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[OOC] Missions 2 - Parliament of Thieves

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Boer_Kommando

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« Reply #75 on: <01-16-11/1019:23> »
Yes, I'll be leaving my car at Denims and sitting in the drivers seat to 'rap' with the popo if need be.

Chrona

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« Reply #76 on: <01-16-11/1343:27> »
Kot, use concalment on the package.

Coyotes get  my vote

Boer_Kommando

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« Reply #77 on: <01-16-11/1629:25> »
I believe coyotes are best as well since we need to stay off the grid

Kot

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« Reply #78 on: <01-16-11/1634:03> »
Chrona, great idea. And I'll get a Spirit to protect it from tampering and getting stolen if anything happens. :)
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Kot

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« Reply #79 on: <01-16-11/1702:19> »
Okay, this time having Armor and Increased Reflexes is fully justified. Before they entered the tunnel Stryker casts Armor on himself, recasts Increase Reflexes and asks the Guardian Spirit to Conceal the package after Stalker sees it.
Armor: Magic(4)+Spellcasting(5) (9d6.hits(5)=3), at Force 3.
Drain: Willpower(5)+Intuition(5) (10d6.hits(5)=2), 2S damage.
FirstAid for Drain:Logic(4)+First Aid(1)+Medkit(6) (9d6.hits(5)=3), that's 1S damage healed, 1S left.

Increase Reflexes: Magic(4)+Spellcasting(5) (9d6.hits(5)=4), lowered to 3, to fit in the Sustaining Focus, that's +2 IP's and Reflexes.
Drain: Willpower(5)+Intuition(5) (9d6.hits(5)=3), just enough to offset DV3 (F3/2+2).

After that Stryker goes astral, as written in IC. I'll roll for both Perception and Assensing though.
Assensing on Stalker:Intuition(5)+Assensing(2) (7d6.hits(5)=2)
Perception: Intuition(5)+Perception(2)-4 (3d6.hits(5)=1)
Assensing general: Intuition(5)+Assensing(2) (7d6.hits(5)=0)



Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Sentinemodo

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« Reply #80 on: <01-16-11/1709:02> »
Assensing on Stalker:Intuition(5)+Assensing(2) (7d6.hits(5)=2)

• The general state of the subject’s health (healthy, injured, ill, etc.). - He's in good health.
• The subject’s general emotional state or impression
(happy, sad, angry). - Irritated.
• Whether the subject is mundane or Awakened. - mundane
2
• The presence and location of cyberware implants. - eyes, muscles, wired reflexes.
• If you have seen the subject’s aura before, you may recognize it,
regardless of physical disguises or alterations.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Kot

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« Reply #81 on: <01-16-11/1720:14> »
Summoning an Earth spirit, Force 4 with Engulf
Summoning: Magic(4)+Summoning(2)+Edge(3) (9d6.hitsopen(5,6)=3)
Spirit: 4d6.hits(5)=3
Owie... This is going to hurt.
Drain: Willpower(5)+Intuition(5) (10d6.hits(5)=2) 4S damage.
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Sentinemodo

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« Reply #82 on: <01-16-11/1727:31> »
Nice post Kot, +1 Edge Point for you
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Kot

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« Reply #83 on: <01-16-11/1729:30> »
Thanks. That means I didn't waste it, though. Angry spirits are angry, and you can't do squat about it. :)
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Boer_Kommando

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« Reply #84 on: <01-16-11/1806:29> »
defaulting so only 2 dice:
BBCode2d6.hits(5)=0

and not hits, no glitch either thankfully.

Kot

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« Reply #85 on: <01-17-11/0156:07> »
To be specific - that was a R3 Stim Patch (Green), adorned with a Horizon logo, and Tony the Hyper(active) Troll logo.
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Sentinemodo

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« Reply #86 on: <01-17-11/0402:17> »
Perception rolls yield nothing, sorry guys.

Cursor's Matrix search doesn't discover any hidden nodes, however the sculpting of the Matrix in this area is peculiar at least. The walls of the tunnels have wired connections which are sculpted to light a neon light. forming an eerie tunnel. and there are occasional windows presenting repeating scenes of slave labours buildinging massive pyramids, mass prayers, totemic magic. All in all eerie node.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Kot

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« Reply #87 on: <01-17-11/0756:25> »
I'll try to Assense the murals again, with a -2 penalty for successive attempt.
Intuition(5)+Assensing(2)-2 (5d6.hits(5)=2)
Hopefully that gets me some info on them.
Also, I'm ready for Astral Combat if anything happens, or a dual-natured creature appears. Scouting ahead for ~50 meters I'll be ready to return to my body and warn the team, and maybe even prepare for combat.

P.S. If anyone of you has the time, you could use First Aid on my meat. I have a R6 medkit handy, and a biomonitor.
Mariusz "Kot" Butrykowski
"Do not meddle in the affairs of dragons for you are crunchy and good with ketchup."

Sentinemodo

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« Reply #88 on: <01-17-11/1446:04> »
ic P.S. If anyone of you has the time, you could use First Aid on my meat. I have a R6 medkit handy, and a biomonitor.

Before you hit that traffic in my last post you had the time to use it if you wish.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Boer_Kommando

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« Reply #89 on: <01-17-11/1508:40> »
BBCode2d6.hits(5)=2

my perception, or rather the default to Intuition, 2 hits.

 

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