mask isn't what he thinks.
Intuition(5)+Assensing(2) (7d6.hits(5)=2)
And after that, he decides that more info would be good, asking his ally to use his superior senses to do the same. Using Assensing takes one service, and the Guardian Spirit (F4 by deafult) rolls 8 dice. Guardian Spirit: Intuition(4)+Assensing(4) (8d6.hits(5)=2)

P.S. As for the colors I'm using: Blue for speech, Teal for subvoc/texting, and Green for thoughts/mental link.
« Last Edit: <01-16-11/0830:21> by Kot »
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Sentinemodo

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« Reply #72 on: <01-16-11/0842:44> »
Okay. I'm back. Just got up - i had to pull an all-nighter, but it was worth it (in terms of payment). I'd say that Stryker just decided to go with the flow, and play the 'silent magician' type.
As for Stryker's active contribution, he scans Mr. Johnson astrally, hoping that mask isn't what he thinks.
Intuition(5)+Assensing(2) (7d6.hits(5)=2)
And after that, he decides that more info would be good, asking his ally to use his superior senses to do the same. Using Assensing takes one service, and the Guardian Spirit (F4 by deafult) rolls 8 dice. Guardian Spirit: Intuition(4)+Assensing(4) (8d6.hits(5)=2)

P.S. As for the colors I'm using: Blue for speech, Teal for subvoc/texting, and Green for thoughts/mental link.

You both assessense the same.

• The general state of the subject’s health (healthy, injured, ill, etc.). - He's in good health.
• The subject’s general emotional state or impression
(happy, sad, angry). - Calm.
• Whether the subject is mundane or Awakened. - Awakened
2
• The presence and location of cyberware implants. - none.
• If you have seen the subject’s aura before, you may recognize it,
regardless of physical disguises or alterations.
• The class of a magical subject (fire elemental, manipulation spell,
power focus, and so on). - the mask is a potent power focus
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #73 on: <01-16-11/0850:37> »
Decisions:
use of Van 3 out of 4 (who is driving it, and are taking remaining vehicles - car and bike)
using Coyote (at least for the first border) 2 of 4
  the driver gets the final voice ;) but I don't see a conclusion here, yet

I am asssuming you take the van
Boer - I am assuming you leave your car here and will be driving the car with an autopilot soft provided by Chrona
Kot - do you leave your bike here?

I still have no conlusion on Coyote - next vote for decides - Kot, Chrona?
For the information part, if you take the border and rush hours traffic, it will probably take you about 40 minutes to get to through border if nothign ill happens
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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runners: Caretaker Jerry

Kot

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« Reply #74 on: <01-16-11/0909:03> »
I'm taking my Scoot with me - it will fit in the Van. I'd vote using Coyotes. We can get help for free this way. We can leave the car, if that's okay with it's owner. This way we could
I was thinking, a F4 spirit is limited to Body 8 objects on Concealment. If i summon another spirit and ask it for help with Concealment, would they stack and hide a Body 16 van?
I could also use help of local Earth spirits, or ask a Guidance spirit for Divination. Also, i can have a spirit on standby to use Influence or Accident on any pursuers.
« Last Edit: <01-16-11/0917:19> by Kot »
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

 

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