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Tangled Currents - Jeremiah

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Stuttrboy

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« Reply #195 on: <08-13-16/1617:59> »
Spokane sneaks to the side door and enters the code.  he quietly enters the entrance hallway and circles around to the room that is occupied.  From the shadows be uses the range finder on his smartlink and attempts to use furniture as a backstop for the grenades.  He fires two in quick succession making sure he is outside the blast range.
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft

Mercy Merchant

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« Reply #196 on: <08-14-16/0159:08> »
You are ready for the explosions but the three men in the room are not.  Each of the two gunmen rises from their chairs, grasping for their ears with both hands, weapons forgotten as they clatter to the floor.  The old man would probably have held his ears as well, but cannot since his arms are secured to the chair by restraints.  The grenades have not had the exact effect you might have wished, as the gunmen are reeling but not down.
"Speech"  *Thought*  <Matrix>

Stuttrboy

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« Reply #197 on: <08-14-16/1116:12> »
OOC:  Wow 2 10S -4 AP didn't take any of them out, I'm scared now =P

I'm going to have to talk to Ivan I think he sold me some bad grenades.  Spokane moves in to take them down, careful to pull his punches to minimize the physical damage.

initiative: 3d6+9 20
attack 1: 10d6t5 2
attack 2: 10d6t5 2
terrible rolls
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft

Mercy Merchant

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« Reply #198 on: <08-14-16/1205:09> »
As you move into the room, you catch sight of the old man in the chair.  His head is lolling forward and his body is sagging against the restraints.  It crosses your mind that the two grenades might have been way too much for him.  One of the gunmen is barely on his feet and it appears that his hand on the arm of the chair is all that is keeping him upright.  The other is barely any better, swaying, but not quite as badly as the first.  Your pulled punches are as weak as anything you have ever throne sine you attained your manhood, but are more than enough to put the first man to the ground.  The second shakes his head in an attempt to clear it and fumbles at his jacket, failing to grab the pistol that you see nesting in a shoulder rig.
"Speech"  *Thought*  <Matrix>

Stuttrboy

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« Reply #199 on: <08-14-16/1218:44> »
Spokane darts to the second man and wraps him up in in a clinch and jabs a knee into his solar plexus, then an elbow to the back of the head if the first isn't enough to subdue him.

clinch: 10d6t5 4
knee: 10d6t5 1 Oh dear that's a glitch. I will burn an edge to cancel it (if you can still do that in 5e)
elbow: 10d6t5 0 oops, I hope this one isn't needed
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft

Mercy Merchant

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« Reply #200 on: <08-14-16/1251:37> »
One gunman down and the old man bleeding from his ears and nose and you are pussyfooting about with the second gunman.  You grab him but your knee and elbow attacks seem to add nothing to the man's misery.  He is a professional and some of his training kicks in.  Even if he cannot focus on the complete situation yet, he does seem to realize that he is being grabbed and your ineffectual attacks serve to let him know that you are not friendly.  He twists his body in an experienced move that allows him to slide free of your grasp.  He is still woozy, but less so as he tries to focus his eyes on you.
"Speech"  *Thought*  <Matrix>

Stuttrboy

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« Reply #201 on: <08-14-16/1324:55> »
Jeremiah stops pussyfooting around and throws a solid roundhouse to the final mook, followed quickly with a leg sweep to knock him off his feet and take it to the ground if he wasn't out by this point.

roundhouse: 10d6t5 4
leg sweep: 10d6t5 2



post 100
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft

Mercy Merchant

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« Reply #202 on: <08-14-16/1504:44> »
Yeah, the guy has not recovered that much and goes down in a heap as you solidly connect .  You stand in the room surveying the carnage as the ringing in your ears finally gets to the point that you can hear noises around you.  After all, the sound of the concussion grenades in an enclosed space was bound to affect you a bit.  Both gunmen are down and unconscious and the older man is still in the chair, slumped over and bleeding a bit from his ears and nose.
"Speech"  *Thought*  <Matrix>

Stuttrboy

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« Reply #203 on: <08-14-16/1529:53> »
Spokane links to Steve and Dog >>All clear.  come help me transport these guys, and bring one of my first aid kits just in case.<<

Jeremiah zip ties the two mooks after checking the vitals Tabitha's father.  He pats them down for any ID, comlinks and weapons.

>>Hey Feather I have two of the mooks who's been making all the noise around town.  You want to put feelers out on anyone who might want to have a word with them?  Don't make any promises to anyone I'm going to give the vory first crack at em.<<

>>Hey Sasha I got a few soldiers from the guys who shot up that Vory clinic run by Doc Sturges.  You want to check if anyone in the Organization wants to have a chat with them?


« Last Edit: <08-14-16/1531:57> by Stuttrboy »
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft

Mercy Merchant

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« Reply #204 on: <08-14-16/1958:24> »
Steve and Dog respond and tell you that they are coming in but Steve lets you know that the explosions were pretty loud and it is likely that someone has already phoned in to the KE and your time might be limited.  Your initial check of Tabitha's father is that he took a LOT of stun and is clearly not in a good way.  Both gunmen have 'links and each has a Pradator V in a shoulder rig and a Lightfire that had been in their hands when they were sitting down.  Each man also has a credstick in a jacket pocket.  Steve immediately goes to the old man and begins hooking the medkit to him.  "Jeez, Spokane.  You must have tried to kill this guy.  He is way deep into stun here.  Might be a problem here.  Let ya know in a couple.  Laughing Dog, you got any mojo healing you can use when I get the initial meds into him?"

"You got it, sister.  Just let me know when you need it.  So, Spokane, what's our play here?  We got three guys we can't possible carry away from here without help.  Might get the elder on his feet enough to hold on to one of us, but not sure I want to do that with these other guys."

>>Hey, Spokane.  We would love to have these guys.  Tell me where you are and I can send a van.<<
"Speech"  *Thought*  <Matrix>

Stuttrboy

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« Reply #205 on: <08-14-16/2142:00> »
Spokane will assist with the first aid after he gives an estimated address to Sasha.

We are coming from this address but we are mobile.  I had to go loud on em, so the neighbors may have called KE or one of your local protection boys.

Let's get Pops up and about if we can.  I've got a guy coming to meet us with a van but we should try to get a few blocks away at least so the cops don't show up in the meantime, though I doubt they can beat these guys here.  Steve you take the comms and the guns and stuff with you to your bike.  We will see what we can get off them later.  I can carry one of these guys how about you Dog?  Think you can lift one, fireman style?  We can walk em on our bikes like pack horses, that kind of thing.  Take the back roads and alleys toss em in a dumpster and keep watch with a drone.  You guys have any other suggestions?  I'd rather not cut and run unless we absolutely have to, these guys are our only lead at this point.
« Last Edit: <08-14-16/2305:27> by Stuttrboy »
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft

Mercy Merchant

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« Reply #206 on: <08-14-16/2255:04> »
Steve nods even as she is fixing the leads of the kit to the old man.  Dog laughs, "Sure I can carry him but you do realize that even alleys and back roads will have eyes, right?  It is quite likely that we will be seen and noticed as we carry these guys on the bikes."

The medkit pings, alerting Steve that its work is done and she removes the leads to let Laughing Dog apply some magical healing.  She looks at you.  "What about these guys?  Should we zap 'em with the kit?"
"Speech"  *Thought*  <Matrix>

Stuttrboy

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« Reply #207 on: <08-14-16/2327:57> »
Let's not, those guys were still standing after I dropped the grenades in here I'd rather not give them any help until we have them secure.  check their vitals and stuff if they are about dead we can zap em but  otherwise I'd like to keep them unconscious.  Let's get em moved as well as we can and meet up with the Vory dump these guys off and reunite Doc with her dad.  Then we need to get some sleep we have a delivery and an interview to conduct later today.

You got an ETA Sasha , I will update our location as we move your way, the quicker you can get here the easier time we will have with the transfer.  So you know speed and stuff.

To the rest of the group together He sends Okay we got dad and he safe a little hurt mostly just stun but we are hitting him with my first aid kit and Tabitha can do a full check up when he joins you.  So on a hunch I asked an info broker about the guys that have been shooting at civilians and blowing up buildings.  I thought this body they found might be the dumped body from docs but it wasn't the same guy though the distinctive cross tattoo connects them.  The Vory are going to get first crack at em if they are willing to share intel. 

Meanwhile I had been researching the story and there are three people who seem to stick out,  A female bystander who was shot and then abducted from the hospital, at both those events there was a guy who shot at them and saved the girl, so probably a runner like us and the doctor.  I have the doctors address and we will pay him a visit tomorrow and make a delivery downtown that we need to do on the way. 

Also, I have an information broker looking into the SIN of the bystander as I'm sure KE is probably our mercenary group as well and we are keeping tabs on any hits it might make.  so please try to remain ready we may need to leave at a moments notice.

If anyone has any other information please share.
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft

Mercy Merchant

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« Reply #208 on: <08-15-16/0152:59> »
Steve nods and checks on the gunmen, doing something to one before nodding and letting you know they will be out for a bit.  Sasha returns your message, letting you know that he is about twenty minutes out.  >>Spokane, we can take them, but there are problems.  Our scanners are picking up a KE alert for close to where you are.  Is that you, by any chance?  If so, please try to avoid having me run into such.  Give me a site update when you in position.<<

Phil gets back to you and lets you know that Tabitha is anxious about her father and wants you to hurry back.  neither she nor Al have any comments yet on your plans.
"Speech"  *Thought*  <Matrix>

Stuttrboy

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« Reply #209 on: <08-15-16/0802:02> »
Yeah that's probably me.  Like I said I had to go loud.  We will keep you updated on the situation.

Dog, can you make the mooks invisible?  I don't think it will look as strange, two guys walking their bikes without two bodies strapped to them.

We move out as soon as Pops is coherent enough to start moving...hopefully sooner.
Life is a hideous thing, and from the background behind what we know of it peer daemoniacal hints of truth which make it sometimes a thousandfold more hideous. --H. P. Lovecraft