Round 1
Initiative pass 1
Initiative 18
Jonny quick draws both guns Pistols + Reaction (2 times at 3, quick draw holsters)
He will shoot with his right hand at Mata, and with his left hand at troll.
The pool is Pistols (9) + Agility (5), Pool is divided on two equal
he is ambidextrous, so no modifier for offhand
he is running (-2) but each gun has a smartlink (+2)
he is shooting at short range
second shots are at -1 due to recoil
1. 7d6 @ Mata -> 2 hits
2. 7d6 @ Troll -> 2 hits
3. 6d6 @ Mata -> 0 hits
4. 6d6 @ Troll -> 3 hits
1. Mata reaction(3) -> 0
Damage -> 8P + 2 = 10
Damage Resist -> 1
2. Troll reaction -> none -> bullet hits, passes through hits the wall behind -> no damage effect -> the Troll continous casting
3. miss
4. Troll reaction -> none -> bullet hits, passes through hits the wall behind -> no damage effect -> the Troll continous casting
Mata total Damage = 9
Initiative 16
Cursor - scannes for Jonny commlink - fail
Initiative 15
Stryker - does nothing, waiting for Jonny to attack your team
Initiative 10
Yak1 - spread to the left (take cover with limo)
Yak2 - surround the van from the left (close to the van)
Yak3 - spread to the right (take cover with the car before you in jam)
Mata - accelerates on init to 10 (edge spent) uses commanding voice
Troll reaction -> none -> Troll continues casting
Eight-Stone - does nothing
Initiative 9
Troll - entire Triad team disappear as if they never existed there
Triad1 - walks from between the cars on the Yaks side, 2 short bursts at the back of the Yak1
Attack -> Automatics (4) + Agility (5) +2 aim -2 recoil -> 6 hits
Reaction -> none, completely surprised
Damage -> 4P + 2 Short Burst + 6 = 12
Damage Resist -> Body 3 + Armor Clothing (4) -> 0
Attack -> Automatics (4) + Agility (5) -5 recoil -> 1 hit
Reaction -> none, completely surprised
Damage -> 4P + 2 Short Burst + 1 = 7
Damage Resist -> Body 3 + Armor Clothing (4) -> 4
Total damage: 12 -> falls to the ground dying
Triad2 - walks from between the cars on the Yaks side, 2 short bursts at the back of the Yak2
Attack -> Automatics (4) + Agility (5) +2 aim -2 recoil -> 3 hits
Reaction -> none, completely surprised
Damage -> 4P + 2 Short Burst + 3 = 9
Damage Resist -> Body 3 + Armor Clothing (4) -> 4
Attack -> Automatics (4) + Agility (5) -5 recoil -> 1 hit
Reaction -> none, completely surprised
Damage -> 4P + 2 Short Burst + 1 = 7
Damage Resist -> Body 3 + Armor Clothing (4) -> 2
Total damage: 10 -> falls to the ground dying
Triad3 - walks from between the cars on the Yaks side, 2 short bursts at the back of the Jonny
Attack -> Automatics (4) + Agility (5) +2 aim -2 recoil -> 4 hits
Reaction -> none, completely surprised
Damage -> 4P + 2 Short Burst + 4 = 10
Damage Resist -> Body 3 + Lined Coat (6) -> 2
Attack -> Automatics (4) + Agility (5) -5 recoil -> 3 hits
Reaction -> none, completely surprised
Damage -> 4P + 2 Short Burst + 3 = 9
Damage Resist -> Body 3 + Lined Coat (6) -> 2
Total damage: 15 -> falls to the ground dead
Troll - walks from between the cars on the Yaks side, cast Flamethrower at Jonny
Spell Force (3) -> Magic (3) + Spellcasting (4) -> 2
Drain Value -> 3/2 + 3 = 5
Drain Resistance -> Willpower (5) + Logic (4) -> 5 -> resisted
Damage -> 3P + 2 = 5
Damage Resist -> Body 3 + Lined Coat (4I/2) -> 2
Total damage 3 (didn't really matter, but I wanted to test the magic)
Initiative Pass 2
Initiative 16
Cursor - does nothing, would be scanning for Jonny commlink node but it must be melting by now
Initiative 15
Stryker - does nothing (would be using his spirit service on Jonny, but he is already dead)
Initiative 11
Sleuth - activates (one of the team is badly wounded) - Nightsky engine is starting
Initiative 10
Yak3 - does nothing (would be shooting at Troll but he disappeared from his LOS)
Eight-Stone - does nothing
Machine Spirit - activates (one of the team is badly wounded) - van is starting to move forward
Initiative 9
Triad1 - does nothing (would be shooting at Yak1, but he is dead already)
Triad2 - does nothing (would be shooting at Yak2, but he is dead already)
Triad3 - does nothing (would be shooting at Jonny, but he is dead already)
Initiative Pass 3
Initiative 16
Cursor - scannes for Jonny commlink - fail, it must be melting by now but since he is in VR he doesn't see it
Initiative 15
Stryker - does nothing
Initiative 10
Eight-Stone - does nothing
End of combat turn 1