Astral Shedim Astral Unarmed Attack
Astral Combat:
87#9d6t5 4 3 2 3 3 3 4 3 - (One of those tests glitched but I don't think it matters in the grand scope of things) (Ignore the last roll. I forgot that 1 has already attacked this IP)
Conflagration Full Astral Defense - (With 24 Defense Dice the spirit can buy the hits needed to dodge all of those attacks. Even incorporating the cumulative defense penalty brings him down to 18 Defense Dice on the last attack. Which is still enough to buy 4 hits on the test.)
Conflagration's Astral Unarmed Attack on the Shedim with the highest initiative.
Astral Combat:
14d6t5 7Astral Shedim's Full Defense
Astral Defense:
15d6t5 5Shedim took 10 Physical Damage. Nearly disrupting another dark spirit.
Combat Turn 2 Initiative Order - Pass 2
Astral Shedim: 9 - Astral Combat
Astral Shedim: 9 - Astral Combat
Astral Shedim: 8 - Astral Combat
Astral Shedim: 7 - Astral Combat
Astral Shedim: 6 - Astral Combat
Astral Shedim: 6 - Astral Combat
Conflagration: 6 - Astral Combat (Full Defense)
Sovereign: 4 - Casted Levitate on himself
Astral Shedim: 1 - Astral Combat (Full Defense)
Astral Shedim: -4 (Full Defense)
Physical Shedim: -6 (Full Defense)