Good points. I also realized I miscalculated build-point usage earlier, and was something like 30 points over.
Regarding essence, I generally try to keep well above 1. With some swapping around, I did manage to get the recommended 3 IPs, and even improve durability, at the cost of 3 damage unarmed. I also dropped blades as a skill, bumping up the other two close-combat ones. Longarms and throwing were dropped entirely, as there was too much overlap. Most of the contacts were also dropped, to make up for overspent build points. Hopefully the rest of the team fills in the gaps-- and he finds a fence, black market dealer, and mechanic soon.
The gear was altered to fit the adjusted skills, and better support the concept of someone who tends to focus on the areas of courier/bodyguard: limiting the guns to a 'subtle' pair of silenced smgs, improving the armor selection, and adding the modifications to his bike. About the only vehicle he'd be comfortable driving inside of would likely be a modified GMC, thus the use of the motorcycle.
And so, for consideration, revision 1 of Speedy Clyde:
Speedy Clyde (rev. 1)
Total: Race (40) + Stats (200) + Edge (20) + Qualities (-10 net) + skills (84) + Contacts (16) + Resources (50) = 400bp
Race: Troll (40)
Body: 9
Agility: 3(5)
Reaction: 3(7)
Strength: 9(11)
Charisma: 3
Intuition: 3
Logic: 3
Willpower: 3
Stats: 200
Essence: 1.07
Edge: 3 (20)
Positive Qualities: (20)
SURGE 3 (15bp)
+Celerity (+50% move, 5bp)
+Satyr Legs (+50% move, +2 Strength to kicks, +2 Gymnastics [inc. Gym. Dodge], 10bp)
+Elongated Limbs (+10% clothing costs, only custom armor, +1 Reach, 5bp)
+Dermal Deposits (+1 natural B/I armor, 10bp)
-Extravagant Eyes (odd eye color, +5BP)
-Unusual Hair (mane down neck and shoulders, +5bp)
-Allergy (uncommon/minor, silver, +5 bp)
Ambidextrous (5bp)
Negative Qualities: (30)
Albino (Light Allergy v. Sunlight, white skin/hair, +50% penalties to flash/glare. +10bp)
Vindictive (composure (2) test to not pay back a slight viciously, holds grudges forever, +10bp)
Incompetent (locksmith, +5 bp)
Incompetent (forgery, +5bp)
Physical track: 13 Stun track: 10
Skills: 84
Unarmed Combat: 5 (10+reach)
Clubs: 5 (10+reach)
Automatics: 2 (7)
Gymnastics: 1 (4, 6 if gym. Dodge)
Stealth: 1 [disguise, shadowing 4, infiltration, palming 6]
(disguise, infiltration, palming, shadowing)
Perception: 1 (4+3 visual)
Influence: 1 (4)
(Con, Etiquette, Leadership, Negotiation)
Intimidation: 1 (4)
Pilot Ground Craft: 1 ( 8 )
Knowledge skills: 18bp (free)
+2 from mnemonic enhancers
Security Procedures 3 ( 8 )
Courier/delivery 2 (7)
Barrens area 2 (7)
Seattle streets 2 (7)
Ork Underground 1 (6)
Seattle gangs 1 (6)
Languages: (+2 from mnemonic enhancers)
English(N)
Or’zet 2 (7)
Sperethiel 1 (6)
Japanese 1 (6)
Cherokee 1 (6)
Russian 1 (6)
Chinese 1 (6)
Contacts: (loyalty/connection), 16bp
MacCallister: 2/5
Theodore “Tosh” Athack 2/2
Street Doc: Jay ‘Stitches’ Malone, Italian human 2/3
Gear: 50
Cyberware: 189,000
Wired Reflexes 2: 3 cyber
Reaction Enhancers 2: .6 cyber
Image Link a: .08 cyber
Smartlink a: .08 cyber
Sound Link a: .08 cyber
Orientation System a: .16 cyber
Muscle Toner 2: .4 bio
Muscle Aug. 2: .4 bio
Bone Density 1: .3 bio
Platelet Factories: .2 bio
Trauma Damper: .2 bio
Mnemonic Enhancer 2: .2 bio
Lifestyle: 2 months Middle rent paid
SINs: Troll wageslave: r.2
Bodyguard, licensed for Wired Reflexes 2, Reaction Enhancers, Smartlink, 2xSCK100: r.4
Courier: r.4
Armor:
Form-fitting full-body suit, full set of Securetech PPP armor, Armor vest, lined coat, armor jacket
Nonconductivity r.6 for form-fitting suit
Motorcycle helmet
Gecko tape gloves
Clothes: week’s worth of cheap clothing, tailored good suit, 2x cheap goon-in-suit.
Electronics:
Sony Emperor w/ Renraku Ichi, FTL Matrixware Net Wizard bundle
Meta Link w/ Vector Xim as dump link
r.6 mapsofts of Seattle
AR gloves, data chips, subvocal microphone, tag eraser
r.6 goggles w/ flare comp, low-light, vision enhancement +3
r.3 contacts w/flare comp, vision enhancement +2
low-light, thermovision upgrades for 2 smartlink cameras
Medical: R.6 medkit w/ 2 supply refills, 4x r.3 stim patches, 1x trauma patch
Motorcycle: Harley chopper w/ troll adaptation, morphing plate, spoof chip, cargo sidecar w/smuggling compartment
Weapons:
Telescopic staff
Two SCK Model 100’s with personalized, troll-size grips and internal silencers, built-in powered stock and smartgun (gun camera upgraded w/ thermovision and low-light), 10x spare clips for each
600 rounds of regular ammo (loaded into clips [external, removable magazines dammit!

])
2x concealable holsters for under coat/jacket (not sure if it’d work, but the guns look like pistols in this guy’s hands)